Player Matchup

Skadi
Skadi
HighAssh
Skadi
Level 118
God Stats
11W - 9L
1,573 SR
Queue Stats
246W - 214L
1,526 Elo+
Party 1
Hou Yi
Hou Yi
MrsSharmaMore
Hou Yi
Level 119
God Stats
5W - 1L
1,753 SR
Queue Stats
260W - 245L
1,461 Elo+
Solo
Mulan
Mulan
Nerodomas
Mulan
Level 89
God Stats
3W - 1L
1,506 SR
Queue Stats
178W - 209L
1,491 Elo+
Party 2
Eset
Eset
PlasticCutlery
Eset
Level 95
God Stats
4W - 0L
1,874 SR
Queue Stats
220W - 242L
1,484 Elo+
Party 2
Kuzenbo
Kuzenbo
smokey_thebearr
Kuzenbo
Level 85
God Stats
5W - 9L
1,248 SR
Queue Stats
223W - 204L
1,526 Elo+
Party 1
Team Averages
Level 101
1,591 SR
1,498 Elo+

VS

Team Averages
Level 123
1,359 SR
1,445 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
AronPooooopy
Scylla
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 20L
1,403 Elo+
Solo
Cu Chulainn
Cu Chulainn
Derriock
Cu Chulainn
Level 138
God Stats
0W - 2L
1,265 SR
Queue Stats
297W - 317L
1,482 Elo+
Solo
Baron Samedi
Baron Samedi
Lucky Alcapone
Baron Samedi
Level 143
God Stats
3W - 5L
1,412 SR
Queue Stats
372W - 387L
1,437 Elo+
Solo
Apollo
Apollo
Pendejoloko
Apollo
Level 108
God Stats
0W - 3L
1,117 SR
Queue Stats
53W - 78L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
HighAssh
Skadi
11
4 / 1 / 4
6,738
1,123
4,737
4,896
1,387
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 2 / 8
6,810
1,135
5,388
6,165
1,973
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
Nerodomas
Mulan
11
1 / 3 / 6
6,547
1,091
2,886
6,266
4,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
2 / 2 / 7
7,069
1,178
5,483
5,964
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 2 / 8
6,982
1,164
4,131
8,033
9,323
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
2 / 3 / 5
6,232
1,039
5,450
4,724
1,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
13
3 / 1 / 4
6,751
1,125
7,239
3,081
1,045
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cu Chulainn
Derriock
Cu Chulainn
10
3 / 4 / 4
6,292
1,049
6,464
9,211
7,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Lucky Alcapone
Baron Samedi
12
2 / 4 / 6
6,465
1,078
5,246
6,619
3,307
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
5
0 / 1 / 0
4,596
766
357
879
293
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
29
13
Kills
10
10
Deaths
13
33
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
3
5
1.5
L
Scylla
3
1
4
5
L
Cu Chulainn
Derriock
Cu Chulainn
3
4
4
1.25
W
Skadi
HighAssh
Skadi
4
1
4
6
L
Baron Samedi
Lucky Alcapone
Baron Samedi
2
4
6
1.25
W
3
2
8
3.5
W
Mulan
Nerodomas
Mulan
1
3
6
1.33
L
Apollo
0
1
0
0
W
2
2
7
2.75
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,625
Damage
24,756
31,324
Taken
24,514
19,676
Mitigated
14,392
9,767
Healing
3,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,450
344
17
410
4,724
1,876
0
2,128
2,526
0
11,912
L
Scylla
7,239
354
327
587
3,081
1,045
0
1,340
1,697
15,564
0
L
Cu Chulainn
Derriock
Cu Chulainn
6,464
768
0
481
9,211
7,871
0
2,075
6,914
0
11,368
W
Skadi
HighAssh
Skadi
4,737
2,021
934
1,601
4,896
1,387
331
1,519
3,377
0
9,851
L
Baron Samedi
Lucky Alcapone
Baron Samedi
5,246
136
458
1,669
6,619
3,307
0
3,168
3,133
10,413
0
W
5,388
1,376
1,009
1,085
6,165
1,973
507
2,481
3,684
0
12,270
W
Mulan
Nerodomas
Mulan
2,886
499
178
583
6,266
4,837
0
3,151
3,115
559
7,251
L
Apollo
357
162
0
4
879
293
0
238
641
0
975
W
5,483
405
1,376
1,861
5,964
2,156
487
2,601
3,363
12,805
880
W
4,131
1,178
312
828
8,033
9,323
211
2,733
5,300
8,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,146
Gold Earned
30,336
71
Minions Killed
59
0
Camps Cleared
0
604,542
Distance Traveled
464,344
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,232
1,039
22
4
0
112,398
0
L
Scylla
6,751
1,125
24
4
0
124,312
0
L
Cu Chulainn
6,292
1,049
2
0
0
128,245
0
W
Skadi
6,738
1,123
7
1
0
109,493
0
L
Baron Samedi
6,465
1,078
10
2
0
80,800
0
W
Hou Yi
6,810
1,135
13
2
0
133,902
0
W
Mulan
6,547
1,091
14
2
0
102,380
0
L
Apollo
4,596
766
1
0
0
18,589
0
W
Eset
7,069
1,178
28
5
0
135,549
0
W
Kuzenbo
6,982
1,164
9
2
0
123,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role