Player Matchup

Medusa
Medusa
Cjtukong
Medusa
Level 29
God Stats
6W - 4L
1,611 SR
Queue Stats
75W - 94L
1,428 Elo+
Party 2
Amaterasu
Amaterasu
EvilOne1025
Amaterasu
Level 32
God Stats
7W - 5L
1,616 SR
Queue Stats
92W - 109L
1,469 Elo+
Party 2
Anubis
Anubis
GlobalUltOP
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,583 Elo+
Party 2
Team Averages
Level 26
1,576 SR
1,493 Elo+

VS

Team Averages
Level 118
1,547 SR
1,479 Elo+
Hercules
Hercules
AlxSnake
Hercules
Level 109
God Stats
35W - 37L
1,553 SR
Queue Stats
242W - 257L
1,482 Elo+
Party 1
Nu Wa
Nu Wa
SST308
Nu Wa
Level 120
God Stats
4W - 4L
1,569 SR
Queue Stats
99W - 95L
1,470 Elo+
Party 1
Anhur
Anhur
robsalda
Anhur
Level 124
God Stats
28W - 36L
1,520 SR
Queue Stats
243W - 255L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cjtukong
Medusa
16
7 / 5 / 2
10,570
961
8,893
11,294
3,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Amaterasu
EvilOne1025
Amaterasu
13
1 / 8 / 6
8,776
798
5,532
18,044
13,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Anubis
16
3 / 5 / 8
10,108
919
10,129
10,065
3,408
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AlxSnake
Hercules
15
4 / 4 / 10
10,385
944
9,500
14,651
13,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
SST308
Nu Wa
17
4 / 2 / 10
11,001
1,000
12,315
6,346
1,719
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
robsalda
Anhur
16
9 / 5 / 6
11,911
1,083
11,280
13,376
4,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
11
Kills
17
18
Deaths
11
16
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hercules
AlxSnake
Hercules
4
4
10
2.25
L
Medusa
Cjtukong
Medusa
7
5
2
1.6
L
Amaterasu
EvilOne1025
Amaterasu
1
8
6
0.5
L
Anubis
3
5
8
1.4
W
Nu Wa
SST308
Nu Wa
4
2
10
4.5
W
Anhur
robsalda
Anhur
9
5
6
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,554
Damage
33,095
39,403
Taken
34,373
19,878
Mitigated
19,665
5,329
Healing
14,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AlxSnake
Hercules
9,500
976
500
6,926
14,651
13,853
209
4,909
9,432
0
18,097
L
Medusa
Cjtukong
Medusa
8,893
2,613
0
548
11,294
3,457
2,207
2,894
8,135
0
26,852
L
Amaterasu
EvilOne1025
Amaterasu
5,532
2,124
0
2,461
18,044
13,013
746
6,086
11,593
0
9,938
L
Anubis
10,129
580
0
2,320
10,065
3,408
936
3,274
6,526
48,851
622
W
Nu Wa
SST308
Nu Wa
12,315
3,681
569
1,304
6,346
1,719
2,270
1,530
4,695
44,864
343
W
Anhur
robsalda
Anhur
11,280
5,690
230
4,603
13,376
4,093
1,844
3,520
9,707
0
46,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,454
Gold Earned
33,297
120
Minions Killed
128
0
Camps Cleared
0
572,832
Distance Traveled
633,595
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,385
944
11
1
0
233,079
0
L
Medusa
10,570
961
28
3
0
201,206
0
L
Amaterasu
8,776
798
12
1
0
190,472
0
L
Anubis
10,108
919
80
7
0
181,154
0
W
Nu Wa
11,001
1,000
55
5
0
198,055
0
W
Anhur
11,911
1,083
62
6
0
202,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role