Player Matchup

Danzaburou
Danzaburou
Baba_Chefkoch
Danzaburou
Level 56
God Stats
16W - 19L
1,471 SR
Queue Stats
96W - 115L
1,459 Elo+
Solo
Izanami
Izanami
Dikain92
Izanami
Level 109
God Stats
0W - 3L
1,699 SR
Queue Stats
5W - 10L
1,394 Elo+
Party 1
Skadi
Skadi
Karupin_7
Skadi
Level 67
God Stats
0W - 2L
1,257 SR
Queue Stats
4W - 7L
1,358 Elo+
Party 1
Chaac
Chaac
MubutuMambutu
Chaac
Level 17
God Stats
1W - 1L
1,473 SR
Queue Stats
5W - 11L
1,361 Elo+
Party 1
Ymir
Ymir
negru27206
Ymir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,361 Elo+
Party 1
Team Averages
Level 68
1,480 SR
1,387 Elo+

VS

Team Averages
Level 83
1,480 SR
1,342 Elo+
Vulcan
Vulcan
 
Vulcan
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Bhairawa
Izanami
Level 68
God Stats
2W - 3L
1,296 SR
Queue Stats
11W - 20L
1,195 Elo+
Party 2
Awilix
Awilix
Leon0987654321
Awilix
Level 86
God Stats
3W - 1L
1,521 SR
Queue Stats
27W - 29L
1,385 Elo+
Party 2
Anubis
Anubis
Lokiec96
Anubis
Level 88
God Stats
8W - 4L
1,584 SR
Queue Stats
42W - 51L
1,387 Elo+
Party 2
Ymir
Ymir
Matejelooo
Ymir
Level 33
God Stats
8W - 5L
1,500 SR
Queue Stats
9W - 9L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Baba_Chefkoch
Danzaburou
11
1 / 1 / 1
6,043
549
2,107
6,003
2,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Dikain92
Izanami
8
0 / 6 / 0
5,162
469
1,471
6,885
838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Skadi
Karupin_7
Skadi
8
1 / 4 / 0
4,905
446
4,074
6,689
1,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
1 / 2 / 1
5,559
505
4,290
6,619
3,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8
0 / 4 / 1
4,776
434
1,670
7,343
3,232
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
2 / 1 / 0
6,486
590
4,843
4,994
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
Bhairawa
Izanami
10
6 / 0 / 1
6,496
591
7,782
4,996
1,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
3 / 0 / 3
6,236
567
3,401
5,439
2,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Lokiec96
Anubis
13
5 / 1 / 2
7,812
710
5,378
4,826
1,770
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 5
6,454
587
3,551
5,584
3,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
17
17
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
1
0
2
L
Danzaburou
Baba_Chefkoch
Danzaburou
1
1
1
1.5
W
Izanami
Bhairawa
Izanami
6
0
1
6.5
L
Izanami
Dikain92
Izanami
0
6
0
0
L
Skadi
Karupin_7
Skadi
1
4
0
0.25
W
3
0
3
4.5
W
Anubis
Lokiec96
Anubis
5
1
2
6
W
1
1
5
3.5
L
1
2
1
0.75
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,612
Damage
24,955
33,539
Taken
25,839
11,281
Mitigated
10,359
4,192
Healing
7,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
4,843
253
0
1,572
4,994
1,433
570
0
4,634
41,571
0
L
Danzaburou
Baba_Chefkoch
Danzaburou
2,107
975
0
318
6,003
2,164
0
801
5,202
0
40,449
W
Izanami
Bhairawa
Izanami
7,782
5,826
102
1,655
4,996
1,423
0
729
4,267
0
36,354
L
Izanami
Dikain92
Izanami
1,471
328
0
805
6,885
838
0
4,502
2,383
0
23,190
L
Skadi
Karupin_7
Skadi
4,074
1,660
0
657
6,689
1,880
0
2,061
4,628
0
31,064
W
3,401
1,441
0
457
5,439
2,057
0
45
5,394
0
38,187
W
Anubis
Lokiec96
Anubis
5,378
313
0
1,965
4,826
1,770
276
0
4,789
44,482
2,905
W
3,551
67
0
1,804
5,584
3,676
187
896
4,688
19,180
1,915
L
4,290
288
0
1,390
6,619
3,167
0
4,724
1,895
0
31,633
L
1,670
77
0
1,022
7,343
3,232
0
1,490
5,853
17,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,445
Gold Earned
33,484
258
Minions Killed
330
0
Camps Cleared
0
1,022,777
Distance Traveled
1,001,449
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,486
590
69
6
0
215,150
0
L
Danzaburou
6,043
549
69
6
0
230,006
0
W
Izanami
6,496
591
74
7
0
161,732
0
L
Izanami
5,162
469
51
5
0
190,051
5
L
Skadi
4,905
446
51
5
0
199,238
0
W
Awilix
6,236
567
61
6
0
256,243
0
W
Anubis
7,812
710
95
9
0
171,485
0
W
Ymir
6,454
587
31
3
0
196,839
1
L
Chaac
5,559
505
55
5
0
241,008
4
L
Ymir
4,776
434
32
3
0
162,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role