Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
kingreed15
Aphrodite
Level 155
God Stats
0W - 1L
1,428 SR
Queue Stats
155W - 157L
1,630 Elo+
Party 1
Sun Wukong
Sun Wukong
kingreedlikesmen
Sun Wukong
Level 132
God Stats
0W - 2L
1,211 SR
Queue Stats
81W - 67L
1,644 Elo+
Party 1
Charon
Charon
oDirtyToaster
Charon
Level 126
God Stats
2W - 1L
1,813 SR
Queue Stats
41W - 30L
1,670 Elo+
Party 1
Team Averages
Level 142
1,490 SR
1,589 Elo+

VS

Team Averages
Level 143
1,476 SR
1,579 Elo+
Martichoras
Martichoras
Alex doro14
Martichoras
Level 148
God Stats
14W - 15L
1,452 SR
Queue Stats
627W - 632L
1,564 Elo+
Solo
Ganesha
Ganesha
Kuuziy
Ganesha
Level 104
God Stats
8W - 5L
1,521 SR
Queue Stats
286W - 291L
1,583 Elo+
Party 2
Aphrodite
Aphrodite
SSBMUnit
Aphrodite
Level 159
God Stats
2W - 2L
1,410 SR
Queue Stats
135W - 133L
1,572 Elo+
Solo
Baba Yaga
Baba Yaga
brsom
Baba Yaga
Level 158
God Stats
11W - 11L
1,498 SR
Queue Stats
669W - 671L
1,562 Elo+
Party 2
Hun Batz
Hun Batz
chikenwings7
Hun Batz
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 49L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 5 / 9
7,880
788
8,614
17,028
15,485
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
 
Lancelot
7
1 / 2 / 1
6,381
638
590
2,152
759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
kingreed15
Aphrodite
13
2 / 8 / 5
7,633
763
9,691
14,757
7,203
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
kingreedlikesmen
Sun Wukong
15
4 / 9 / 3
9,008
901
11,441
15,952
12,144
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 5 / 4
8,582
858
15,447
19,504
18,193
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Alex doro14
Martichoras
16
9 / 3 / 11
10,490
1,049
13,920
10,281
5,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
Kuuziy
Ganesha
16
0 / 2 / 25
9,827
983
8,083
14,018
16,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
SSBMUnit
Aphrodite
17
6 / 2 / 15
9,924
992
12,296
19,827
16,848
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Baba Yaga
brsom
Baba Yaga
16
4 / 1 / 17
9,774
977
12,585
12,329
7,990
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
chikenwings7
Hun Batz
15
10 / 6 / 10
10,172
1,017
16,626
12,785
7,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
107
11
Kills
29
29
Deaths
14
22
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
5
9
0.9
L
Lancelot
 
Lancelot
1
2
1
0.75
W
Martichoras
Alex doro14
Martichoras
9
3
11
4.83
W
Ganesha
Kuuziy
Ganesha
0
2
25
6.25
W
Aphrodite
SSBMUnit
Aphrodite
6
2
15
6.75
W
Baba Yaga
brsom
Baba Yaga
4
1
17
12.5
W
Hun Batz
chikenwings7
Hun Batz
10
6
10
2.5
L
Aphrodite
kingreed15
Aphrodite
2
8
5
0.56
L
Sun Wukong
kingreedlikesmen
Sun Wukong
4
9
3
0.61
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,783
Damage
63,510
69,393
Taken
69,240
53,784
Mitigated
54,095
18,825
Healing
37,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
8,614
210
1,095
3,428
17,028
15,485
0
6,555
10,473
16,135
0
L
Lancelot
 
Lancelot
590
95
0
0
2,152
759
0
577
1,575
0
590
W
Martichoras
Alex doro14
Martichoras
13,920
2,874
1,532
1,333
10,281
5,420
1,805
4,130
6,079
0
31,828
W
Ganesha
Kuuziy
Ganesha
8,083
714
845
2,866
14,018
16,548
339
6,549
7,261
14,981
0
W
Aphrodite
SSBMUnit
Aphrodite
12,296
2,427
11,432
13,882
19,827
16,848
1,751
9,628
9,929
24,308
0
W
Baba Yaga
brsom
Baba Yaga
12,585
506
477
4,253
12,329
7,990
2,666
5,819
6,333
28,480
0
W
Hun Batz
chikenwings7
Hun Batz
16,626
4,234
402
694
12,785
7,289
216
5,177
7,448
0
29,768
L
Aphrodite
kingreed15
Aphrodite
9,691
817
3,681
4,054
14,757
7,203
0
6,660
8,097
11,583
0
L
Sun Wukong
kingreedlikesmen
Sun Wukong
11,441
1,076
0
1,914
15,952
12,144
0
7,706
8,246
434
16,660
L
15,447
2,214
396
4,257
19,504
18,193
0
11,466
8,038
28,267
1,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,484
Gold Earned
50,187
51
Minions Killed
131
0
Camps Cleared
0
776,090
Distance Traveled
985,204
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,880
788
0
0
0
184,219
0
L
Lancelot
6,381
638
0
0
0
41,288
0
W
Martichoras
10,490
1,049
47
5
0
190,828
0
W
Ganesha
9,827
983
0
0
0
210,642
0
W
Aphrodite
9,924
992
29
3
0
181,971
0
W
Baba Yaga
9,774
977
21
2
0
225,054
0
W
Hun Batz
10,172
1,017
34
3
0
176,709
0
L
Aphrodite
7,633
763
9
1
0
182,144
0
L
Sun Wukong
9,008
901
13
1
0
183,052
0
L
Charon
8,582
858
29
3
0
185,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role