Player Matchup

Nemesis
Nemesis
Gold V
 
Nemesis
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold V
BestxXFABRIXx
Hachiman
Gold V
Level 158
God Stats
1W - 2L
1,561 SR
Queue Stats
29W - 32L
1,398 MMR
Party 1
Xing Tian
Xing Tian
Gold V
MIKE VELVIL
Xing Tian
Gold V
Level 155
God Stats
2W - 1L
1,690 SR
Queue Stats
29W - 32L
1,398 MMR
Party 1
Discordia
Discordia
Gold V
TheyLoveLlama
Discordia
Gold V
Level 101
God Stats
0W - 1L
1,443 SR
Queue Stats
36W - 44L
1,424 MMR
Solo
Nike
Nike
Gold V
Tu_Papu-Jr
Nike
Gold V
Level 156
God Stats
16W - 20L
1,444 SR
Queue Stats
73W - 73L
1,423 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,528 SR
1,428 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,499 SR
1,401 MMR
Hercules
Hercules
Gold I
Bluestoneballs
Hercules
Gold I
Level 118
God Stats
11W - 10L
1,569 SR
Queue Stats
291W - 285L
1,570 MMR
Party 2
Ravana
Ravana
Silver I
FirstBloodorFeed
Ravana
Silver I
Level 158
God Stats
4W - 3L
1,364 SR
Queue Stats
264W - 274L
1,141 MMR
Party 2
Anubis
Anubis
Gold IV
PonyRosadito
Anubis
Gold IV
Level 145
God Stats
5W - 0L
1,705 SR
Queue Stats
160W - 160L
1,440 MMR
Solo
Cthulhu
Cthulhu
Gold V
ScubáSteve
Cthulhu
Gold V
Level 128
God Stats
2W - 1L
1,496 SR
Queue Stats
188W - 196L
1,416 MMR
Party 3
Xbalanque
Xbalanque
Gold IV
fr0zenarr0w
Xbalanque
Gold IV
Level 102
God Stats
2W - 1L
1,362 SR
Queue Stats
92W - 91L
1,437 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
5
0 / 1 / 0
2,906
581
303
3,097
543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
BestxXFABRIXx
Hachiman
5
0 / 1 / 1
3,105
621
1,375
2,637
546
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Xing Tian
MIKE VELVIL
Xing Tian
6
1 / 0 / 0
3,553
711
2,053
5,739
2,453
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
TheyLoveLlama
Discordia
5
0 / 2 / 0
3,003
601
799
2,104
334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

3
0 / 2 / 0
2,672
534
628
2,226
700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
Nu WaPeleKali

VS

Bans
AtlasRaBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
7
2 / 0 / 0
4,155
831
1,748
3,100
832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
3 / 0 / 1
3,818
764
1,369
2,352
675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
6
1 / 0 / 2
3,770
754
3,237
2,354
796
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
ScubáSteve
Cthulhu
6
0 / 1 / 1
3,394
679
1,358
3,778
1,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
fr0zenarr0w
Xbalanque
6
0 / 0 / 1
3,277
655
2,339
1,321
265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
6
6
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
1
0
0
L
Hachiman
BestxXFABRIXx
Hachiman
0
1
1
0.5
W
Hercules
2
0
0
2
W
3
0
1
3.5
L
Xing Tian
MIKE VELVIL
Xing Tian
1
0
0
1
W
Anubis
1
0
2
2
W
Cthulhu
ScubáSteve
Cthulhu
0
1
1
0.5
L
Discordia
TheyLoveLlama
Discordia
0
2
0
0
L
0
2
0
0
W
Xbalanque
fr0zenarr0w
Xbalanque
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,158
Damage
10,051
15,803
Taken
12,905
4,576
Mitigated
4,032
5,217
Healing
5,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
303
80
0
1,873
3,097
543
0
114
2,983
0
9,104
L
Hachiman
BestxXFABRIXx
Hachiman
1,375
951
0
902
2,637
546
0
1,169
1,468
0
15,178
W
Hercules
1,748
719
0
968
3,100
832
0
0
2,961
0
17,260
W
1,369
413
0
1,281
2,352
675
0
508
1,844
0
15,258
L
Xing Tian
MIKE VELVIL
Xing Tian
2,053
230
0
1,125
5,739
2,453
0
1,965
3,774
7,980
0
W
Anubis
3,237
216
0
1,408
2,354
796
0
986
1,368
18,175
0
W
Cthulhu
ScubáSteve
Cthulhu
1,358
236
0
1,480
3,778
1,464
0
1,326
2,452
11,522
0
L
Discordia
TheyLoveLlama
Discordia
799
85
0
659
2,104
334
0
1,347
757
8,593
0
L
628
48
0
658
2,226
700
0
0
2,226
0
4,306
W
Xbalanque
fr0zenarr0w
Xbalanque
2,339
903
0
500
1,321
265
0
32
1,289
0
16,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,239
Gold Earned
18,414
91
Minions Killed
157
0
Camps Cleared
0
481,457
Distance Traveled
529,312
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
2,906
581
26
5
0
109,383
0
L
Hachiman
3,105
621
34
7
0
102,176
0
W
Hercules
4,155
831
40
8
0
112,399
0
W
Ravana
3,818
764
39
8
0
112,848
0
L
Xing Tian
3,553
711
7
1
0
121,886
0
W
Anubis
3,770
754
31
6
0
95,681
0
W
Cthulhu
3,394
679
13
3
0
103,390
0
L
Discordia
3,003
601
17
3
0
97,132
2
L
Nike
2,672
534
7
1
0
50,880
0
W
Xbalanque
3,277
655
34
7
0
104,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role