Player Matchup

Geb
Geb
 
Geb
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Aluandorn
Aphrodite
Level 25
God Stats
0W - 2L
1,317 SR
Queue Stats
29W - 51L
1,389 Elo+
Solo
Medusa
Medusa
Delionor
Medusa
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 46L
1,473 Elo+
Solo
Da Ji
Da Ji
DolFyn00
Da Ji
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 84L
1,453 Elo+
Solo
Sobek
Sobek
dobbrel92
Sobek
Level 156
God Stats
1W - 6L
1,230 SR
Queue Stats
673W - 719L
1,440 Elo+
Solo
Team Averages
Level 109
1,409 SR
1,451 Elo+

VS

Team Averages
Level 123
1,513 SR
1,510 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
FritzLsCellar
Neith
Level 69
God Stats
5W - 9L
1,318 SR
Queue Stats
336W - 328L
1,567 Elo+
Solo
Vulcan
Vulcan
KARDYAAAA
Vulcan
Level 125
God Stats
4W - 3L
1,511 SR
Queue Stats
315W - 327L
1,490 Elo+
Party 1
Nox
Nox
arzatar
Nox
Level 147
God Stats
9W - 6L
1,709 SR
Queue Stats
349W - 230L
1,503 Elo+
Solo
Aphrodite
Aphrodite
parsapurjo
Aphrodite
Level 141
God Stats
11W - 8L
1,528 SR
Queue Stats
345W - 354L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 3 / 2
5,958
662
4,748
7,842
5,957
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Aphrodite
Aluandorn
Aphrodite
14
2 / 7 / 4
8,552
950
3,235
10,565
4,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
Delionor
Medusa
15
3 / 3 / 3
8,131
903
8,496
8,935
3,313
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
DolFyn00
Da Ji
10
0 / 4 / 0
6,128
681
2,286
6,576
2,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
dobbrel92
Sobek
12
1 / 3 / 0
6,608
734
3,056
10,681
11,121
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
3 / 0 / 13
9,585
1,065
8,017
4,580
1,989
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

15
6 / 1 / 11
9,247
1,027
12,960
6,954
3,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
KARDYAAAA
Vulcan
13
3 / 3 / 11
8,389
932
8,599
5,930
2,661
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nox
14
4 / 1 / 12
8,718
969
6,926
5,605
2,586
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Aphrodite
parsapurjo
Aphrodite
14
4 / 2 / 11
8,646
961
3,320
8,599
7,265
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
78
6
Kills
20
20
Deaths
7
9
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
2
0.33
W
Nu Wa
 
Nu Wa
3
0
13
9.5
L
Aphrodite
Aluandorn
Aphrodite
2
7
4
0.57
L
Medusa
Delionor
Medusa
3
3
3
1.5
L
Da Ji
DolFyn00
Da Ji
0
4
0
0
W
6
1
11
11.5
W
Vulcan
KARDYAAAA
Vulcan
3
3
11
2.83
W
Nox
4
1
12
10
L
Sobek
dobbrel92
Sobek
1
3
0
0.33
W
Aphrodite
parsapurjo
Aphrodite
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,821
Damage
39,822
44,599
Taken
31,668
27,993
Mitigated
17,584
13,215
Healing
14,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,748
23
493
2,279
7,842
5,957
0
4,912
2,930
11,336
0
W
Nu Wa
 
Nu Wa
8,017
1,783
438
1,730
4,580
1,989
1,144
1,406
3,174
27,411
0
L
Aphrodite
Aluandorn
Aphrodite
3,235
223
2,678
2,630
10,565
4,744
0
6,915
3,650
14,518
0
L
Medusa
Delionor
Medusa
8,496
1,910
213
988
8,935
3,313
0
6,035
2,900
0
26,842
L
Da Ji
DolFyn00
Da Ji
2,286
91
358
540
6,576
2,858
0
3,231
3,345
0
6,466
W
12,960
2,055
206
1,422
6,954
3,083
1,337
2,368
4,586
0
26,995
W
Vulcan
KARDYAAAA
Vulcan
8,599
304
0
90
5,930
2,661
1,664
1,829
4,101
19,459
0
W
Nox
6,926
979
1,235
821
5,605
2,586
1,217
2,170
3,435
11,936
735
L
Sobek
dobbrel92
Sobek
3,056
39
320
2,716
10,681
11,121
0
5,128
5,553
9,121
0
W
Aphrodite
parsapurjo
Aphrodite
3,320
419
4,511
3,988
8,599
7,265
1,082
3,266
5,333
6,113
619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,377
Gold Earned
44,585
100
Minions Killed
104
0
Camps Cleared
0
724,172
Distance Traveled
932,917
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,958
662
3
0
0
144,191
0
W
Nu Wa
9,585
1,065
36
4
0
186,496
0
L
Aphrodite
8,552
950
33
4
0
154,605
0
L
Medusa
8,131
903
49
5
0
179,071
0
L
Da Ji
6,128
681
6
1
0
120,527
0
W
Neith
9,247
1,027
29
3
0
202,615
0
W
Vulcan
8,389
932
13
1
0
188,463
0
W
Nox
8,718
969
15
2
0
186,854
0
L
Sobek
6,608
734
9
1
0
125,778
0
W
Aphrodite
8,646
961
11
1
0
168,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role