Player Matchup

Apollo
Apollo
Kobe2smooth
Apollo
Level 106
God Stats
0W - 2L
1,256 SR
Queue Stats
119W - 124L
1,505 Elo+
Party 3
Cernunnos
Cernunnos
MRSaMAYzing
Cernunnos
Level 156
God Stats
3W - 2L
1,684 SR
Queue Stats
117W - 117L
1,455 Elo+
Party 2
Anubis
Anubis
Outmanipulating
Anubis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 45L
1,484 Elo+
Party 3
Ne Zha
Ne Zha
aMayZane
Ne Zha
Level 159
God Stats
1W - 1L
1,631 SR
Queue Stats
30W - 37L
1,457 Elo+
Party 2
Merlin
Merlin
nveus2142
Merlin
Level 109
God Stats
6W - 5L
1,580 SR
Queue Stats
118W - 118L
1,462 Elo+
Party 2
Team Averages
Level 123
1,530 SR
1,473 Elo+

VS

Team Averages
Level 132
1,654 SR
1,542 Elo+
Cabrakan
Cabrakan
EMP Brutus
Cabrakan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 53L
1,435 Elo+
Solo
Vulcan
Vulcan
MrKingbosh18
Vulcan
Level 127
God Stats
27W - 2L
1,892 SR
Queue Stats
768W - 158L
1,593 Elo+
Party 1
Nut
Nut
RaiyukiChan
Nut
Level 124
God Stats
4W - 2L
1,778 SR
Queue Stats
688W - 137L
1,579 Elo+
Party 1
Geb
Geb
lxsoullessxl
Geb
Level 159
God Stats
2W - 2L
1,379 SR
Queue Stats
443W - 466L
1,442 Elo+
Solo
Hachiman
Hachiman
slapbricks
Hachiman
Level 124
God Stats
10W - 6L
1,721 SR
Queue Stats
549W - 107L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
3 / 7 / 7
9,990
833
7,033
13,559
5,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cernunnos
MRSaMAYzing
Cernunnos
16
4 / 7 / 6
9,648
804
9,610
14,582
4,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 9 / 7
8,715
726
6,679
12,670
4,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
aMayZane
Ne Zha
15
4 / 8 / 9
9,450
788
13,130
14,930
5,538
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
nveus2142
Merlin
15
2 / 7 / 7
8,450
704
4,728
10,709
3,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
EMP Brutus
Cabrakan
15
3 / 4 / 19
10,599
883
7,685
16,637
22,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
19
7 / 5 / 19
11,521
960
20,065
11,877
5,174
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
12 / 3 / 18
12,018
1,002
17,310
10,893
4,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 1 / 19
10,101
842
4,102
13,389
10,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hachiman
slapbricks
Hachiman
18
16 / 3 / 7
12,061
1,005
14,040
8,852
3,406
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
120
14
Kills
38
38
Deaths
16
36
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
EMP Brutus
Cabrakan
3
4
19
3.13
L
Apollo
3
7
7
0.93
L
Cernunnos
MRSaMAYzing
Cernunnos
4
7
6
1
W
Vulcan
7
5
19
3.3
L
1
9
7
0.5
W
12
3
18
7
L
Ne Zha
aMayZane
Ne Zha
4
8
9
1.06
W
0
1
19
9.5
L
Merlin
nveus2142
Merlin
2
7
7
0.79
W
Hachiman
slapbricks
Hachiman
16
3
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,180
Damage
63,202
66,450
Taken
61,648
24,355
Mitigated
46,568
11,499
Healing
19,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
EMP Brutus
Cabrakan
7,685
1,421
876
2,833
16,637
22,839
419
3,488
13,149
11,107
3,202
L
Apollo
7,033
2,786
857
2,006
13,559
5,402
0
4,812
8,747
0
13,096
L
Cernunnos
MRSaMAYzing
Cernunnos
9,610
3,768
697
2,059
14,582
4,759
0
8,234
6,348
0
27,207
W
Vulcan
20,065
183
572
861
11,877
5,174
755
1,644
10,233
40,259
0
L
6,679
113
147
1,366
12,670
4,973
0
6,472
6,198
20,346
0
W
17,310
9,667
657
2,054
10,893
4,520
2,775
2,244
8,649
0
37,628
L
Ne Zha
aMayZane
Ne Zha
13,130
2,391
606
2,810
14,930
5,538
0
5,208
9,722
0
22,300
W
4,102
150
4,764
5,103
13,389
10,629
398
1,720
11,669
9,110
0
L
Merlin
nveus2142
Merlin
4,728
463
510
441
10,709
3,683
0
5,364
5,345
15,361
432
W
Hachiman
slapbricks
Hachiman
14,040
8,671
392
1,223
8,852
3,406
2,772
2,085
6,767
0
32,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,253
Gold Earned
56,300
127
Minions Killed
142
0
Camps Cleared
0
907,352
Distance Traveled
1,067,941
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,599
883
16
1
0
220,678
0
L
Apollo
9,990
833
25
2
0
177,749
0
L
Cernunnos
9,648
804
42
4
0
171,500
0
W
Vulcan
11,521
960
36
3
0
215,840
0
L
Anubis
8,715
726
34
3
0
162,012
0
W
Nut
12,018
1,002
43
4
0
185,595
0
L
Ne Zha
9,450
788
6
1
0
214,873
0
W
Geb
10,101
842
7
1
0
256,566
0
L
Merlin
8,450
704
20
2
0
181,218
0
W
Hachiman
12,061
1,005
40
3
0
189,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role