Player Matchup

Hun Batz
Hun Batz
Kiratons
Hun Batz
Level 81
God Stats
3W - 7L
1,889 SR
Queue Stats
219W - 215L
1,547 Elo+
Solo
Charon
Charon
Philimondster
Charon
Level 156
God Stats
4W - 9L
1,577 SR
Queue Stats
253W - 229L
1,496 Elo+
Solo
Chiron
Chiron
TRex Arms FTW
Chiron
Level 142
God Stats
10W - 8L
1,583 SR
Queue Stats
483W - 475L
1,446 Elo+
Solo
Thor
Thor
TrueLuh
Thor
Level 127
God Stats
6W - 9L
1,553 SR
Queue Stats
402W - 363L
1,514 Elo+
Solo
Shiva
Shiva
locobachi
Shiva
Level 194
God Stats
3W - 7L
1,179 SR
Queue Stats
160W - 136L
1,579 Elo+
Solo
Team Averages
Level 140
1,556 SR
1,516 Elo+

VS

Team Averages
Level 124
1,549 SR
1,611 Elo+
Hachiman
Hachiman
 
Hachiman
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AzakuraYWR
Loki
Level 84
God Stats
108W - 65L
1,634 SR
Queue Stats
368W - 320L
1,594 Elo+
Solo
Hel
Hel
Dieselbear789
Hel
Level 59
God Stats
2W - 0L
1,521 SR
Queue Stats
18W - 6L
1,720 Elo+
Party 1
Gilgamesh
Gilgamesh
FoForceFo
Gilgamesh
Level 124
God Stats
1W - 0L
1,556 SR
Queue Stats
31W - 13L
1,674 Elo+
Party 1
Ganesha
Ganesha
SirPandaH
Ganesha
Level 193
God Stats
2W - 0L
1,533 SR
Queue Stats
264W - 259L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Kiratons
Hun Batz
10
2 / 4 / 1
5,247
525
3,684
8,261
2,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 2 / 1
5,687
569
2,239
6,490
2,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 1
4,719
472
1,460
3,043
730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thor
TrueLuh
Thor
8
0 / 1 / 2
5,058
506
2,340
6,929
2,796
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Shiva
locobachi
Shiva
9
0 / 4 / 0
4,822
482
3,660
8,326
3,865
Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
1 / 2 / 1
5,350
535
2,673
4,315
1,201
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
5 / 0 / 2
7,429
743
4,726
5,966
1,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 1 / 1
5,336
534
2,243
2,322
525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gilgamesh
FoForceFo
Gilgamesh
12
5 / 0 / 3
6,375
638
5,484
6,066
2,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
SirPandaH
Ganesha
10
0 / 0 / 4
5,903
590
4,549
6,973
3,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
3
Kills
12
12
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
2
1
0.75
W
5
0
2
6
W
1
1
1
1.5
W
Gilgamesh
FoForceFo
Gilgamesh
5
0
3
6.5
L
Hun Batz
Kiratons
Hun Batz
2
4
1
0.63
L
1
2
1
0.75
W
Ganesha
SirPandaH
Ganesha
0
0
4
2
L
0
1
1
0.5
L
Thor
TrueLuh
Thor
0
1
2
1
L
Shiva
locobachi
Shiva
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,383
Damage
19,675
33,049
Taken
25,642
11,818
Mitigated
9,762
9,612
Healing
8,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
2,673
1,266
0
1,776
4,315
1,201
0
537
3,728
0
37,901
W
4,726
1,294
0
2,355
5,966
1,597
0
344
5,314
0
43,924
W
2,243
306
485
877
2,322
525
0
477
1,755
27,032
630
W
Gilgamesh
FoForceFo
Gilgamesh
5,484
1,908
0
618
6,066
2,481
0
189
5,760
0
45,727
L
Hun Batz
Kiratons
Hun Batz
3,684
270
0
2,580
8,261
2,120
0
858
7,403
0
31,992
L
2,239
691
0
1,250
6,490
2,307
0
2,635
3,855
31,377
1,231
W
Ganesha
SirPandaH
Ganesha
4,549
609
0
2,819
6,973
3,958
0
1,183
5,718
16,346
0
L
1,460
347
360
1,091
3,043
730
0
1,344
1,699
0
25,480
L
Thor
TrueLuh
Thor
2,340
942
0
1,958
6,929
2,796
0
1,913
5,016
0
14,798
L
Shiva
locobachi
Shiva
3,660
588
0
2,373
8,326
3,865
0
0
8,326
2,123
25,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,533
Gold Earned
30,393
264
Minions Killed
291
0
Camps Cleared
0
1,054,545
Distance Traveled
1,061,498
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,350
535
89
9
0
192,910
4
W
Loki
7,429
743
84
8
0
207,019
4
W
Hel
5,336
534
49
5
0
194,190
0
W
Gilgamesh
6,375
638
69
7
0
245,537
4
L
Hun Batz
5,247
525
64
6
0
229,015
2
L
Charon
5,687
569
74
7
0
197,311
3
W
Ganesha
5,903
590
0
0
0
221,842
4
L
Chiron
4,719
472
48
5
0
195,197
0
L
Thor
5,058
506
28
3
0
208,316
1
L
Shiva
4,822
482
50
5
0
224,706
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role