Player Matchup

Medusa
Medusa
ChooChooDog
Medusa
Level 86
God Stats
13W - 17L
1,519 SR
Queue Stats
42W - 71L
1,405 Elo+
Solo
Ullr
Ullr
EquinoxDecay
Ullr
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,222 Elo+
Party 3
Nu Wa
Nu Wa
QueensRage
Nu Wa
Level 146
God Stats
32W - 18L
1,680 SR
Queue Stats
343W - 359L
1,470 Elo+
Solo
Artemis
Artemis
Rosefire3
Artemis
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,222 Elo+
Party 3
Baron Samedi
Baron Samedi
YAGOREX
Baron Samedi
Level 88
God Stats
8W - 8L
1,453 SR
Queue Stats
75W - 75L
1,485 Elo+
Solo
Team Averages
Level 76
1,530 SR
1,361 Elo+

VS

Team Averages
Level 114
1,529 SR
1,477 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Brick_Bazooka_69
Danzaburou
Level 169
God Stats
16W - 7L
1,558 SR
Queue Stats
16W - 8L
1,509 Elo+
Party 2
Fenrir
Fenrir
NitrousTalisman
Fenrir
Level 77
God Stats
62W - 82L
1,433 SR
Queue Stats
217W - 250L
1,436 Elo+
Party 1
Poseidon
Poseidon
Rifle_DineroYT
Poseidon
Level 59
God Stats
2W - 0L
1,595 SR
Queue Stats
36W - 37L
1,434 Elo+
Solo
Shiva
Shiva
imortalwambat
Shiva
Level 143
God Stats
16W - 8L
1,559 SR
Queue Stats
31W - 21L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
1 / 5 / 2
6,768
1,128
4,994
10,685
3,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
1 / 2 / 0
6,311
1,052
1,372
2,603
704
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
11
0 / 3 / 2
6,439
1,073
5,688
5,465
1,124
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Rosefire3
Artemis
12
0 / 6 / 3
6,596
1,099
2,974
7,713
2,327
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Baron Samedi
YAGOREX
Baron Samedi
12
1 / 5 / 1
7,013
1,169
3,204
8,367
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

220

VS

Team 2 Tickets

381

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
3 / 0 / 7
7,774
1,296
2,991
1,014
669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Brick_Bazooka_69
Danzaburou
14
2 / 1 / 14
8,185
1,364
9,310
6,133
1,772
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

12
6 / 0 / 5
8,047
1,341
5,265
3,923
1,384
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
14
4 / 0 / 9
8,713
1,452
7,431
4,247
1,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

13
6 / 2 / 9
8,316
1,386
6,166
7,101
3,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
65
3
Kills
21
21
Deaths
3
8
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
0
7
6.5
W
Danzaburou
Brick_Bazooka_69
Danzaburou
2
1
14
9
L
Medusa
1
5
2
0.4
L
1
2
0
0.5
W
6
0
5
8.5
L
Nu Wa
0
3
2
0.33
W
Poseidon
4
0
9
8.5
L
Artemis
Rosefire3
Artemis
0
6
3
0.25
L
Baron Samedi
YAGOREX
Baron Samedi
1
5
1
0.3
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,232
Damage
31,163
34,833
Taken
22,418
10,565
Mitigated
8,609
1,087
Healing
3,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
2,991
0
0
78
1,014
669
0
432
582
17,743
310
W
Danzaburou
Brick_Bazooka_69
Danzaburou
9,310
3,051
307
832
6,133
1,772
0
2,606
3,527
0
19,916
L
Medusa
4,994
2,091
0
211
10,685
3,132
0
4,310
6,267
0
16,713
L
1,372
536
0
127
2,603
704
0
698
1,905
0
4,113
W
5,265
0
0
0
3,923
1,384
0
1,678
2,245
0
8,857
L
Nu Wa
5,688
1,036
0
52
5,465
1,124
0
838
4,593
12,580
0
W
Poseidon
7,431
1,641
0
1,297
4,247
1,228
0
1,341
2,906
24,106
0
L
Artemis
Rosefire3
Artemis
2,974
1,202
0
151
7,713
2,327
0
1,163
6,490
0
6,698
L
Baron Samedi
YAGOREX
Baron Samedi
3,204
39
244
302
8,367
3,278
0
3,180
5,099
21,357
0
W
6,166
1,258
548
335
7,101
3,556
0
2,835
4,266
137
16,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,127
Gold Earned
41,035
83
Minions Killed
153
2
Camps Cleared
7
424,379
Distance Traveled
627,016
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,774
1,296
55
9
0
118,504
0
W
Danzaburou
8,185
1,364
26
4
0
116,732
0
L
Medusa
6,768
1,128
15
3
1
107,246
0
L
Ullr
6,311
1,052
7
1
0
38,964
0
W
Fenrir
8,047
1,341
8
1
3
140,602
0
L
Nu Wa
6,439
1,073
13
2
0
94,275
0
W
Poseidon
8,713
1,452
35
6
3
132,188
0
L
Artemis
6,596
1,099
6
1
0
72,822
0
L
Baron Samedi
7,013
1,169
42
7
1
111,072
0
W
Shiva
8,316
1,386
29
5
1
118,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role