Player Matchup

Lancelot
Lancelot
ItzzJuan
Lancelot
Level 61
God Stats
8W - 2L
1,879 SR
Queue Stats
65W - 53L
1,522 Elo+
Party 3
Heimdallr
Heimdallr
SOSABABY04
Heimdallr
Level 7
God Stats
2W - 5L
1,260 SR
Queue Stats
15W - 14L
1,449 Elo+
Party 1
Sun Wukong
Sun Wukong
blomeli2345
Sun Wukong
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 96L
1,514 Elo+
Party 3
Kukulkan
Kukulkan
changethename20
Kukulkan
Level 127
God Stats
2W - 4L
1,463 SR
Queue Stats
57W - 56L
1,461 Elo+
Party 1
Charon
Charon
wyd_stepbro699
Charon
Level 157
God Stats
2W - 4L
1,303 SR
Queue Stats
1,125W - 1,111L
1,472 Elo+
Party 1
Team Averages
Level 90
1,481 SR
1,484 Elo+

VS

Team Averages
Level 130
1,537 SR
1,503 Elo+
Susano
Susano
 
Susano
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Ranked_GodYT
Baron Samedi
Level 155
God Stats
5W - 2L
1,684 SR
Queue Stats
417W - 380L
1,546 Elo+
Party 2
Anhur
Anhur
SweetWheel9680
Anhur
Level 106
God Stats
13W - 20L
1,438 SR
Queue Stats
189W - 191L
1,459 Elo+
Solo
Chaac
Chaac
godslayersPOC
Chaac
Level 116
God Stats
69W - 54L
1,601 SR
Queue Stats
575W - 569L
1,495 Elo+
Party 2
Geb
Geb
ilphaesn
Geb
Level 104
God Stats
2W - 1L
1,463 SR
Queue Stats
222W - 206L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ItzzJuan
Lancelot
9
0 / 2 / 1
4,848
485
2,825
6,923
2,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
SOSABABY04
Heimdallr
6
0 / 2 / 1
4,273
427
2,430
2,956
756
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sun Wukong
blomeli2345
Sun Wukong
11
3 / 2 / 0
6,423
642
4,801
7,171
4,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
9
1 / 6 / 0
5,214
521
2,647
6,256
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 1 / 0
5,043
504
2,484
3,450
1,857
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
6 / 0 / 3
7,291
729
3,383
8,185
2,717
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Ranked_GodYT
Baron Samedi
12
4 / 1 / 5
6,785
679
6,434
5,351
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 0 / 1
6,543
654
3,137
3,688
1,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 2
6,006
601
3,036
6,756
3,653
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

10
0 / 1 / 2
5,716
572
1,840
6,756
3,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
5
Kills
13
13
Deaths
5
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
6
0
3
7.5
L
Lancelot
ItzzJuan
Lancelot
0
2
1
0.25
W
Baron Samedi
Ranked_GodYT
Baron Samedi
4
1
5
6.5
L
Heimdallr
SOSABABY04
Heimdallr
0
2
1
0.25
W
2
0
1
2.5
L
Sun Wukong
blomeli2345
Sun Wukong
3
2
0
1.5
L
Kukulkan
1
6
0
0.17
W
1
3
2
0.67
W
0
1
2
1
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,187
Damage
17,830
26,756
Taken
30,736
11,045
Mitigated
12,883
2,897
Healing
14,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
3,383
712
0
5,573
8,185
2,717
415
1,101
7,084
0
47,719
L
Lancelot
ItzzJuan
Lancelot
2,825
1,049
0
108
6,923
2,578
0
2,145
4,778
0
29,007
W
Baron Samedi
Ranked_GodYT
Baron Samedi
6,434
1,080
357
1,949
5,351
2,157
301
1,313
4,038
44,091
0
L
Heimdallr
SOSABABY04
Heimdallr
2,430
1,685
0
906
2,956
756
0
599
2,357
0
18,466
W
3,137
1,505
0
1,951
3,688
1,164
2,897
874
2,814
0
48,830
L
Sun Wukong
blomeli2345
Sun Wukong
4,801
672
0
837
7,171
4,026
0
1,647
5,524
0
42,780
L
Kukulkan
2,647
286
0
372
6,256
1,828
0
3,123
3,133
26,247
0
W
3,036
614
0
1,938
6,756
3,653
201
151
6,605
0
35,981
W
1,840
336
0
3,032
6,756
3,192
162
1,584
5,172
9,145
1,954
L
2,484
355
0
674
3,450
1,857
0
647
2,803
9,364
1,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,801
Gold Earned
32,341
221
Minions Killed
319
0
Camps Cleared
0
853,542
Distance Traveled
1,039,571
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,291
729
90
9
0
243,971
0
L
Lancelot
4,848
485
55
6
0
233,788
0
W
Baron Samedi
6,785
679
70
7
0
184,061
4
L
Heimdallr
4,273
427
32
3
0
93,400
0
W
Anhur
6,543
654
85
9
0
171,389
0
L
Sun Wukong
6,423
642
70
7
0
208,342
1
L
Kukulkan
5,214
521
50
5
0
190,908
0
W
Chaac
6,006
601
59
6
0
186,913
0
W
Geb
5,716
572
15
2
0
253,237
4
L
Charon
5,043
504
14
1
0
127,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role