Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Kinosaypient
Tiamat
Level 147
God Stats
90W - 95L
1,560 SR
Queue Stats
420W - 446L
1,517 Elo+
Solo
Bellona
Bellona
KodiacH
Bellona
Level 136
God Stats
2W - 0L
1,688 SR
Queue Stats
117W - 113L
1,601 Elo+
Party 2
Shiva
Shiva
TheDawnHammer
Shiva
Level 146
God Stats
3W - 4L
1,635 SR
Queue Stats
145W - 152L
1,574 Elo+
Party 2
Cthulhu
Cthulhu
onii4chan
Cthulhu
Level 101
God Stats
184W - 122L
1,648 SR
Queue Stats
544W - 520L
1,555 Elo+
Solo
Team Averages
Level 133
1,606 SR
1,550 Elo+

VS

Team Averages
Level 134
1,582 SR
1,524 Elo+
Amaterasu
Amaterasu
HorseJoke
Amaterasu
Level 156
God Stats
8W - 12L
1,640 SR
Queue Stats
301W - 268L
1,602 Elo+
Party 1
Surtr
Surtr
Soy Cart
Surtr
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,392 Elo+
Party 3
Ymir
Ymir
Soy PEEP187
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
StackStealer
Tsukuyomi
Level 147
God Stats
66W - 23L
1,753 SR
Queue Stats
152W - 81L
1,598 Elo+
Party 1
Janus
Janus
THESOSA
Janus
Level 303
God Stats
3W - 4L
1,516 SR
Queue Stats
323W - 302L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
5 / 2 / 2
8,165
628
4,779
9,587
3,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tiamat
14
2 / 2 / 0
7,891
607
4,326
4,205
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
KodiacH
Bellona
15
11 / 2 / 2
9,468
728
7,850
9,879
6,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

14
4 / 0 / 13
9,641
742
8,426
10,491
8,725
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
onii4chan
Cthulhu
14
1 / 5 / 2
8,614
663
5,722
10,258
8,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
HorseJoke
Amaterasu
10
1 / 2 / 4
6,750
519
3,897
8,628
5,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Surtr
Soy Cart
Surtr
7
0 / 7 / 1
4,799
369
3,159
9,997
7,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

7
0 / 10 / 1
4,933
379
3,984
12,370
7,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
StackStealer
Tsukuyomi
11
7 / 3 / 2
7,214
555
5,808
7,329
2,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
THESOSA
Janus
13
3 / 1 / 1
7,774
598
4,164
4,577
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
23
Kills
11
11
Deaths
23
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
2
2
3
L
Amaterasu
HorseJoke
Amaterasu
1
2
4
1.5
W
Tiamat
2
2
0
1
W
Bellona
KodiacH
Bellona
11
2
2
6
L
Surtr
Soy Cart
Surtr
0
7
1
0.07
L
0
10
1
0.05
L
Tsukuyomi
StackStealer
Tsukuyomi
7
3
2
2.67
L
Janus
THESOSA
Janus
3
1
1
3.5
W
4
0
13
10.5
W
Cthulhu
onii4chan
Cthulhu
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,103
Damage
21,012
44,420
Taken
42,901
29,003
Mitigated
23,200
13,605
Healing
8,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
4,779
1,156
0
1,200
9,587
3,809
476
1,350
8,141
62,210
0
L
Amaterasu
HorseJoke
Amaterasu
3,897
1,431
0
3,422
8,628
5,321
0
3,612
4,287
0
31,674
W
Tiamat
4,326
650
0
1,721
4,205
1,818
401
1,535
2,521
62,009
759
W
Bellona
KodiacH
Bellona
7,850
4,767
0
4,707
9,879
6,283
2,648
1,561
8,152
0
62,864
L
Surtr
Soy Cart
Surtr
3,159
1,209
264
1,442
9,997
7,144
0
970
8,990
132
13,946
L
3,984
1,568
0
582
12,370
7,105
40
2,612
9,637
15,825
0
L
Tsukuyomi
StackStealer
Tsukuyomi
5,808
1,294
0
2,506
7,329
2,228
0
3,320
3,884
0
35,656
L
Janus
THESOSA
Janus
4,164
98
0
742
4,577
1,402
0
3,039
1,464
47,504
1,320
W
8,426
1,292
514
3,527
10,491
8,725
133
3,212
6,954
0
44,683
W
Cthulhu
onii4chan
Cthulhu
5,722
394
106
1,830
10,258
8,368
0
0
9,868
52,461
1,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,779
Gold Earned
31,470
532
Minions Killed
287
0
Camps Cleared
0
1,421,642
Distance Traveled
1,177,735
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,165
628
97
7
0
299,939
2
L
Amaterasu
6,750
519
73
6
0
188,971
3
W
Tiamat
7,891
607
120
9
0
276,508
1
W
Bellona
9,468
728
124
10
0
289,368
2
L
Surtr
4,799
369
20
2
0
247,585
0
L
Ymir
4,933
379
23
2
0
236,732
0
L
Tsukuyomi
7,214
555
74
6
0
226,606
2
L
Janus
7,774
598
97
7
0
277,841
2
W
Shiva
9,641
742
69
5
0
297,837
2
W
Cthulhu
8,614
663
122
9
0
257,990
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role