Player Matchup

Cu Chulainn
Cu Chulainn
BoredMillenial
Cu Chulainn
Level 113
God Stats
0W - 2L
1,269 SR
Queue Stats
190W - 171L
1,474 Elo+
Solo
Danzaburou
Danzaburou
Fooper479
Danzaburou
Level 124
God Stats
16W - 16L
1,583 SR
Queue Stats
84W - 71L
1,616 Elo+
Solo
Poseidon
Poseidon
GetOffTheWifi
Poseidon
Level 156
God Stats
15W - 11L
1,663 SR
Queue Stats
76W - 76L
1,527 Elo+
Solo
Gilgamesh
Gilgamesh
Hellspawn22
Gilgamesh
Level 158
God Stats
8W - 3L
1,864 SR
Queue Stats
208W - 188L
1,564 Elo+
Solo
Zhong Kui
Zhong Kui
ghostrider0105
Zhong Kui
Level 140
God Stats
11W - 17L
1,482 SR
Queue Stats
261W - 254L
1,486 Elo+
Solo
Team Averages
Level 138
1,572 SR
1,533 Elo+

VS

Team Averages
Level 124
1,537 SR
1,562 Elo+
King Arthur
King Arthur
 
King Arthur
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Dao1
Erlang Shen
Level 152
God Stats
16W - 15L
1,684 SR
Queue Stats
252W - 230L
1,692 Elo+
Solo
Sylvanus
Sylvanus
KappenHook
Sylvanus
Level 127
God Stats
39W - 31L
1,594 SR
Queue Stats
187W - 172L
1,557 Elo+
Solo
Rama
Rama
Mohstyy
Rama
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 48L
1,510 Elo+
Solo
Ra
Ra
level8999
Ra
Level 149
God Stats
4W - 6L
1,408 SR
Queue Stats
306W - 295L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BoredMillenial
Cu Chulainn
11
0 / 5 / 1
6,030
431
4,254
13,573
11,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Fooper479
Danzaburou
14
5 / 3 / 1
8,816
630
10,120
10,597
3,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
GetOffTheWifi
Poseidon
13
0 / 4 / 4
7,311
522
6,880
8,160
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Hellspawn22
Gilgamesh
15
4 / 1 / 1
7,846
560
6,006
11,851
6,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Zhong Kui
ghostrider0105
Zhong Kui
10
1 / 3 / 5
6,290
449
5,845
8,285
6,840
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 1 / 4
8,616
615
11,217
11,522
11,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
Dao1
Erlang Shen
17
10 / 1 / 2
9,769
698
9,679
13,211
8,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sylvanus
KappenHook
Sylvanus
12
0 / 1 / 4
7,373
527
4,181
10,751
9,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rama
Mohstyy
Rama
10
0 / 5 / 1
6,448
461
3,044
7,391
2,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 2 / 3
8,746
625
10,482
10,386
4,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
10
Kills
16
16
Deaths
10
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
1
4
4
L
Cu Chulainn
BoredMillenial
Cu Chulainn
0
5
1
0.1
W
Erlang Shen
Dao1
Erlang Shen
10
1
2
11
L
Danzaburou
Fooper479
Danzaburou
5
3
1
1.83
L
Poseidon
GetOffTheWifi
Poseidon
0
4
4
0.5
L
Gilgamesh
Hellspawn22
Gilgamesh
4
1
1
4.5
W
Sylvanus
KappenHook
Sylvanus
0
1
4
2
W
Rama
Mohstyy
Rama
0
5
1
0.1
L
Zhong Kui
ghostrider0105
Zhong Kui
1
3
5
1.17
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,105
Damage
38,603
52,466
Taken
53,261
30,941
Mitigated
35,907
15,062
Healing
21,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
11,217
1,310
0
3,132
11,522
11,840
0
960
10,562
2,028
68,479
L
Cu Chulainn
BoredMillenial
Cu Chulainn
4,254
861
0
3,235
13,573
11,261
0
1,458
12,115
242
34,900
W
Erlang Shen
Dao1
Erlang Shen
9,679
4,853
0
4,150
13,211
8,456
0
2,042
11,169
0
88,193
L
Danzaburou
Fooper479
Danzaburou
10,120
5,210
0
4,421
10,597
3,597
562
1,824
8,773
0
71,379
L
Poseidon
GetOffTheWifi
Poseidon
6,880
1,440
0
1,143
8,160
2,384
0
3,828
4,332
63,185
0
L
Gilgamesh
Hellspawn22
Gilgamesh
6,006
1,577
0
4,825
11,851
6,859
0
2,743
9,108
0
56,597
W
Sylvanus
KappenHook
Sylvanus
4,181
930
2,794
3,804
10,751
9,332
0
1,553
9,198
24,937
0
W
Rama
Mohstyy
Rama
3,044
2,182
0
1,800
7,391
2,235
653
972
6,419
0
29,510
L
Zhong Kui
ghostrider0105
Zhong Kui
5,845
897
0
1,438
8,285
6,840
0
4,914
3,230
25,866
1,821
W
10,482
649
1,135
4,711
10,386
4,044
333
6,900
3,486
69,221
1,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,293
Gold Earned
40,952
447
Minions Killed
460
0
Camps Cleared
0
1,333,044
Distance Traveled
1,334,526
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,616
615
98
7
0
239,594
0
L
Cu Chulainn
6,030
431
53
4
0
265,891
2
W
Erlang Shen
9,769
698
130
9
0
369,718
0
L
Danzaburou
8,816
630
124
9
0
221,101
0
L
Poseidon
7,311
522
117
8
0
286,485
2
L
Gilgamesh
7,846
560
107
8
0
311,175
1
W
Sylvanus
7,373
527
47
3
0
271,954
3
W
Rama
6,448
461
55
4
0
150,089
0
L
Zhong Kui
6,290
449
46
3
0
248,392
3
W
Ra
8,746
625
130
9
0
303,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role