Player Matchup

Sobek
Sobek
AleXtr3m
Sobek
Level 123
God Stats
2W - 4L
1,346 SR
Queue Stats
37W - 39L
1,468 Elo+
Solo
Ah Puch
Ah Puch
JhonyAKM
Ah Puch
Level 128
God Stats
2W - 1L
1,718 SR
Queue Stats
30W - 21L
1,574 Elo+
Party 2
Medusa
Medusa
LeonMG9
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,558 Elo+
Party 2
Team Averages
Level 86
1,521 SR
1,533 Elo+

VS

Team Averages
Level 77
1,565 SR
1,529 Elo+
Mulan
Mulan
Faedhros
Mulan
Level 62
God Stats
8W - 7L
1,429 SR
Queue Stats
136W - 136L
1,529 Elo+
Party 1
Ix Chel
Ix Chel
Hringraz
Ix Chel
Level 124
God Stats
17W - 13L
1,680 SR
Queue Stats
136W - 136L
1,529 Elo+
Party 1
Sylvanus
Sylvanus
MichaelDelick
Sylvanus
Level 46
God Stats
21W - 25L
1,587 SR
Queue Stats
100W - 105L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AleXtr3m
Sobek
18
5 / 0 / 8
11,189
932
8,016
14,971
16,815
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Puch
JhonyAKM
Ah Puch
16
3 / 0 / 10
10,164
847
11,310
6,078
3,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
LeonMG9
Medusa
17
7 / 2 / 6
10,988
916
11,174
10,987
4,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Faedhros
Mulan
13
1 / 5 / 0
8,269
689
4,324
12,534
11,808
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Hringraz
Ix Chel
15
1 / 4 / 1
8,958
747
8,399
9,850
3,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
MichaelDelick
Sylvanus
13
0 / 6 / 1
7,787
649
4,542
12,794
13,626
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
15
Kills
2
2
Deaths
15
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sobek
AleXtr3m
Sobek
5
0
8
9
L
Mulan
Faedhros
Mulan
1
5
0
0.2
L
Ix Chel
Hringraz
Ix Chel
1
4
1
0.38
W
Ah Puch
JhonyAKM
Ah Puch
3
0
10
8
W
Medusa
LeonMG9
Medusa
7
2
6
5
L
Sylvanus
MichaelDelick
Sylvanus
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,500
Damage
17,265
32,036
Taken
35,178
24,317
Mitigated
29,241
10,780
Healing
6,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
AleXtr3m
Sobek
8,016
384
316
5,870
14,971
16,815
182
5,697
9,172
24,295
1,147
L
Mulan
Faedhros
Mulan
4,324
257
0
1,227
12,534
11,808
0
6,385
6,083
0
16,462
L
Ix Chel
Hringraz
Ix Chel
8,399
960
287
1,591
9,850
3,807
0
5,701
4,145
34,922
1,180
W
Ah Puch
JhonyAKM
Ah Puch
11,310
838
0
1,535
6,078
3,367
1,316
3,656
2,405
32,381
0
W
Medusa
LeonMG9
Medusa
11,174
4,797
0
3,059
10,987
4,135
1,876
3,853
7,083
0
55,597
L
Sylvanus
MichaelDelick
Sylvanus
4,542
807
1,430
1,670
12,794
13,626
0
6,523
6,193
13,913
745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,341
Gold Earned
25,014
169
Minions Killed
122
0
Camps Cleared
0
706,712
Distance Traveled
621,209
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,189
932
38
3
0
254,383
0
L
Mulan
8,269
689
27
2
0
210,460
0
L
Ix Chel
8,958
747
66
6
0
224,865
5
W
Ah Puch
10,164
847
55
5
0
201,666
0
W
Medusa
10,988
916
76
6
0
250,663
0
L
Sylvanus
7,787
649
29
2
0
185,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role