Player Matchup

Zeus
Zeus
 
Zeus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
BukTuk3
Hou Yi
Level 69
God Stats
1W - 3L
1,651 SR
Queue Stats
176W - 83L
1,652 Elo+
Party 1
Thanatos
Thanatos
Tauronius
Thanatos
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,615 Elo+
Solo
Sylvanus
Sylvanus
emede
Sylvanus
Level 129
God Stats
4W - 1L
1,728 SR
Queue Stats
203W - 211L
1,460 Elo+
Solo
Chiron
Chiron
tawfik95100
Chiron
Level 58
God Stats
8W - 6L
1,476 SR
Queue Stats
263W - 280L
1,429 Elo+
Solo
Team Averages
Level 77
1,571 SR
1,531 Elo+

VS

Team Averages
Level 119
1,519 SR
1,490 Elo+
Ganesha
Ganesha
 
Ganesha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
MagnaSatu
Ah Puch
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 32L
1,549 Elo+
Solo
Vulcan
Vulcan
MamaB3aR84
Vulcan
Level 83
God Stats
14W - 7L
1,669 SR
Queue Stats
399W - 396L
1,529 Elo+
Solo
Merlin
Merlin
WyZz732
Merlin
Level 143
God Stats
10W - 7L
1,637 SR
Queue Stats
212W - 235L
1,481 Elo+
Solo
Ra
Ra
XansXans
Ra
Level 94
God Stats
0W - 2L
1,289 SR
Queue Stats
147W - 142L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
11 / 1 / 1
9,873
898
17,625
7,043
2,867
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
BukTuk3
Hou Yi
17
2 / 1 / 6
8,712
792
9,863
9,645
6,611
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
Tauronius
Thanatos
14
4 / 2 / 6
8,240
749
8,735
9,874
5,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
emede
Sylvanus
15
0 / 2 / 9
8,303
755
3,981
12,822
12,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chiron
1
0 / 0 / 0
2,768
252
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 2 / 5
8,586
781
5,834
17,969
11,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ah Puch
MagnaSatu
Ah Puch
15
1 / 3 / 2
8,095
736
5,438
7,902
2,104
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
MamaB3aR84
Vulcan
15
3 / 4 / 2
8,561
778
10,173
7,089
1,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
WyZz732
Merlin
13
2 / 6 / 1
8,232
748
7,748
8,223
2,228
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 0
6,524
593
1,214
5,190
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
17
Kills
6
6
Deaths
17
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
11
1
1
11.5
L
Ganesha
 
Ganesha
0
2
5
1.25
W
Hou Yi
BukTuk3
Hou Yi
2
1
6
5
L
Ah Puch
MagnaSatu
Ah Puch
1
3
2
0.67
L
Vulcan
MamaB3aR84
Vulcan
3
4
2
1
W
Thanatos
Tauronius
Thanatos
4
2
6
3.5
L
Merlin
WyZz732
Merlin
2
6
1
0.42
L
0
2
0
0
W
Sylvanus
emede
Sylvanus
0
2
9
2.25
W
Chiron
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,204
Damage
30,407
39,384
Taken
46,373
27,929
Mitigated
18,908
22,657
Healing
16,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
17,625
1,234
516
1,303
7,043
2,867
315
4,805
2,238
38,036
1,287
L
Ganesha
 
Ganesha
5,834
291
652
7,363
17,969
11,477
0
7,428
10,423
9,052
1,966
W
Hou Yi
BukTuk3
Hou Yi
9,863
3,984
1,868
3,525
9,645
6,611
156
7,471
2,174
0
35,249
L
Ah Puch
MagnaSatu
Ah Puch
5,438
44
1,011
1,993
7,902
2,104
28
3,762
4,062
21,926
0
L
Vulcan
MamaB3aR84
Vulcan
10,173
0
0
660
7,089
1,950
220
3,472
3,537
21,187
458
W
Thanatos
Tauronius
Thanatos
8,735
878
308
4,574
9,874
5,627
254
7,149
2,659
0
14,107
L
Merlin
WyZz732
Merlin
7,748
104
0
110
8,223
2,228
0
3,307
4,725
19,656
131
L
1,214
0
2,763
2,133
5,190
1,149
136
3,175
1,978
5,359
0
W
Sylvanus
emede
Sylvanus
3,981
434
6,316
4,247
12,822
12,824
222
9,908
2,794
6,865
259
W
Chiron
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,896
Gold Earned
39,998
137
Minions Killed
118
0
Camps Cleared
0
824,525
Distance Traveled
893,147
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,873
898
61
6
0
199,721
0
L
Ganesha
8,586
781
4
0
0
199,637
0
W
Hou Yi
8,712
792
54
5
0
199,538
0
L
Ah Puch
8,095
736
41
4
0
201,379
0
L
Vulcan
8,561
778
32
3
0
186,375
0
W
Thanatos
8,240
749
18
2
0
227,704
0
L
Merlin
8,232
748
30
3
0
182,703
0
L
Ra
6,524
593
11
1
0
123,053
0
W
Sylvanus
8,303
755
4
0
0
197,562
0
W
Chiron
2,768
252
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role