Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Dannygrm
Mercury
Level 43
God Stats
0W - 2L
1,492 SR
Queue Stats
23W - 38L
1,401 Elo+
Solo
Discordia
Discordia
Jon Piere
Discordia
Level 60
God Stats
2W - 1L
1,878 SR
Queue Stats
86W - 129L
1,371 Elo+
Solo
Cerberus
Cerberus
OzKing91
Cerberus
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 127L
1,557 Elo+
Solo
Sobek
Sobek
takeitlikeajoke
Sobek
Level 94
God Stats
0W - 2L
1,257 SR
Queue Stats
87W - 82L
1,515 Elo+
Solo
Team Averages
Level 102
1,525 SR
1,469 Elo+

VS

Team Averages
Level 111
1,491 SR
1,481 Elo+
Ullr
Ullr
GreatWhyteShart
Ullr
Level 123
God Stats
8W - 11L
1,385 SR
Queue Stats
285W - 266L
1,468 Elo+
Party 1
Martichoras
Martichoras
ImmortalityDark
Martichoras
Level 94
God Stats
16W - 8L
1,541 SR
Queue Stats
395W - 404L
1,502 Elo+
Solo
Gilgamesh
Gilgamesh
JeneralJuice
Gilgamesh
Level 105
God Stats
6W - 5L
1,472 SR
Queue Stats
251W - 234L
1,469 Elo+
Party 1
Poseidon
Poseidon
MichiAdam98
Poseidon
Level 126
God Stats
9W - 8L
1,553 SR
Queue Stats
618W - 622L
1,467 Elo+
Solo
Athena
Athena
TSick9888
Athena
Level 109
God Stats
13W - 12L
1,505 SR
Queue Stats
306W - 310L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
5 / 3 / 10
10,564
813
30,145
8,598
3,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Mercury
Dannygrm
Mercury
14
2 / 7 / 8
9,032
695
6,449
10,869
3,633
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Discordia
Jon Piere
Discordia
17
4 / 4 / 9
9,479
729
7,824
8,569
6,142
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cerberus
OzKing91
Cerberus
11
2 / 5 / 6
8,359
643
6,008
11,013
9,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 9 / 4
8,948
688
6,151
16,904
17,298
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 9
10,197
784
7,217
11,254
4,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
ImmortalityDark
Martichoras
19
6 / 2 / 13
11,782
906
13,893
14,686
5,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
JeneralJuice
Gilgamesh
18
6 / 3 / 18
11,350
873
9,396
16,462
13,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
MichiAdam98
Poseidon
17
8 / 3 / 10
11,189
861
12,846
9,773
4,826
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Athena
TSick9888
Athena
17
1 / 4 / 22
11,260
866
7,828
23,208
18,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
100
16
Kills
28
28
Deaths
16
37
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
5
3
10
3.33
L
Mercury
Dannygrm
Mercury
2
7
8
0.86
W
7
4
9
2.88
W
Martichoras
ImmortalityDark
Martichoras
6
2
13
6.25
W
Gilgamesh
JeneralJuice
Gilgamesh
6
3
18
5
L
Discordia
Jon Piere
Discordia
4
4
9
2.13
W
Poseidon
MichiAdam98
Poseidon
8
3
10
4.33
L
Cerberus
OzKing91
Cerberus
2
5
6
1
W
Athena
TSick9888
Athena
1
4
22
3
L
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,577
Damage
51,180
55,953
Taken
75,383
40,992
Mitigated
46,498
10,606
Healing
29,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
30,145
251
427
2,267
8,598
3,949
0
3,482
4,945
56,383
685
L
Mercury
Dannygrm
Mercury
6,449
1,041
509
2,011
10,869
3,633
0
3,102
7,538
0
13,803
W
7,217
969
552
902
11,254
4,480
342
7,964
3,290
0
18,497
W
Martichoras
ImmortalityDark
Martichoras
13,893
5,319
1,153
5,169
14,686
5,415
1,967
12,159
2,527
0
41,561
W
Gilgamesh
JeneralJuice
Gilgamesh
9,396
1,907
784
4,626
16,462
13,409
1,001
10,574
5,888
0
17,324
L
Discordia
Jon Piere
Discordia
7,824
440
359
936
8,569
6,142
0
2,911
5,513
15,026
0
W
Poseidon
MichiAdam98
Poseidon
12,846
3,196
804
1,200
9,773
4,826
2,406
7,356
2,417
26,164
1,898
L
Cerberus
OzKing91
Cerberus
6,008
297
272
2,278
11,013
9,970
0
5,030
5,814
8,483
139
W
Athena
TSick9888
Athena
7,828
2,222
5,698
9,063
23,208
18,368
528
10,979
12,229
16,025
0
L
6,151
416
121
1,426
16,904
17,298
0
5,404
11,190
12,516
1,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,382
Gold Earned
55,778
121
Minions Killed
173
0
Camps Cleared
0
1,054,582
Distance Traveled
1,291,623
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,564
813
75
6
0
231,042
0
L
Mercury
9,032
695
15
1
0
239,117
0
W
Ullr
10,197
784
19
1
0
236,367
0
W
Martichoras
11,782
906
82
6
0
262,294
0
W
Gilgamesh
11,350
873
18
1
0
282,406
0
L
Discordia
9,479
729
13
1
0
227,274
0
W
Poseidon
11,189
861
48
4
0
219,097
0
L
Cerberus
8,359
643
4
0
0
147,223
0
W
Athena
11,260
866
6
0
0
291,459
0
L
Sobek
8,948
688
14
1
0
209,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role