Player Matchup

Nu Wa
Nu Wa
LastCall315
Nu Wa
Level 148
God Stats
57W - 41L
1,576 SR
Queue Stats
175W - 164L
1,464 Elo+
Solo
Cabrakan
Cabrakan
Sandstrum
Cabrakan
Level 128
God Stats
0W - 1L
1,870 SR
Queue Stats
31W - 39L
1,436 Elo+
Party 2
Surtr
Surtr
StopBanningMe11
Surtr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,552 Elo+
Party 2
Cthulhu
Cthulhu
pepehil
Cthulhu
Level 132
God Stats
3W - 7L
1,471 SR
Queue Stats
179W - 174L
1,471 Elo+
Solo
Xbalanque
Xbalanque
samuraikilla513
Xbalanque
Level 128
God Stats
0W - 2L
1,290 SR
Queue Stats
105W - 107L
1,507 Elo+
Solo
Team Averages
Level 109
1,541 SR
1,486 Elo+

VS

Team Averages
Level 87
1,532 SR
1,508 Elo+
Xing Tian
Xing Tian
Bluntestapple7
Xing Tian
Level 89
God Stats
9W - 4L
1,579 SR
Queue Stats
142W - 150L
1,459 Elo+
Party 1
Janus
Janus
CrushedPenny692
Janus
Level 63
God Stats
22W - 17L
1,607 SR
Queue Stats
206W - 223L
1,548 Elo+
Solo
Medusa
Medusa
Drag0nD3at
Medusa
Level 64
God Stats
10W - 6L
1,580 SR
Queue Stats
74W - 66L
1,482 Elo+
Party 1
Nemesis
Nemesis
Peach_Scones_
Nemesis
Level 117
God Stats
2W - 1L
1,288 SR
Queue Stats
54W - 36L
1,493 Elo+
Party 1
Baron Samedi
Baron Samedi
Yellowshadow100
Baron Samedi
Level 100
God Stats
8W - 5L
1,606 SR
Queue Stats
475W - 425L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
4,982
554
3,163
3,616
912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Sandstrum
Cabrakan
8
2 / 2 / 1
4,749
528
3,152
7,040
4,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

6
0 / 4 / 0
3,757
417
1,864
6,027
1,601
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cthulhu
pepehil
Cthulhu
9
4 / 2 / 1
5,324
592
5,115
6,463
2,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
samuraikilla513
Xbalanque
8
1 / 3 / 4
4,938
549
6,221
5,479
1,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bluntestapple7
Xing Tian
9
3 / 2 / 2
5,621
625
5,338
9,739
5,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
4 / 0 / 1
6,591
732
4,340
3,690
1,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Drag0nD3at
Medusa
9
1 / 3 / 4
5,193
577
4,081
6,581
1,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nemesis
11
3 / 0 / 1
5,621
625
1,675
5,523
2,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Yellowshadow100
Baron Samedi
10
2 / 2 / 1
5,701
633
2,938
5,723
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
7
Kills
13
13
Deaths
7
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Bluntestapple7
Xing Tian
3
2
2
2
W
4
0
1
4.5
W
Medusa
Drag0nD3at
Medusa
1
3
4
1
L
0
2
1
0.25
W
Nemesis
3
0
1
3.5
L
Cabrakan
Sandstrum
Cabrakan
2
2
1
1.25
L
0
4
0
0
W
Baron Samedi
Yellowshadow100
Baron Samedi
2
2
1
1.25
L
Cthulhu
pepehil
Cthulhu
4
2
1
2.25
L
Xbalanque
samuraikilla513
Xbalanque
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,515
Damage
18,372
28,625
Taken
31,256
10,662
Mitigated
12,209
8,240
Healing
8,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Bluntestapple7
Xing Tian
5,338
731
1,375
2,422
9,739
5,103
0
2,759
6,539
14,509
0
W
4,340
98
0
1,108
3,690
1,018
0
262
3,388
41,590
1,709
W
Medusa
Drag0nD3at
Medusa
4,081
1,546
0
796
6,581
1,710
0
2,311
3,872
0
26,164
L
3,163
1,499
0
796
3,616
912
0
2,321
1,255
25,153
1,304
W
Nemesis
1,675
805
0
845
5,523
2,240
0
1,050
4,409
0
44,004
L
Cabrakan
Sandstrum
Cabrakan
3,152
651
0
2,598
7,040
4,304
0
2,558
4,420
27,996
579
L
1,864
658
0
1,174
6,027
1,601
12
2,422
3,285
447
12,348
W
Baron Samedi
Yellowshadow100
Baron Samedi
2,938
175
0
1,691
5,723
2,138
0
3,675
1,843
36,081
508
L
Cthulhu
pepehil
Cthulhu
5,115
443
90
1,983
6,463
2,332
0
2,266
4,197
25,718
315
L
Xbalanque
samuraikilla513
Xbalanque
6,221
3,360
0
1,599
5,479
1,513
420
2,495
2,984
0
26,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,750
Gold Earned
28,727
215
Minions Killed
301
0
Camps Cleared
0
883,086
Distance Traveled
966,174
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,621
625
30
3
0
194,066
4
W
Janus
6,591
732
78
9
0
176,191
0
W
Medusa
5,193
577
43
5
0
180,602
2
L
Nu Wa
4,982
554
51
6
0
160,930
0
W
Nemesis
5,621
625
79
9
0
248,085
2
L
Cabrakan
4,749
528
55
6
0
171,930
0
L
Surtr
3,757
417
17
2
0
162,233
1
W
Baron Samedi
5,701
633
71
8
0
167,230
3
L
Cthulhu
5,324
592
49
5
0
210,741
0
L
Xbalanque
4,938
549
43
5
0
177,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role