Player Matchup

King Arthur
King Arthur
DashingxRogue
King Arthur
Level 17
God Stats
0W - 3L
1,246 SR
Queue Stats
22W - 22L
1,439 Elo+
Party 1
Ao Kuang
Ao Kuang
MilkyMamud
Ao Kuang
Level 38
God Stats
1W - 1L
1,698 SR
Queue Stats
35W - 43L
1,381 Elo+
Party 1
Skadi
Skadi
SafariGandalf
Skadi
Level 18
God Stats
28W - 24L
1,456 SR
Queue Stats
28W - 30L
1,423 Elo+
Party 1
Team Averages
Level 24
1,467 SR
1,414 Elo+

VS

Team Averages
Level 143
1,551 SR
1,478 Elo+
Ah Puch
Ah Puch
A 1 Armed Ninja
Ah Puch
Level 149
God Stats
6W - 2L
1,499 SR
Queue Stats
90W - 81L
1,466 Elo+
Solo
Cthulhu
Cthulhu
Getdownnoob
Cthulhu
Level 153
God Stats
49W - 48L
1,517 SR
Queue Stats
711W - 735L
1,504 Elo+
Solo
Shiva
Shiva
lukyowl
Shiva
Level 127
God Stats
28W - 12L
1,637 SR
Queue Stats
97W - 84L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DashingxRogue
King Arthur
11
2 / 6 / 1
7,688
769
7,107
11,490
6,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
MilkyMamud
Ao Kuang
11
0 / 7 / 3
6,922
692
3,822
10,421
3,364
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 4 / 2
7,383
738
6,819
10,015
3,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 10
9,304
930
10,004
4,817
1,741
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cthulhu
Getdownnoob
Cthulhu
14
6 / 2 / 9
9,166
917
9,064
13,113
11,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shiva
lukyowl
Shiva
14
6 / 1 / 8
9,008
901
9,332
12,272
12,205
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
3
Kills
17
17
Deaths
3
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
0
10
10
L
King Arthur
DashingxRogue
King Arthur
2
6
1
0.42
W
Cthulhu
Getdownnoob
Cthulhu
6
2
9
5.25
L
Ao Kuang
MilkyMamud
Ao Kuang
0
7
3
0.21
L
1
4
2
0.5
W
Shiva
lukyowl
Shiva
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,748
Damage
28,400
31,926
Taken
30,202
13,209
Mitigated
25,737
1,756
Healing
7,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,004
290
0
1,551
4,817
1,741
330
952
3,865
31,031
1,319
L
King Arthur
DashingxRogue
King Arthur
7,107
1,530
0
656
11,490
6,764
0
6,533
4,717
0
13,191
W
Cthulhu
Getdownnoob
Cthulhu
9,064
416
302
4,597
13,113
11,791
504
848
12,265
21,560
348
L
Ao Kuang
MilkyMamud
Ao Kuang
3,822
668
0
1,100
10,421
3,364
0
5,477
4,642
8,706
0
L
6,819
2,399
0
0
10,015
3,081
0
5,940
3,766
0
23,294
W
Shiva
lukyowl
Shiva
9,332
1,090
0
1,346
12,272
12,205
63
2,046
10,226
0
17,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,993
Gold Earned
27,478
68
Minions Killed
109
0
Camps Cleared
0
507,070
Distance Traveled
618,934
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,304
930
48
5
0
201,707
0
L
King Arthur
7,688
769
19
2
0
160,730
0
W
Cthulhu
9,166
917
40
4
0
204,114
4
L
Ao Kuang
6,922
692
10
1
0
176,136
0
L
Skadi
7,383
738
39
4
0
170,204
0
W
Shiva
9,008
901
21
2
0
213,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role