Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
AKhajiitMerchant
Baron Samedi
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,481 Elo+
Party 1
Scylla
Scylla
MoistHotPckt
Scylla
Level 157
God Stats
0W - 1L
1,231 SR
Queue Stats
15W - 7L
1,721 Elo+
Party 1
Hun Batz
Hun Batz
SteamyRayVonn
Hun Batz
Level 158
God Stats
7W - 5L
1,666 SR
Queue Stats
614W - 597L
1,544 Elo+
Solo
Sobek
Sobek
TheTrooper0
Sobek
Level 248
God Stats
7W - 5L
1,605 SR
Queue Stats
457W - 370L
1,581 Elo+
Party 1
Team Averages
Level 168
1,500 SR
1,565 Elo+

VS

Team Averages
Level 152
1,574 SR
1,554 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Lansky187
Janus
Level 159
God Stats
3W - 12L
1,260 SR
Queue Stats
435W - 427L
1,602 Elo+
Solo
Ah Puch
Ah Puch
Mr_pelon_420
Ah Puch
Level 182
God Stats
16W - 1L
1,986 SR
Queue Stats
528W - 527L
1,605 Elo+
Solo
Eset
Eset
ValDaxs1D
Eset
Level 156
God Stats
3W - 1L
1,626 SR
Queue Stats
271W - 289L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
0 / 2 / 0
4,941
988
2,144
3,475
1,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
AKhajiitMerchant
Baron Samedi
8
0 / 3 / 0
4,503
901
1,182
4,185
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Scylla
10
0 / 2 / 0
4,936
987
1,045
3,174
847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
SteamyRayVonn
Hun Batz
8
0 / 0 / 0
4,556
911
308
1,151
401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Mace

Mace

+10
Physical Power

7
0 / 4 / 0
4,643
929
2,077
6,014
4,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
5 / 0 / 5
6,627
1,325
4,962
2,946
1,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
 
Medusa
11
3 / 0 / 4
6,360
1,272
2,667
1,998
650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Lansky187
Janus
9
1 / 0 / 5
5,543
1,109
3,513
1,354
353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
Mr_pelon_420
Ah Puch
10
1 / 0 / 6
5,720
1,144
2,434
2,271
729
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Eset
10
1 / 0 / 7
5,763
1,153
3,721
1,801
546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
11
11
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
2
0
0
W
Ah Muzen Cab
 
Ah Muzen Cab
5
0
5
7.5
W
Medusa
 
Medusa
3
0
4
5
L
Baron Samedi
AKhajiitMerchant
Baron Samedi
0
3
0
0
W
Janus
Lansky187
Janus
1
0
5
3.5
L
Scylla
0
2
0
0
W
Ah Puch
Mr_pelon_420
Ah Puch
1
0
6
4
L
Hun Batz
SteamyRayVonn
Hun Batz
0
0
0
0
L
0
4
0
0
W
Eset
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,756
Damage
17,297
17,999
Taken
10,370
9,458
Mitigated
3,281
2,433
Healing
3,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,144
1,435
0
0
3,475
1,045
0
1,267
2,158
0
6,642
W
Ah Muzen Cab
 
Ah Muzen Cab
4,962
1,489
25
0
2,946
1,003
478
934
2,012
0
12,690
W
Medusa
 
Medusa
2,667
188
706
566
1,998
650
346
542
1,456
0
11,672
L
Baron Samedi
AKhajiitMerchant
Baron Samedi
1,182
0
364
366
4,185
2,718
0
1,719
2,270
3,589
0
W
Janus
Lansky187
Janus
3,513
72
0
582
1,354
353
0
575
779
4,352
0
L
Scylla
1,045
0
201
856
3,174
847
0
1,724
1,238
8,912
0
W
Ah Puch
Mr_pelon_420
Ah Puch
2,434
58
203
928
2,271
729
404
1,131
1,140
6,196
0
L
Hun Batz
SteamyRayVonn
Hun Batz
308
0
0
0
1,151
401
0
637
430
0
1,857
L
2,077
70
0
646
6,014
4,447
0
3,325
2,235
3,584
0
W
Eset
3,721
84
192
797
1,801
546
312
1,122
679
7,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,579
Gold Earned
30,013
57
Minions Killed
67
0
Camps Cleared
0
385,947
Distance Traveled
583,489
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,941
988
18
4
0
81,867
0
W
Ah Muzen Cab
6,627
1,325
26
5
0
122,092
0
W
Medusa
6,360
1,272
15
3
0
136,079
0
L
Baron Samedi
4,503
901
7
1
0
92,458
0
W
Janus
5,543
1,109
5
1
0
112,739
0
L
Scylla
4,936
987
23
5
0
94,579
0
W
Ah Puch
5,720
1,144
11
2
0
100,125
0
L
Hun Batz
4,556
911
5
1
0
38,525
0
L
Sobek
4,643
929
4
1
0
78,518
0
W
Eset
5,763
1,153
10
2
0
112,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role