Player Matchup

Erlang Shen
Erlang Shen
Buffoolery
Erlang Shen
Level 165
God Stats
3W - 4L
1,363 SR
Queue Stats
276W - 271L
1,602 Elo+
Solo
Atlas
Atlas
Cynodoubt
Atlas
Level 148
God Stats
3W - 3L
1,583 SR
Queue Stats
395W - 410L
1,545 Elo+
Solo
Chernobog
Chernobog
HadesNightmare-
Chernobog
Level 139
God Stats
2W - 0L
1,543 SR
Queue Stats
31W - 37L
1,462 Elo+
Solo
Medusa
Medusa
LAZZARUSSDIABLO
Medusa
Level 157
God Stats
17W - 21L
1,456 SR
Queue Stats
846W - 900L
1,521 Elo+
Solo
Merlin
Merlin
lErebussl
Merlin
Level 216
God Stats
11W - 7L
1,592 SR
Queue Stats
564W - 560L
1,541 Elo+
Solo
Team Averages
Level 165
1,507 SR
1,534 Elo+

VS

Team Averages
Level 146
1,618 SR
1,561 Elo+
Bacchus
Bacchus
CatOfSchrödinger
Bacchus
Level 159
God Stats
2W - 2L
1,635 SR
Queue Stats
310W - 241L
1,606 Elo+
Solo
Danzaburou
Danzaburou
Farttt
Danzaburou
Level 159
God Stats
0W - 3L
1,563 SR
Queue Stats
104W - 99L
1,572 Elo+
Solo
Nemesis
Nemesis
Plasmatix69
Nemesis
Level 141
God Stats
1W - 3L
1,565 SR
Queue Stats
75W - 75L
1,577 Elo+
Solo
Cerberus
Cerberus
RoMs_153
Cerberus
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 102L
1,532 Elo+
Solo
Raijin
Raijin
TheElusiveSkink
Raijin
Level 112
God Stats
2W - 1L
1,826 SR
Queue Stats
24W - 25L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Buffoolery
Erlang Shen
11
4 / 3 / 4
6,494
1,299
4,587
6,240
4,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
Cynodoubt
Atlas
12
2 / 1 / 8
6,806
1,361
4,777
4,160
2,924
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chernobog
HadesNightmare-
Chernobog
11
2 / 1 / 6
6,127
1,225
3,714
3,392
1,359
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 2 / 5
6,112
1,222
4,196
4,675
1,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Merlin
lErebussl
Merlin
10
0 / 2 / 8
5,769
1,154
3,800
3,210
1,597
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
5,568
1,114
3,571
6,368
5,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Farttt
Danzaburou
1
0 / 0 / 0
1,216
243
0
0
0
Nemesis
Plasmatix69
Nemesis
12
5 / 2 / 1
6,222
1,244
5,846
4,532
1,996
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cerberus
RoMs_153
Cerberus
8
0 / 3 / 3
4,667
933
4,264
8,803
6,951
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

10
0 / 4 / 3
5,225
1,045
2,068
4,264
1,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
11
Kills
7
9
Deaths
11
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Buffoolery
Erlang Shen
4
3
4
2
L
2
2
2
1.5
W
Atlas
Cynodoubt
Atlas
2
1
8
6
L
Danzaburou
Farttt
Danzaburou
0
0
0
0
W
Chernobog
HadesNightmare-
Chernobog
2
1
6
5
W
3
2
5
2.75
L
Nemesis
Plasmatix69
Nemesis
5
2
1
2.75
L
Cerberus
RoMs_153
Cerberus
0
3
3
0.5
L
0
4
3
0.38
W
Merlin
lErebussl
Merlin
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,074
Damage
15,749
21,677
Taken
23,967
12,514
Mitigated
15,991
6,816
Healing
8,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Buffoolery
Erlang Shen
4,587
2,436
41
1,526
6,240
4,771
102
2,531
3,603
0
7,665
L
3,571
330
369
2,431
6,368
5,546
0
1,784
4,584
7,555
0
W
Atlas
Cynodoubt
Atlas
4,777
1,773
269
1,441
4,160
2,924
118
1,207
2,914
8,782
0
L
Danzaburou
Farttt
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Chernobog
HadesNightmare-
Chernobog
3,714
1,473
441
1,263
3,392
1,359
649
2,260
1,132
0
10,279
W
4,196
1,197
420
460
4,675
1,863
567
2,229
2,406
0
10,862
L
Nemesis
Plasmatix69
Nemesis
5,846
1,589
512
1,566
4,532
1,996
0
1,201
3,331
0
12,155
L
Cerberus
RoMs_153
Cerberus
4,264
363
360
3,189
8,803
6,951
0
4,364
4,439
7,284
0
L
2,068
333
69
101
4,264
1,498
0
940
3,324
5,208
0
W
Merlin
lErebussl
Merlin
3,800
259
529
426
3,210
1,597
326
1,676
1,534
9,017
420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,308
Gold Earned
22,898
62
Minions Killed
42
0
Camps Cleared
0
481,035
Distance Traveled
354,925
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,494
1,299
6
1
0
86,738
0
L
Bacchus
5,568
1,114
5
1
0
96,190
0
W
Atlas
6,806
1,361
16
3
0
99,533
0
L
Danzaburou
1,216
243
0
0
0
0
0
W
Chernobog
6,127
1,225
13
3
0
96,471
0
W
Medusa
6,112
1,222
16
3
0
105,654
1
L
Nemesis
6,222
1,244
16
3
0
105,896
0
L
Cerberus
4,667
933
10
2
0
79,748
0
L
Raijin
5,225
1,045
11
2
0
73,091
0
W
Merlin
5,769
1,154
11
2
0
92,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role