Player Matchup

Olorun
Olorun
Backside_Brawler
Olorun
Level 157
God Stats
1W - 2L
1,603 SR
Queue Stats
6W - 4L
1,560 Elo+
Solo
Kuzenbo
Kuzenbo
OppositePolarity
Kuzenbo
Level 68
God Stats
2W - 3L
1,323 SR
Queue Stats
7W - 9L
1,322 Elo+
Solo
Charybdis
Charybdis
Rifle_DineroYT
Charybdis
Level 59
God Stats
2W - 4L
1,477 SR
Queue Stats
21W - 22L
1,503 Elo+
Solo
Cliodhna
Cliodhna
Rutilgou3270
Cliodhna
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,549 Elo+
Solo
Agni
Agni
jesus24
Agni
Level 116
God Stats
2W - 1L
1,827 SR
Queue Stats
69W - 60L
1,475 Elo+
Solo
Team Averages
Level 104
1,546 SR
1,482 Elo+

VS

Team Averages
Level 107
1,560 SR
1,459 Elo+
Nu Wa
Nu Wa
AssertedOrc34
Nu Wa
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 126L
1,463 Elo+
Party 1
Anubis
Anubis
BlisterBuster
Anubis
Level 68
God Stats
6W - 4L
1,706 SR
Queue Stats
52W - 46L
1,487 Elo+
Solo
Sylvanus
Sylvanus
GodOfLean
Sylvanus
Level 142
God Stats
10W - 8L
1,475 SR
Queue Stats
141W - 142L
1,494 Elo+
Party 1
Athena
Athena
GooseBender
Athena
Level 120
God Stats
14W - 4L
1,721 SR
Queue Stats
51W - 62L
1,412 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WhiteBoiChris1
Ah Muzen Cab
Level 77
God Stats
3W - 1L
1,397 SR
Queue Stats
82W - 108L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 5
7,656
510
4,449
12,578
4,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
0 / 3 / 0
6,069
405
4,380
9,643
5,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Rifle_DineroYT
Charybdis
14
10 / 4 / 1
8,646
576
13,400
14,083
3,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Rutilgou3270
Cliodhna
10
0 / 5 / 4
6,111
407
5,129
9,399
2,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Agni
jesus24
Agni
14
2 / 3 / 2
7,643
510
6,886
10,785
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 2
8,624
575
11,476
13,746
7,939
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
2 / 1 / 3
9,082
605
4,719
6,923
2,783
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
GodOfLean
Sylvanus
16
3 / 0 / 4
9,549
637
9,668
11,767
8,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Athena
14
7 / 2 / 6
8,473
565
10,779
14,446
7,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
WhiteBoiChris1
Ah Muzen Cab
12
0 / 5 / 3
7,065
471
4,352
10,352
2,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
13
Kills
17
17
Deaths
13
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
5
2
1.2
L
1
2
5
1.75
W
2
1
3
3.5
W
Sylvanus
GodOfLean
Sylvanus
3
0
4
5
W
Athena
7
2
6
5
L
0
3
0
0
L
Charybdis
Rifle_DineroYT
Charybdis
10
4
1
2.63
L
Cliodhna
Rutilgou3270
Cliodhna
0
5
4
0.4
W
Ah Muzen Cab
WhiteBoiChris1
Ah Muzen Cab
0
5
3
0.3
L
Agni
jesus24
Agni
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,244
Damage
40,994
56,488
Taken
57,234
18,165
Mitigated
28,956
14,936
Healing
16,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,476
4,609
0
3,748
13,746
7,939
1,245
2,933
10,813
46,051
360
L
4,449
1,546
1,787
4,913
12,578
4,036
216
8,811
3,673
31,348
0
W
4,719
0
0
1,924
6,923
2,783
1,313
3,633
3,290
64,817
1,857
W
Sylvanus
GodOfLean
Sylvanus
9,668
1,642
935
6,204
11,767
8,221
249
4,338
7,085
55,370
6,466
W
Athena
10,779
1,828
0
2,083
14,446
7,187
0
3,389
11,009
36,652
1,011
L
4,380
1,517
0
2,508
9,643
5,330
0
6,446
2,711
25,383
74
L
Charybdis
Rifle_DineroYT
Charybdis
13,400
6,228
0
2,922
14,083
3,878
289
7,513
6,472
0
58,530
L
Cliodhna
Rutilgou3270
Cliodhna
5,129
672
0
1,486
9,399
2,762
0
4,819
4,550
0
32,358
W
Ah Muzen Cab
WhiteBoiChris1
Ah Muzen Cab
4,352
1,072
0
1,300
10,352
2,826
299
815
9,537
0
42,640
L
Agni
jesus24
Agni
6,886
167
0
1,320
10,785
2,159
0
7,800
2,905
54,658
1,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,125
Gold Earned
42,793
360
Minions Killed
423
0
Camps Cleared
0
1,336,747
Distance Traveled
1,417,494
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,624
575
57
4
0
258,753
0
L
Olorun
7,656
510
51
3
0
264,814
0
W
Anubis
9,082
605
120
8
0
259,438
0
W
Sylvanus
9,549
637
111
7
0
234,843
0
W
Athena
8,473
565
56
4
0
370,141
0
L
Kuzenbo
6,069
405
52
3
0
193,992
0
L
Charybdis
8,646
576
97
6
0
271,828
0
L
Cliodhna
6,111
407
47
3
0
319,678
7
W
Ah Muzen Cab
7,065
471
79
5
0
294,319
0
L
Agni
7,643
510
113
8
0
286,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role