Player Matchup

Hachiman
Hachiman
AnAnomaly
Hachiman
Level 213
God Stats
2W - 2L
1,669 SR
Queue Stats
259W - 213L
1,533 Elo+
Party 1
Cabrakan
Cabrakan
Mendosokai
Cabrakan
Level 156
God Stats
14W - 5L
1,747 SR
Queue Stats
114W - 134L
1,515 Elo+
Party 3
Cthulhu
Cthulhu
Soggggy
Cthulhu
Level 67
God Stats
6W - 6L
1,538 SR
Queue Stats
221W - 169L
1,570 Elo+
Party 3
Cerberus
Cerberus
TheSoutherner
Cerberus
Level 159
God Stats
2W - 0L
1,797 SR
Queue Stats
225W - 181L
1,523 Elo+
Party 1
Nu Wa
Nu Wa
XxJ4750NxX
Nu Wa
Level 126
God Stats
2W - 2L
1,777 SR
Queue Stats
129W - 150L
1,513 Elo+
Party 3
Team Averages
Level 144
1,706 SR
1,530 Elo+

VS

Team Averages
Level 165
1,516 SR
1,577 Elo+
Bacchus
Bacchus
HERΩ
Bacchus
Level 221
God Stats
44W - 43L
1,622 SR
Queue Stats
438W - 428L
1,539 Elo+
Solo
Janus
Janus
Jigzyo
Janus
Level 230
God Stats
4W - 6L
1,500 SR
Queue Stats
475W - 369L
1,614 Elo+
Party 2
Fenrir
Fenrir
SwaggyBryGuy
Fenrir
Level 40
God Stats
0W - 1L
1,307 SR
Queue Stats
35W - 23L
1,600 Elo+
Solo
Jing Wei
Jing Wei
Wyvern86
Jing Wei
Level 180
God Stats
8W - 9L
1,553 SR
Queue Stats
354W - 320L
1,588 Elo+
Party 2
Cerberus
Cerberus
smoren1800
Cerberus
Level 153
God Stats
11W - 10L
1,599 SR
Queue Stats
328W - 274L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AnAnomaly
Hachiman
16
1 / 1 / 1
8,924
637
4,840
4,571
1,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Mendosokai
Cabrakan
14
4 / 3 / 1
7,915
565
5,369
11,502
7,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Soggggy
Cthulhu
13
0 / 1 / 2
7,950
568
8,743
14,297
5,913
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
TheSoutherner
Cerberus
12
3 / 1 / 4
7,785
556
6,446
10,625
5,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
13
0 / 1 / 2
7,514
537
6,247
3,103
782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HERΩ
Bacchus
11
3 / 1 / 2
7,009
501
4,831
11,634
10,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
Jigzyo
Janus
14
1 / 1 / 1
7,469
534
5,078
5,441
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
12
1 / 2 / 1
6,445
460
3,233
11,042
3,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
Wyvern86
Jing Wei
12
1 / 2 / 1
6,710
479
4,067
6,904
1,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
smoren1800
Cerberus
13
1 / 2 / 0
7,283
520
9,086
13,341
8,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
8
Kills
7
7
Deaths
8
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AnAnomaly
Hachiman
1
1
1
1.5
L
Bacchus
HERΩ
Bacchus
3
1
2
4
L
Janus
Jigzyo
Janus
1
1
1
1.5
W
Cabrakan
Mendosokai
Cabrakan
4
3
1
1.5
W
Cthulhu
Soggggy
Cthulhu
0
1
2
1
L
Fenrir
1
2
1
0.75
W
Cerberus
TheSoutherner
Cerberus
3
1
4
5
L
Jing Wei
Wyvern86
Jing Wei
1
2
1
0.75
W
Nu Wa
0
1
2
1
L
Cerberus
smoren1800
Cerberus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,645
Damage
26,295
44,098
Taken
48,362
20,512
Mitigated
26,784
20,261
Healing
13,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AnAnomaly
Hachiman
4,840
2,412
0
1,913
4,571
1,341
0
689
3,882
0
80,482
L
Bacchus
HERΩ
Bacchus
4,831
1,412
0
2,772
11,634
10,629
0
6,204
5,166
11,897
0
L
Janus
Jigzyo
Janus
5,078
333
0
589
5,441
1,507
0
3,512
1,636
62,819
1,437
W
Cabrakan
Mendosokai
Cabrakan
5,369
474
0
5,269
11,502
7,175
0
4,427
6,815
61,361
1,651
W
Cthulhu
Soggggy
Cthulhu
8,743
1,281
159
5,909
14,297
5,913
0
6,669
6,813
61,160
1,771
L
Fenrir
3,233
953
0
1,456
11,042
3,722
0
5,067
5,765
0
55,376
W
Cerberus
TheSoutherner
Cerberus
6,446
420
2,287
3,889
10,625
5,301
0
3,741
6,703
22,844
0
L
Jing Wei
Wyvern86
Jing Wei
4,067
2,956
0
2,252
6,904
1,956
0
1,669
5,115
0
46,556
W
Nu Wa
6,247
555
0
835
3,103
782
0
1,728
1,305
49,464
49
L
Cerberus
smoren1800
Cerberus
9,086
105
0
6,371
13,341
8,970
0
9,315
3,936
48,714
1,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,088
Gold Earned
34,916
512
Minions Killed
481
0
Camps Cleared
0
1,374,019
Distance Traveled
1,461,044
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,924
637
153
11
0
262,055
2
L
Bacchus
7,009
501
12
1
0
295,348
6
L
Janus
7,469
534
145
10
0
320,405
0
W
Cabrakan
7,915
565
104
7
0
290,461
4
W
Cthulhu
7,950
568
114
8
0
275,407
0
L
Fenrir
6,445
460
84
6
0
315,374
0
W
Cerberus
7,785
556
31
2
0
295,490
4
L
Jing Wei
6,710
479
88
6
0
275,823
4
W
Nu Wa
7,514
537
110
8
0
250,606
0
L
Cerberus
7,283
520
152
11
0
254,094
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role