Player Matchup

Medusa
Medusa
Bronze III
ElkHateMe
Medusa
Bronze III
Level 87
God Stats
1W - 1L
1,574 SR
Queue Stats
31W - 42L
1,289 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
OJ-Blue-AA
Cu Chulainn
Gold V
Level 142
God Stats
5W - 4L
1,550 SR
Queue Stats
54W - 50L
1,295 MMR
Solo
Nu Wa
Nu Wa
Silver I
basedanwar
Nu Wa
Silver I
Level 91
God Stats
35W - 44L
1,373 SR
Queue Stats
602W - 688L
1,346 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,499 SR
1,310 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 216
1,542 SR
1,428 MMR
Bastet
Bastet
Platinum V
 
Bastet
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold III
 
Agni
Gold III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Gold IV
ShamanChavo
Ishtar
Gold IV
Level 383
God Stats
4W - 6L
1,627 SR
Queue Stats
378W - 424L
1,285 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ElkHateMe
Medusa
12
1 / 2 / 4
6,447
921
3,232
6,307
1,920
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
OJ-Blue-AA
Cu Chulainn
13
5 / 1 / 2
7,389
1,056
6,173
7,509
3,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
12
2 / 0 / 4
6,586
941
5,278
3,828
2,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bans
AchillesHorusSobekKuzenboMulan

VS

Bans
Yu HuangBacchusArtemisAthenaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
3 / 4 / 0
6,553
936
5,917
6,569
1,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Agni
 
Agni
10
0 / 3 / 1
5,567
795
2,137
3,751
1,558
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
11
0 / 1 / 3
6,298
900
3,790
6,235
1,781
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
8
Kills
3
3
Deaths
8
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
4
0
0.75
L
Agni
 
Agni
0
3
1
0.17
W
Medusa
ElkHateMe
Medusa
1
2
4
1.5
W
Cu Chulainn
OJ-Blue-AA
Cu Chulainn
5
1
2
6
L
Ishtar
0
1
3
1.5
W
Nu Wa
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,683
Damage
11,844
17,644
Taken
16,555
8,163
Mitigated
5,219
6,283
Healing
2,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
5,917
723
0
1,252
6,569
1,880
0
2,021
4,229
0
16,985
L
Agni
 
Agni
2,137
336
0
666
3,751
1,558
0
680
2,787
10,578
0
W
Medusa
ElkHateMe
Medusa
3,232
1,031
0
1,386
6,307
1,920
800
938
5,369
0
15,591
W
Cu Chulainn
OJ-Blue-AA
Cu Chulainn
6,173
762
0
3,544
7,509
3,867
172
677
6,832
0
28,606
L
Ishtar
3,790
1,337
0
596
6,235
1,781
420
1,841
3,963
0
27,289
W
Nu Wa
5,278
2,688
0
1,353
3,828
2,376
243
902
2,926
12,781
383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,422
Gold Earned
18,418
99
Minions Killed
93
0
Camps Cleared
0
452,684
Distance Traveled
360,379
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,553
936
22
3
0
150,126
0
L
Agni
5,567
795
25
4
0
81,766
0
W
Medusa
6,447
921
33
5
0
143,875
0
W
Cu Chulainn
7,389
1,056
48
7
0
158,791
0
L
Ishtar
6,298
900
46
7
0
128,487
0
W
Nu Wa
6,586
941
18
3
0
150,018
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role