Player Matchup

Nox
Nox
Gold V
Biienperron
Nox
Gold V
Level 72
God Stats
20W - 9L
1,740 SR
Queue Stats
195W - 229L
1,504 MMR
Solo
Neith
Neith
Gold II
DeadBlackHole
Neith
Gold II
Level 159
God Stats
13W - 16L
1,540 SR
Queue Stats
428W - 493L
1,471 MMR
Solo
Thor
Thor
Gold V
littlemantn
Thor
Gold V
Level 204
God Stats
4W - 2L
1,683 SR
Queue Stats
33W - 40L
1,440 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,654 SR
1,472 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 108
1,476 SR
1,457 MMR
Medusa
Medusa
Gold I
 
Medusa
Gold I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ratatoskr
Ratatoskr
Gold III
ProSlay28
Ratatoskr
Gold III
Level 108
God Stats
2W - 1L
1,425 SR
Queue Stats
338W - 363L
1,446 MMR
Party 1
Vulcan
Vulcan
Gold IV
jawar692
Vulcan
Gold IV
Level 108
God Stats
15W - 13L
1,504 SR
Queue Stats
116W - 126L
1,426 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
9,065
824
4,089
8,844
3,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 5 / 2
8,422
766
4,588
8,599
2,661
Mystical Earring

Mystical Earring

+15
Mp 5

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
4 / 4 / 0
9,431
857
6,081
12,542
9,021
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Bans
DiscordiaAchillesCthulhuKuzenbo

VS

Bans
Hou YiNu WaAmaterasuBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
8 / 3 / 3
10,659
969
8,845
8,558
3,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ratatoskr
ProSlay28
Ratatoskr
15
2 / 2 / 9
9,427
857
4,492
8,711
6,443
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
jawar692
Vulcan
16
4 / 2 / 5
10,304
937
11,425
5,484
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
14
14
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
3
3
3.17
L
1
5
2
0.4
L
0
5
2
0.2
W
Ratatoskr
ProSlay28
Ratatoskr
2
2
9
3.25
W
Vulcan
jawar692
Vulcan
4
2
5
3.25
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,758
Damage
24,762
29,985
Taken
22,753
14,763
Mitigated
11,798
4,885
Healing
4,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,845
2,475
0
755
8,558
3,561
2,731
766
7,686
0
40,868
L
4,089
403
0
530
8,844
3,081
0
2,665
6,136
24,973
930
L
4,588
1,305
0
1,452
8,599
2,661
274
3,046
5,467
0
27,538
W
Ratatoskr
ProSlay28
Ratatoskr
4,492
852
0
2,784
8,711
6,443
184
947
7,636
0
19,199
W
Vulcan
jawar692
Vulcan
11,425
111
0
1,168
5,484
1,794
1,020
1,781
3,537
39,541
0
L
6,081
606
0
2,903
12,542
9,021
0
5,516
6,850
0
24,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,918
Gold Earned
30,390
128
Minions Killed
160
0
Camps Cleared
0
608,011
Distance Traveled
720,850
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,659
969
46
4
0
214,122
0
L
Nox
9,065
824
59
5
0
208,696
0
L
Neith
8,422
766
41
4
0
200,880
0
W
Ratatoskr
9,427
857
31
3
0
258,623
0
W
Vulcan
10,304
937
83
8
0
248,105
1
L
Thor
9,431
857
28
3
0
198,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role