Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
FritzLsCellar
Ah Puch
Level 69
God Stats
6W - 3L
1,618 SR
Queue Stats
371W - 363L
1,558 Elo+
Solo
Bellona
Bellona
KARDYAAAA
Bellona
Level 125
God Stats
1W - 2L
1,231 SR
Queue Stats
332W - 343L
1,479 Elo+
Party 1
Kukulkan
Kukulkan
parsapurjo
Kukulkan
Level 141
God Stats
6W - 5L
1,688 SR
Queue Stats
362W - 370L
1,477 Elo+
Party 1
Medusa
Medusa
xKissTheSky
Medusa
Level 114
God Stats
2W - 0L
1,753 SR
Queue Stats
12W - 19L
1,395 Elo+
Solo
Team Averages
Level 115
1,558 SR
1,482 Elo+

VS

Team Averages
Level 158
1,499 SR
1,500 Elo+
Nut
Nut
 
Nut
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Delionor
Hercules
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 46L
1,488 Elo+
Solo
Maui
Maui
Kroy-Void
Maui
Level 221
God Stats
10W - 15L
1,444 SR
Queue Stats
609W - 603L
1,506 Elo+
Party 2
Geb
Geb
MeThaaH
Geb
Level 178
God Stats
12W - 16L
1,473 SR
Queue Stats
1,439W - 1,473L
1,484 Elo+
Solo
Neith
Neith
Rox_VII
Neith
Level 163
God Stats
6W - 7L
1,577 SR
Queue Stats
434W - 440L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
2 / 0 / 2
6,086
1,217
1,991
3,392
1,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ah Puch
11
2 / 1 / 2
5,894
1,179
8,014
2,058
857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
KARDYAAAA
Bellona
9
0 / 0 / 4
5,305
1,061
1,634
3,597
2,893
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kukulkan
parsapurjo
Kukulkan
9
0 / 0 / 3
5,322
1,064
2,538
1,965
726
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Medusa
11
1 / 0 / 2
5,714
1,143
3,359
3,384
1,240
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
5
0 / 0 / 0
4,304
861
0
0
0
Hercules
Delionor
Hercules
9
0 / 1 / 1
4,788
958
1,361
5,245
4,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Maui
10
0 / 1 / 1
5,083
1,017
2,018
4,375
3,860
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Geb
11
1 / 2 / 0
5,606
1,121
4,814
4,672
4,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
Rox_VII
Neith
11
0 / 1 / 0
5,464
1,093
3,308
4,614
1,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
5
Kills
1
1
Deaths
5
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
0
2
3
L
Nut
 
Nut
0
0
0
0
L
Hercules
Delionor
Hercules
0
1
1
0.5
W
Ah Puch
2
1
2
3
W
Bellona
KARDYAAAA
Bellona
0
0
4
2
L
Maui
0
1
1
0.5
L
Geb
1
2
0
0.5
L
Neith
Rox_VII
Neith
0
1
0
0
W
Kukulkan
parsapurjo
Kukulkan
0
0
3
1.5
W
Medusa
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,536
Damage
11,501
14,396
Taken
18,906
7,408
Mitigated
14,320
5,366
Healing
8,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
1,991
167
1,518
975
3,392
1,692
0
984
2,375
0
8,673
L
Nut
 
Nut
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
Delionor
Hercules
1,361
149
420
2,252
5,245
4,384
0
3,628
1,581
0
1,368
W
Ah Puch
8,014
31
315
165
2,058
857
0
845
1,213
15,644
0
W
Bellona
KARDYAAAA
Bellona
1,634
333
0
651
3,597
2,893
204
1,666
1,827
0
2,584
L
Maui
2,018
73
851
1,579
4,375
3,860
0
2,418
1,923
5,659
80
L
Geb
4,814
32
0
329
4,672
4,177
0
1,740
2,765
7,936
0
L
Neith
Rox_VII
Neith
3,308
570
1,404
1,657
4,614
1,899
0
2,753
1,828
0
16,367
W
Kukulkan
parsapurjo
Kukulkan
2,538
198
767
203
1,965
726
102
1,005
960
8,210
94
W
Medusa
3,359
524
228
544
3,384
1,240
216
2,287
1,061
0
11,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,321
Gold Earned
25,245
69
Minions Killed
58
0
Camps Cleared
0
589,750
Distance Traveled
445,069
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,086
1,217
13
3
0
122,709
0
L
Nut
4,304
861
0
0
0
0
0
L
Hercules
4,788
958
2
0
0
123,398
0
W
Ah Puch
5,894
1,179
20
4
0
119,798
0
W
Bellona
5,305
1,061
6
1
0
114,042
0
L
Maui
5,083
1,017
3
1
0
115,937
0
L
Geb
5,606
1,121
13
3
0
99,512
0
L
Neith
5,464
1,093
40
8
0
106,222
0
W
Kukulkan
5,322
1,064
14
3
0
110,266
0
W
Medusa
5,714
1,143
16
3
0
122,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role