Player Matchup

Agni
Agni
 
Agni
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Rock31240
Anubis
Level 78
God Stats
184W - 178L
1,548 SR
Queue Stats
464W - 487L
1,462 Elo+
Solo
Nut
Nut
黑云奇侠
Nut
Level 103
God Stats
17W - 19L
1,501 SR
Queue Stats
182W - 180L
1,479 Elo+
Solo
Team Averages
Level 116
1,510 SR
1,488 Elo+

VS

Team Averages
Level 62
1,480 SR
1,331 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Alyor
Anubis
Level 98
God Stats
1W - 1L
1,382 SR
Queue Stats
7W - 26L
1,204 Elo+
Party 1
Terra
Terra
CopycatTheMarten
Terra
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 22L
1,197 Elo+
Party 1
Thanatos
Thanatos
Horseradishe
Thanatos
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,421 Elo+
Solo
Cerberus
Cerberus
VxIkk
Cerberus
Level 40
God Stats
3W - 2L
1,518 SR
Queue Stats
15W - 34L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
1 / 3 / 0
6,567
1,095
10,538
5,801
1,544
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
 
Chang'e
11
0 / 3 / 1
6,547
1,091
4,608
10,819
3,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Surtr
 
Surtr
11
0 / 0 / 1
6,102
1,017
3,491
6,374
4,918
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
Rock31240
Anubis
9
0 / 0 / 0
4,004
667
0
0
0
11
0 / 2 / 1
6,119
1,020
6,497
6,861
1,957
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

334

VS

Team 2 Tickets

381

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 0 / 6
6,683
1,114
6,262
3,980
1,553
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Anubis
Alyor
Anubis
12
3 / 0 / 5
7,104
1,184
6,662
2,946
1,495
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 5
6,614
1,102
2,094
8,247
6,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
Horseradishe
Thanatos
11
4 / 1 / 2
7,230
1,205
7,502
5,658
1,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
VxIkk
Cerberus
12
0 / 0 / 7
6,982
1,164
4,224
7,530
6,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
1
Kills
8
8
Deaths
1
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
3
0
0.33
L
Chang'e
 
Chang'e
0
3
1
0.17
L
Surtr
 
Surtr
0
0
1
0.5
W
Danzaburou
 
Danzaburou
1
0
6
4
W
Anubis
Alyor
Anubis
3
0
5
5.5
W
0
0
5
2.5
W
Thanatos
Horseradishe
Thanatos
4
1
2
5
L
Anubis
Rock31240
Anubis
0
0
0
0
W
Cerberus
VxIkk
Cerberus
0
0
7
3.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,134
Damage
26,744
29,855
Taken
28,361
11,702
Mitigated
17,922
6,949
Healing
9,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
10,538
595
0
0
5,801
1,544
0
2,085
3,716
24,455
0
L
Chang'e
 
Chang'e
4,608
348
3,237
2,853
10,819
3,283
0
5,071
5,748
16,560
0
L
Surtr
 
Surtr
3,491
810
0
859
6,374
4,918
0
2,369
4,005
166
9,049
W
Danzaburou
 
Danzaburou
6,262
1,641
0
741
3,980
1,553
0
2,368
1,612
0
21,472
W
Anubis
Alyor
Anubis
6,662
146
0
839
2,946
1,495
0
1,327
1,619
21,127
339
W
2,094
382
693
1,485
8,247
6,216
0
4,940
3,307
10,741
494
W
Thanatos
Horseradishe
Thanatos
7,502
1,519
0
3,461
5,658
1,861
0
3,323
2,335
0
13,443
L
Anubis
Rock31240
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
VxIkk
Cerberus
4,224
348
0
2,476
7,530
6,797
0
3,249
4,281
12,487
0
L
6,497
2,950
0
0
6,861
1,957
0
3,437
3,424
0
20,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,339
Gold Earned
34,613
114
Minions Killed
142
3
Camps Cleared
3
433,349
Distance Traveled
566,717
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,567
1,095
38
6
1
113,185
0
L
Chang'e
6,547
1,091
15
3
1
106,088
0
L
Surtr
6,102
1,017
16
3
0
122,271
0
W
Danzaburou
6,683
1,114
49
8
2
98,839
0
W
Anubis
7,104
1,184
27
5
0
108,225
0
W
Terra
6,614
1,102
30
5
0
121,280
0
W
Thanatos
7,230
1,205
18
3
1
114,679
0
L
Anubis
4,004
667
0
0
0
0
0
W
Cerberus
6,982
1,164
18
3
0
123,694
0
L
Nut
6,119
1,020
45
8
1
91,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role