Player Matchup

Artemis
Artemis
 
Artemis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mustang
Tsukuyomi
Level 250
God Stats
36W - 4L
1,861 SR
Queue Stats
518W - 204L
1,907 Elo+
Party 1
Chaac
Chaac
SATPenguin
Chaac
Level 159
God Stats
12W - 2L
1,968 SR
Queue Stats
334W - 76L
1,870 Elo+
Party 1
Ganesha
Ganesha
Varnana
Ganesha
Level 179
God Stats
33W - 4L
1,970 SR
Queue Stats
494W - 81L
2,002 Elo+
Party 1
Team Averages
Level 160
1,760 SR
1,756 Elo+

VS

Team Averages
Level 124
1,289 SR
1,501 Elo+
Nike
Nike
M0J0MAN
Nike
Level 142
God Stats
0W - 2L
1,258 SR
Queue Stats
29W - 28L
1,543 Elo+
Solo
Skadi
Skadi
Mr ANDERSON1121
Skadi
Level 139
God Stats
1W - 12L
931 SR
Queue Stats
329W - 350L
1,437 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OnlyOneSix
Morgan Le Fay
Level 147
God Stats
2W - 8L
1,203 SR
Queue Stats
273W - 298L
1,494 Elo+
Solo
Kukulkan
Kukulkan
iPikaGirl
Kukulkan
Level 122
God Stats
14W - 15L
1,554 SR
Queue Stats
162W - 172L
1,493 Elo+
Solo
Arachne
Arachne
seulgiss
Arachne
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 49L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
3 / 1 / 8
6,559
1,312
4,379
3,490
1,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sol
 
Sol
11
1 / 1 / 12
6,376
1,275
7,729
3,301
1,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Tsukuyomi
Mustang
Tsukuyomi
11
4 / 1 / 9
6,823
1,365
6,539
4,488
1,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chaac
11
5 / 1 / 6
7,370
1,474
5,536
3,557
3,233
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ganesha
Varnana
Ganesha
11
0 / 2 / 12
6,596
1,319
2,100
5,673
5,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

386

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
M0J0MAN
Nike
10
2 / 2 / 4
6,193
1,239
4,359
6,453
3,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 6
5,502
1,100
3,129
5,966
1,912
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Mace

Mace

+10
Physical Power

Morgan Le Fay
OnlyOneSix
Morgan Le Fay
10
2 / 5 / 3
5,987
1,197
3,521
6,388
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
iPikaGirl
Kukulkan
10
0 / 0 / 4
5,437
1,087
1,948
1,917
534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Arachne
seulgiss
Arachne
10
2 / 4 / 4
6,025
1,205
2,416
8,150
3,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
27
13
Kills
6
6
Deaths
13
47
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
1
8
7
W
Sol
 
Sol
1
1
12
7
L
Nike
M0J0MAN
Nike
2
2
4
2
L
0
2
6
1.5
W
Tsukuyomi
Mustang
Tsukuyomi
4
1
9
8.5
L
Morgan Le Fay
OnlyOneSix
Morgan Le Fay
2
5
3
0.7
W
Chaac
5
1
6
8
W
Ganesha
Varnana
Ganesha
0
2
12
3
L
Kukulkan
iPikaGirl
Kukulkan
0
0
4
2
L
Arachne
seulgiss
Arachne
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,283
Damage
15,373
20,509
Taken
28,874
13,307
Mitigated
12,276
4,812
Healing
1,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,379
699
0
538
3,490
1,384
0
788
2,702
0
13,971
W
Sol
 
Sol
7,729
4,126
0
1,681
3,301
1,115
0
1,019
2,282
22,341
0
L
Nike
M0J0MAN
Nike
4,359
302
0
745
6,453
3,885
0
1,624
4,829
0
13,206
L
3,129
827
61
0
5,966
1,912
0
2,111
3,855
0
8,321
W
Tsukuyomi
Mustang
Tsukuyomi
6,539
1,545
0
510
4,488
1,903
0
1,087
3,317
0
13,882
L
Morgan Le Fay
OnlyOneSix
Morgan Le Fay
3,521
46
0
364
6,388
2,427
0
2,959
3,429
10,437
154
W
Chaac
5,536
143
0
1,101
3,557
3,233
0
940
2,617
0
12,256
W
Ganesha
Varnana
Ganesha
2,100
108
0
982
5,673
5,672
0
1,481
4,192
14,523
737
L
Kukulkan
iPikaGirl
Kukulkan
1,948
117
0
190
1,917
534
0
245
1,672
13,651
0
L
Arachne
seulgiss
Arachne
2,416
1,644
0
180
8,150
3,518
0
2,851
5,299
0
8,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,724
Gold Earned
29,144
122
Minions Killed
80
9
Camps Cleared
3
540,115
Distance Traveled
436,618
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,559
1,312
21
4
2
100,617
0
W
Sol
6,376
1,275
50
10
3
92,451
0
L
Nike
6,193
1,239
35
7
0
102,694
0
L
Skadi
5,502
1,100
5
1
0
81,141
0
W
Tsukuyomi
6,823
1,365
27
5
2
124,827
0
L
Morgan Le Fay
5,987
1,197
11
2
2
89,990
0
W
Chaac
7,370
1,474
23
5
2
120,157
0
W
Ganesha
6,596
1,319
1
0
0
102,063
0
L
Kukulkan
5,437
1,087
18
4
0
63,237
0
L
Arachne
6,025
1,205
11
2
1
99,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role