Player Matchup

Nemesis
Nemesis
DADDYCAT1990
Nemesis
Level 138
God Stats
0W - 2L
1,296 SR
Queue Stats
301W - 297L
1,454 Elo+
Party 3
Sobek
Sobek
MeatMaiden
Sobek
Level 147
God Stats
1W - 1L
1,599 SR
Queue Stats
41W - 33L
1,579 Elo+
Party 2
Loki
Loki
RINGO H1GH
Loki
Level 63
God Stats
9W - 7L
1,483 SR
Queue Stats
241W - 242L
1,492 Elo+
Party 3
Hercules
Hercules
YeahIThrewThat
Hercules
Level 154
God Stats
2W - 6L
1,275 SR
Queue Stats
373W - 401L
1,449 Elo+
Party 3
Shiva
Shiva
mrmeatzza
Shiva
Level 149
God Stats
0W - 1L
1,652 SR
Queue Stats
68W - 60L
1,534 Elo+
Party 2
Team Averages
Level 130
1,461 SR
1,502 Elo+

VS

Team Averages
Level 132
1,447 SR
1,502 Elo+
Athena
Athena
 
Athena
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
AnDROC89
Cerberus
Level 156
God Stats
7W - 8L
1,397 SR
Queue Stats
783W - 777L
1,586 Elo+
Solo
Gilgamesh
Gilgamesh
EldritchEshi
Gilgamesh
Level 109
God Stats
5W - 3L
1,493 SR
Queue Stats
609W - 585L
1,539 Elo+
Solo
Discordia
Discordia
Linkubuss
Discordia
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,415 Elo+
Party 1
Thoth
Thoth
deefaye
Thoth
Level 159
God Stats
2W - 6L
1,346 SR
Queue Stats
285W - 318L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DADDYCAT1990
Nemesis
11
2 / 3 / 1
6,628
663
5,542
8,051
7,191
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
14
0 / 2 / 4
7,357
736
7,087
11,480
11,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 2 / 2
6,966
697
7,069
8,914
3,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
12
1 / 4 / 3
7,069
707
8,350
13,544
8,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shiva
mrmeatzza
Shiva
14
0 / 3 / 4
7,325
733
9,303
11,782
8,908
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
0 / 2 / 13
8,419
842
5,682
12,905
13,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cerberus
AnDROC89
Cerberus
15
2 / 0 / 12
9,323
932
12,315
16,930
16,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gilgamesh
EldritchEshi
Gilgamesh
14
3 / 2 / 9
8,450
845
8,053
16,700
13,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
Linkubuss
Discordia
15
8 / 1 / 6
9,356
936
14,863
6,616
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
deefaye
Thoth
15
1 / 0 / 9
8,644
864
7,808
5,185
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
63
5
Kills
14
14
Deaths
5
14
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
2
13
3.25
W
Cerberus
AnDROC89
Cerberus
2
0
12
8
L
Nemesis
DADDYCAT1990
Nemesis
2
3
1
0.83
W
Gilgamesh
EldritchEshi
Gilgamesh
3
2
9
3.75
W
Discordia
Linkubuss
Discordia
8
1
6
11
L
Sobek
0
2
4
1
L
2
2
2
1.5
L
Hercules
1
4
3
0.63
W
Thoth
deefaye
Thoth
1
0
9
5.5
L
Shiva
mrmeatzza
Shiva
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,351
Damage
48,721
53,771
Taken
58,336
40,142
Mitigated
48,208
19,506
Healing
26,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,682
286
2,021
2,514
12,905
13,652
0
1,544
10,980
8,378
1,727
W
Cerberus
AnDROC89
Cerberus
12,315
410
2,621
7,852
16,930
16,526
328
2,570
14,011
18,355
1,910
L
Nemesis
DADDYCAT1990
Nemesis
5,542
475
586
1,465
8,051
7,191
0
6,167
1,884
0
10,464
W
Gilgamesh
EldritchEshi
Gilgamesh
8,053
1,322
1,291
5,330
16,700
13,180
200
1,677
14,608
0
18,741
W
Discordia
Linkubuss
Discordia
14,863
1,502
638
1,456
6,616
2,798
1,544
827
5,590
24,153
634
L
Sobek
7,087
188
0
3,058
11,480
11,988
0
7,286
4,194
15,931
1,162
L
7,069
689
1,253
1,575
8,914
3,178
0
6,994
1,920
0
15,365
L
Hercules
8,350
1,187
1,015
4,116
13,544
8,877
0
9,501
4,043
0
11,491
W
Thoth
deefaye
Thoth
7,808
427
1,212
1,678
5,185
2,052
584
1,414
3,771
24,264
0
L
Shiva
mrmeatzza
Shiva
9,303
488
3,553
2,885
11,782
8,908
0
8,898
2,884
1,584
15,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,345
Gold Earned
44,192
76
Minions Killed
126
0
Camps Cleared
0
960,033
Distance Traveled
958,334
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,419
842
7
1
0
177,514
0
W
Cerberus
9,323
932
23
2
0
218,562
0
L
Nemesis
6,628
663
9
1
0
186,147
0
W
Gilgamesh
8,450
845
26
3
0
215,982
0
W
Discordia
9,356
936
24
2
0
152,226
0
L
Sobek
7,357
736
25
3
0
211,037
0
L
Loki
6,966
697
14
1
0
193,332
0
L
Hercules
7,069
707
10
1
0
168,206
0
W
Thoth
8,644
864
46
5
0
194,050
0
L
Shiva
7,325
733
18
2
0
201,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role