Player Matchup

Surtr
Surtr
ChEkWiTuRdOc
Surtr
Level 48
God Stats
2W - 10L
1,251 SR
Queue Stats
149W - 153L
1,463 Elo+
Solo
Hel
Hel
Deimostre1208
Hel
Level 33
God Stats
0W - 2L
1,312 SR
Queue Stats
18W - 50L
1,076 Elo+
Party 2
Skadi
Skadi
Profound1114
Skadi
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 57L
974 Elo+
Party 2
Ra
Ra
TheFatRat80ss
Ra
Level 67
God Stats
4W - 2L
1,734 SR
Queue Stats
33W - 25L
1,537 Elo+
Party 3
Thoth
Thoth
temp-372169
Thoth
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,474 Elo+
Party 3
Team Averages
Level 49
1,459 SR
1,305 Elo+

VS

Team Averages
Level 85
1,478 SR
1,464 Elo+
Surtr
Surtr
ANTOM_23
Surtr
Level 89
God Stats
130W - 120L
1,551 SR
Queue Stats
141W - 141L
1,475 Elo+
Solo
Bastet
Bastet
American_saga
Bastet
Level 27
God Stats
7W - 6L
1,523 SR
Queue Stats
83W - 77L
1,453 Elo+
Party 4
Rama
Rama
AzraelV
Rama
Level 116
God Stats
1W - 0L
1,303 SR
Queue Stats
74W - 70L
1,427 Elo+
Party 1
Zhong Kui
Zhong Kui
CrimsonGuardian3
Zhong Kui
Level 123
God Stats
8W - 11L
1,457 SR
Queue Stats
926W - 865L
1,456 Elo+
Party 4
Bellona
Bellona
jonny2shirts
Bellona
Level 68
God Stats
2W - 1L
1,557 SR
Queue Stats
83W - 88L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 1
6,878
625
7,792
10,214
6,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 4 / 1
4,997
454
2,665
5,529
1,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 3 / 0
5,230
475
2,758
5,541
1,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
3 / 2 / 1
5,865
533
2,981
5,569
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 5 / 0
4,767
433
2,894
5,664
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
ANTOM_23
Surtr
10
3 / 1 / 4
5,758
523
4,937
7,759
3,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Mace

Mace

+10
Physical Power

10
0 / 1 / 7
5,648
513
2,448
7,854
2,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Rama
AzraelV
Rama
10
5 / 2 / 4
6,529
594
5,214
5,866
1,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zhong Kui
12
7 / 0 / 1
7,155
650
5,316
6,083
4,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bellona
jonny2shirts
Bellona
11
4 / 4 / 2
6,643
604
5,342
10,439
10,740
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
8
Kills
19
19
Deaths
8
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Surtr
ANTOM_23
Surtr
3
1
4
5
W
0
1
7
3.5
W
Rama
AzraelV
Rama
5
2
4
3.5
L
4
5
1
0.9
W
Zhong Kui
7
0
1
7.5
L
0
4
1
0.13
L
1
3
0
0.33
L
3
2
1
1.75
W
Bellona
jonny2shirts
Bellona
4
4
2
1.25
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,090
Damage
23,257
32,517
Taken
38,001
12,196
Mitigated
22,391
5,663
Healing
11,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
ANTOM_23
Surtr
4,937
1,085
0
3,324
7,759
3,368
730
2,244
5,391
429
20,810
W
2,448
704
0
2,553
7,854
2,653
15
516
7,237
0
39,105
W
Rama
AzraelV
Rama
5,214
3,707
0
2,329
5,866
1,574
1,201
2,399
3,312
0
32,295
L
7,792
3,365
0
1,943
10,214
6,566
0
0
10,214
969
37,254
W
Zhong Kui
5,316
601
0
1,006
6,083
4,056
120
2,617
3,378
31,672
3,385
L
2,665
151
128
910
5,529
1,176
405
241
5,068
22,951
0
L
2,758
845
0
160
5,541
1,374
390
503
4,902
0
27,031
L
2,981
319
216
1,450
5,569
1,717
0
1,962
3,512
29,403
356
W
Bellona
jonny2shirts
Bellona
5,342
2,208
0
1,891
10,439
10,740
148
799
8,963
0
26,011
L
2,894
104
0
856
5,664
1,363
0
2,855
2,697
20,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,737
Gold Earned
31,733
250
Minions Killed
261
0
Camps Cleared
0
1,021,458
Distance Traveled
1,079,551
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,758
523
23
2
0
229,015
0
W
Bastet
5,648
513
58
5
0
255,832
0
W
Rama
6,529
594
59
5
0
170,569
3
L
Surtr
6,878
625
65
6
0
184,383
0
W
Zhong Kui
7,155
650
69
6
0
215,819
0
L
Hel
4,997
454
51
5
0
207,804
0
L
Skadi
5,230
475
49
4
0
179,679
1
L
Ra
5,865
533
63
6
0
232,777
0
W
Bellona
6,643
604
52
5
0
208,316
0
L
Thoth
4,767
433
22
2
0
216,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role