Player Matchup

Nox
Nox
 
Nox
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
LuckyWezl
Janus
Level 127
God Stats
8W - 6L
1,519 SR
Queue Stats
377W - 391L
1,477 Elo+
Solo
Hercules
Hercules
Rex1017
Hercules
Level 119
God Stats
1W - 1L
1,256 SR
Queue Stats
160W - 175L
1,475 Elo+
Party 2
Cthulhu
Cthulhu
beefyboi96
Cthulhu
Level 29
God Stats
4W - 2L
1,554 SR
Queue Stats
133W - 132L
1,499 Elo+
Party 2
Team Averages
Level 105
1,466 SR
1,490 Elo+

VS

Team Averages
Level 79
1,574 SR
1,498 Elo+
Yu Huang
Yu Huang
D3ADmAnHANDS
Yu Huang
Level 89
God Stats
1W - 2L
1,486 SR
Queue Stats
293W - 275L
1,428 Elo+
Party 1
Ganesha
Ganesha
Nubysaso
Ganesha
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 40L
1,557 Elo+
Solo
Charybdis
Charybdis
SK1DMARK3D
Charybdis
Level 126
God Stats
1W - 3L
1,390 SR
Queue Stats
132W - 125L
1,514 Elo+
Solo
King Arthur
King Arthur
WolfeyForever
King Arthur
Level 47
God Stats
1W - 1L
1,715 SR
Queue Stats
45W - 36L
1,574 Elo+
Party 1
Odin
Odin
Worldscrappy
Odin
Level 27
God Stats
2W - 1L
1,780 SR
Queue Stats
64W - 92L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
3 / 1 / 12
7,811
1,116
5,628
3,324
1,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Nut
 
Nut
13
2 / 2 / 10
7,280
1,040
4,068
4,905
1,760
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
LuckyWezl
Janus
14
6 / 1 / 6
8,033
1,148
8,888
3,879
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Rex1017
Hercules
12
1 / 3 / 10
7,007
1,001
5,992
9,861
7,473
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
beefyboi96
Cthulhu
12
4 / 2 / 8
7,921
1,132
4,035
7,040
6,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
D3ADmAnHANDS
Yu Huang
12
4 / 3 / 3
7,300
1,043
3,634
5,937
2,025
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Nubysaso
Ganesha
9
0 / 2 / 1
5,367
767
1,346
4,471
3,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
SK1DMARK3D
Charybdis
13
1 / 4 / 3
6,810
973
4,653
6,402
2,303
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

King Arthur
WolfeyForever
King Arthur
12
1 / 5 / 1
6,000
857
3,787
9,106
6,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 3 / 2
6,551
936
5,724
7,544
6,653
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
19
16
Kills
9
9
Deaths
17
46
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
1
12
9
W
Nut
 
Nut
2
2
10
3.5
L
Yu Huang
D3ADmAnHANDS
Yu Huang
4
3
3
1.83
W
Janus
LuckyWezl
Janus
6
1
6
9
L
Ganesha
Nubysaso
Ganesha
0
2
1
0.25
W
Hercules
Rex1017
Hercules
1
3
10
2
L
Charybdis
SK1DMARK3D
Charybdis
1
4
3
0.63
L
King Arthur
WolfeyForever
King Arthur
1
5
1
0.3
L
3
3
2
1.33
W
Cthulhu
beefyboi96
Cthulhu
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,611
Damage
19,144
29,009
Taken
33,460
18,673
Mitigated
21,427
9,513
Healing
4,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
5,628
228
1,277
827
3,324
1,249
1,175
1,770
1,554
15,555
0
W
Nut
 
Nut
4,068
2,256
0
731
4,905
1,760
2,382
2,148
2,757
0
13,388
L
Yu Huang
D3ADmAnHANDS
Yu Huang
3,634
205
557
503
5,937
2,025
0
3,052
2,735
7,084
0
W
Janus
LuckyWezl
Janus
8,888
559
937
1,219
3,879
1,631
524
1,187
2,692
21,473
0
L
Ganesha
Nubysaso
Ganesha
1,346
0
304
363
4,471
3,497
0
2,343
1,960
4,352
0
W
Hercules
Rex1017
Hercules
5,992
2,363
332
2,959
9,861
7,473
247
1,491
8,370
0
8,611
L
Charybdis
SK1DMARK3D
Charybdis
4,653
2,035
386
859
6,402
2,303
0
3,169
3,127
0
20,211
L
King Arthur
WolfeyForever
King Arthur
3,787
649
0
210
9,106
6,949
0
5,005
3,892
0
6,351
L
5,724
693
530
898
7,544
6,653
0
4,068
3,334
4,389
5,313
W
Cthulhu
beefyboi96
Cthulhu
4,035
538
98
1,133
7,040
6,560
216
1,746
5,294
6,963
139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,052
Gold Earned
32,028
89
Minions Killed
56
0
Camps Cleared
0
757,713
Distance Traveled
583,592
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,811
1,116
44
6
0
146,248
0
W
Nut
7,280
1,040
9
1
0
132,982
0
L
Yu Huang
7,300
1,043
8
1
0
142,897
0
W
Janus
8,033
1,148
31
4
0
158,811
0
L
Ganesha
5,367
767
0
0
0
80,414
0
W
Hercules
7,007
1,001
3
0
0
160,619
0
L
Charybdis
6,810
973
33
5
0
119,049
0
L
King Arthur
6,000
857
6
1
0
138,582
0
L
Odin
6,551
936
9
1
0
102,650
0
W
Cthulhu
7,921
1,132
2
0
0
159,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role