Player Matchup

Neith
Neith
CanitosValkyre
Neith
Level 159
God Stats
14W - 6L
1,722 SR
Queue Stats
271W - 210L
1,667 Elo+
Solo
Eset
Eset
GODLESSBOT
Eset
Level 32
God Stats
3W - 4L
1,538 SR
Queue Stats
9W - 7L
1,430 Elo+
Solo
Mulan
Mulan
TheCutePrince
Mulan
Level 104
God Stats
4W - 5L
1,459 SR
Queue Stats
172W - 162L
1,432 Elo+
Solo
Loki
Loki
mushroomoon
Loki
Level 144
God Stats
1W - 1L
1,563 SR
Queue Stats
128W - 126L
1,434 Elo+
Solo
Gilgamesh
Gilgamesh
samwise9400
Gilgamesh
Level 129
God Stats
55W - 45L
1,573 SR
Queue Stats
250W - 237L
1,575 Elo+
Solo
Team Averages
Level 114
1,571 SR
1,507 Elo+

VS

Team Averages
Level 121
1,634 SR
1,509 Elo+
Artemis
Artemis
CreeperDesttre
Artemis
Level 149
God Stats
11W - 5L
1,777 SR
Queue Stats
442W - 420L
1,557 Elo+
Solo
Anubis
Anubis
HellishHydra170
Anubis
Level 145
God Stats
12W - 9L
1,589 SR
Queue Stats
188W - 180L
1,454 Elo+
Solo
Ares
Ares
Razu LG3052
Ares
Level 66
God Stats
2W - 2L
1,644 SR
Queue Stats
212W - 197L
1,496 Elo+
Solo
Cliodhna
Cliodhna
Zlupun
Cliodhna
Level 108
God Stats
7W - 5L
1,616 SR
Queue Stats
776W - 699L
1,528 Elo+
Solo
Odin
Odin
kiqai
Odin
Level 139
God Stats
4W - 6L
1,543 SR
Queue Stats
381W - 309L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 3
9,398
671
10,218
5,706
2,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
6 / 3 / 3
9,071
648
8,477
8,708
3,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 1 / 4
8,306
593
4,932
12,820
12,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
4 / 0 / 4
8,633
617
6,169
12,485
4,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Gilgamesh
samwise9400
Gilgamesh
14
0 / 3 / 0
8,293
592
7,060
16,145
12,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,156
440
4,906
5,498
1,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 6 / 1
6,367
455
5,008
7,446
2,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 7 / 0
7,093
507
4,550
16,480
12,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
Zlupun
Cliodhna
14
1 / 3 / 2
7,529
538
6,288
10,520
3,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Odin
kiqai
Odin
15
4 / 1 / 1
8,686
620
11,887
13,250
10,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
19
Kills
7
7
Deaths
19
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
0
2
0
0
W
6
3
3
2.5
L
0
6
1
0.08
L
2
7
0
0.29
W
4
1
4
6
L
Cliodhna
Zlupun
Cliodhna
1
3
2
0.67
L
Odin
kiqai
Odin
4
1
1
4.5
W
4
0
4
6
W
Gilgamesh
samwise9400
Gilgamesh
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,856
Damage
32,639
55,864
Taken
53,194
34,675
Mitigated
30,819
20,219
Healing
16,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,218
5,080
0
2,346
5,706
2,053
2,277
204
5,502
0
87,304
L
4,906
1,741
0
1,499
5,498
1,748
0
0
5,498
0
38,771
W
8,477
350
86
3,016
8,708
3,318
339
5,021
3,330
47,579
326
L
5,008
0
0
1,327
7,446
2,694
0
2,861
4,229
34,301
0
L
4,550
136
0
3,206
16,480
12,424
0
2,097
14,165
22,041
0
W
4,932
840
0
3,864
12,820
12,346
0
2,764
9,920
0
17,431
L
Cliodhna
Zlupun
Cliodhna
6,288
532
0
6,733
10,520
3,344
0
1,101
9,237
0
64,311
L
Odin
kiqai
Odin
11,887
2,663
0
3,824
13,250
10,609
0
1,548
11,640
14,368
46,761
W
6,169
1,859
0
7,217
12,485
4,422
0
1,714
10,692
0
64,819
W
Gilgamesh
samwise9400
Gilgamesh
7,060
1,752
0
3,690
16,145
12,536
0
2,136
14,009
0
64,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,701
Gold Earned
35,831
484
Minions Killed
357
0
Camps Cleared
0
1,458,970
Distance Traveled
1,301,541
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,398
671
136
10
0
269,885
0
L
Artemis
6,156
440
71
5
0
171,332
0
W
Eset
9,071
648
109
8
0
300,647
0
L
Anubis
6,367
455
66
5
0
187,545
0
L
Ares
7,093
507
25
2
0
273,608
2
W
Mulan
8,306
593
35
3
0
293,935
0
L
Cliodhna
7,529
538
105
8
0
382,135
0
L
Odin
8,686
620
90
6
0
286,921
2
W
Loki
8,633
617
91
7
0
338,934
5
W
Gilgamesh
8,293
592
113
8
0
255,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role