Player Matchup

Anubis
Anubis
BigSquirmWorm
Anubis
Level 194
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 98L
1,560 Elo+
Solo
Cu Chulainn
Cu Chulainn
Hotpoptartz
Cu Chulainn
Level 158
God Stats
4W - 1L
1,766 SR
Queue Stats
154W - 138L
1,524 Elo+
Solo
Janus
Janus
MasterKeef06
Janus
Level 183
God Stats
2W - 0L
1,428 SR
Queue Stats
148W - 160L
1,474 Elo+
Party 2
Sobek
Sobek
Zaldrizez
Sobek
Level 221
God Stats
1W - 1L
1,541 SR
Queue Stats
106W - 126L
1,438 Elo+
Party 2
Chiron
Chiron
yahayabusa
Chiron
Level 171
God Stats
3W - 1L
1,650 SR
Queue Stats
520W - 555L
1,498 Elo+
Solo
Team Averages
Level 185
1,577 SR
1,499 Elo+

VS

Team Averages
Level 135
1,463 SR
1,505 Elo+
Mulan
Mulan
DenseCrayfhis
Mulan
Level 159
God Stats
3W - 6L
1,479 SR
Queue Stats
254W - 251L
1,480 Elo+
Solo
Neith
Neith
Jenome
Neith
Level 179
God Stats
4W - 6L
1,568 SR
Queue Stats
249W - 238L
1,465 Elo+
Solo
Persephone
Persephone
Ligma5808
Persephone
Level 119
God Stats
2W - 3L
1,628 SR
Queue Stats
396W - 400L
1,543 Elo+
Party 1
Ishtar
Ishtar
Pro Kitty Catz
Ishtar
Level 110
God Stats
0W - 2L
1,324 SR
Queue Stats
277W - 258L
1,532 Elo+
Party 1
Scylla
Scylla
sugaguerra
Scylla
Level 109
God Stats
9W - 19L
1,316 SR
Queue Stats
570W - 579L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
6,179
1,236
3,225
1,701
935
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cu Chulainn
Hotpoptartz
Cu Chulainn
7
0 / 2 / 2
5,028
1,006
604
2,930
1,742
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 2 / 2
5,776
1,155
2,416
2,654
695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Zaldrizez
Sobek
9
0 / 3 / 3
5,501
1,100
1,129
5,664
4,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
yahayabusa
Chiron
11
3 / 1 / 1
6,218
1,244
2,557
2,977
911
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 4
5,486
1,097
2,245
5,288
4,283
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Jenome
Neith
10
1 / 1 / 3
5,486
1,097
1,258
2,271
712
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Ligma5808
Persephone
1
0 / 0 / 0
1,212
242
0
0
0
1
0 / 0 / 0
1,212
242
0
0
0
Scylla
sugaguerra
Scylla
13
4 / 1 / 3
6,653
1,331
4,066
3,192
735
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
5
Kills
7
9
Deaths
5
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
2
3
4
1.33
W
Cu Chulainn
Hotpoptartz
Cu Chulainn
0
2
2
0.5
L
Neith
Jenome
Neith
1
1
3
2.5
L
Persephone
Ligma5808
Persephone
0
0
0
0
W
1
2
2
1
L
0
0
0
0
W
Sobek
Zaldrizez
Sobek
0
3
3
0.5
L
Scylla
sugaguerra
Scylla
4
1
3
5.5
W
Chiron
yahayabusa
Chiron
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,931
Damage
7,569
15,926
Taken
10,751
9,164
Mitigated
5,730
3,491
Healing
1,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,225
196
0
365
1,701
935
306
159
1,542
11,517
422
L
2,245
159
12
330
5,288
4,283
0
3,308
1,914
0
3,692
W
Cu Chulainn
Hotpoptartz
Cu Chulainn
604
34
46
44
2,930
1,742
17
51
2,879
0
1,132
L
Neith
Jenome
Neith
1,258
342
74
902
2,271
712
0
1,277
952
0
6,580
L
Persephone
Ligma5808
Persephone
0
0
0
0
0
0
0
0
0
0
0
W
2,416
230
503
414
2,654
695
464
951
1,703
11,069
241
L
0
0
0
0
0
0
0
0
0
0
0
W
Sobek
Zaldrizez
Sobek
1,129
0
60
906
5,664
4,881
117
1,380
4,284
4,489
188
L
Scylla
sugaguerra
Scylla
4,066
359
0
651
3,192
735
0
1,815
1,377
13,694
257
W
Chiron
yahayabusa
Chiron
2,557
335
269
884
2,977
911
433
1,369
1,608
0
6,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,702
Gold Earned
20,049
57
Minions Killed
43
0
Camps Cleared
0
451,205
Distance Traveled
212,573
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,179
1,236
17
3
0
79,641
0
L
Mulan
5,486
1,097
2
0
0
65,695
0
W
Cu Chulainn
5,028
1,006
2
0
0
81,312
0
L
Neith
5,486
1,097
9
2
0
57,147
0
L
Persephone
1,212
242
0
0
0
0
0
W
Janus
5,776
1,155
21
4
0
98,414
0
L
Ishtar
1,212
242
0
0
0
0
0
W
Sobek
5,501
1,100
11
2
0
92,491
0
L
Scylla
6,653
1,331
32
6
0
89,731
0
W
Chiron
6,218
1,244
6
1
0
99,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role