Player Matchup

Skadi
Skadi
Platinum II
EliteBeast79
Skadi
Platinum II
Level 113
God Stats
29W - 11L
1,792 SR
Queue Stats
242W - 207L
1,928 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum II
Sebby2Dope
Kuzenbo
Platinum II
Level 157
God Stats
3W - 2L
1,525 SR
Queue Stats
242W - 207L
1,928 MMR
Party 2
Atlas
Atlas
Platinum II
xb0xd0m1n4t0r
Atlas
Platinum II
Level 196
God Stats
33W - 18L
1,681 SR
Queue Stats
242W - 207L
1,928 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 155
1,666 SR
1,928 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 250
1,659 SR
1,688 MMR
Chronos
Chronos
Masters
BiteTheSteez
Chronos
Masters
Level 368
God Stats
5W - 2L
1,677 SR
Queue Stats
1,779W - 1,416L
1,981 MMR
Solo
Cthulhu
Cthulhu
Gold I
GGodDruid
Cthulhu
Gold I
Level 209
God Stats
10W - 10L
1,683 SR
Queue Stats
164W - 159L
1,579 MMR
Party 1
Arachne
Arachne
Gold II
Game God Gucci
Arachne
Gold II
Level 172
God Stats
52W - 37L
1,615 SR
Queue Stats
121W - 110L
1,503 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
8,821
679
10,394
10,147
3,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kuzenbo
Sebby2Dope
Kuzenbo
15
1 / 3 / 1
9,051
696
9,144
12,659
13,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 1 / 1
9,696
746
9,522
14,917
12,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Bans
VulcanFafnirDiscordiaSerqetAchilles

VS

Bans
KumbhakarnaXbalanqueAnhurMedusaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BiteTheSteez
Chronos
17
3 / 2 / 4
10,841
834
15,246
11,890
4,709
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
GGodDruid
Cthulhu
18
2 / 1 / 6
10,902
839
12,089
14,851
14,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 1 / 4
10,672
821
7,705
11,413
5,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
8
8
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chronos
BiteTheSteez
Chronos
3
2
4
2.5
L
0
4
1
0.13
W
Cthulhu
GGodDruid
Cthulhu
2
1
6
5
W
3
1
4
5
L
Kuzenbo
Sebby2Dope
Kuzenbo
1
3
1
0.5
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,060
Damage
35,040
37,723
Taken
38,154
29,308
Mitigated
25,201
4,092
Healing
14,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
BiteTheSteez
Chronos
15,246
5,390
0
4,480
11,890
4,709
2,284
7,085
4,473
49,780
0
L
10,394
2,833
0
1,068
10,147
3,408
0
6,083
3,846
0
38,020
W
Cthulhu
GGodDruid
Cthulhu
12,089
371
990
3,052
14,851
14,854
385
4,193
10,166
47,255
779
W
7,705
5,075
0
5,965
11,413
5,638
1,061
4,699
6,422
0
36,609
L
Kuzenbo
Sebby2Dope
Kuzenbo
9,144
2,710
0
1,669
12,659
13,048
0
9,777
2,377
29,464
0
L
9,522
3,344
122
1,233
14,917
12,852
0
9,776
4,566
34,428
2,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,568
Gold Earned
32,415
181
Minions Killed
197
0
Camps Cleared
0
722,884
Distance Traveled
798,692
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,841
834
85
7
0
243,717
1
L
Skadi
8,821
679
82
6
0
237,234
2
W
Cthulhu
10,902
839
50
4
0
270,489
0
W
Arachne
10,672
821
62
5
0
284,486
0
L
Kuzenbo
9,051
696
48
4
0
242,432
0
L
Atlas
9,696
746
51
4
0
243,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role