Player Matchup

Fenrir
Fenrir
Corrupted_Chaoss
Fenrir
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 90L
1,415 Elo+
Party 1
Da Ji
Da Ji
Elias_Game_93
Da Ji
Level 45
God Stats
3W - 1L
1,843 SR
Queue Stats
61W - 96L
1,376 Elo+
Solo
Kumbhakarna
Kumbhakarna
Envy-Fox-
Kumbhakarna
Level 48
God Stats
3W - 10L
1,287 SR
Queue Stats
66W - 85L
1,425 Elo+
Party 1
Hera
Hera
coppernickle
Hera
Level 49
God Stats
5W - 2L
1,748 SR
Queue Stats
84W - 114L
1,451 Elo+
Party 1
Achilles
Achilles
desiredofficial
Achilles
Level 51
God Stats
8W - 12L
1,413 SR
Queue Stats
86W - 114L
1,400 Elo+
Solo
Team Averages
Level 55
1,558 SR
1,413 Elo+

VS

Team Averages
Level 113
1,487 SR
1,451 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
bake_bt705
Vulcan
Level 69
God Stats
3W - 4L
1,495 SR
Queue Stats
144W - 159L
1,410 Elo+
Solo
Eset
Eset
brita7869
Eset
Level 120
God Stats
6W - 7L
1,357 SR
Queue Stats
337W - 346L
1,487 Elo+
Solo
Yemoja
Yemoja
generalvader123
Yemoja
Level 66
God Stats
13W - 4L
1,755 SR
Queue Stats
70W - 71L
1,442 Elo+
Solo
Chaac
Chaac
x_enviar_x
Chaac
Level 160
God Stats
3W - 7L
1,327 SR
Queue Stats
60W - 75L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,727
473
2,411
7,237
2,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 4 / 0
4,432
443
74
4,577
1,349
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Envy-Fox-
Kumbhakarna
8
2 / 1 / 2
5,177
518
2,868
9,511
4,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

9
1 / 2 / 0
5,326
533
4,256
4,282
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
9
2 / 0 / 1
6,186
619
5,309
6,623
4,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
9
4 / 1 / 5
5,664
566
4,704
7,771
2,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Vulcan
bake_bt705
Vulcan
10
3 / 1 / 3
5,988
599
4,810
1,769
544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Eset
10
3 / 1 / 3
5,992
599
4,646
4,695
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 6
5,967
597
2,242
5,725
2,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
8
1 / 2 / 4
4,935
494
5,079
8,499
4,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
11
11
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
4
1
5
6.5
L
0
4
1
0.13
L
0
4
0
0
L
Kumbhakarna
Envy-Fox-
Kumbhakarna
2
1
2
3
W
Vulcan
bake_bt705
Vulcan
3
1
3
4.5
W
Eset
3
1
3
4.5
L
1
2
0
0.5
L
Achilles
2
0
1
2.5
W
0
0
6
3
W
Chaac
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,918
Damage
21,481
32,230
Taken
28,459
14,122
Mitigated
12,134
7,820
Healing
9,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
4,704
2,229
0
1,564
7,771
2,868
1,258
1,237
6,412
0
21,414
L
2,411
672
0
225
7,237
2,561
0
1,711
5,526
0
24,460
L
74
0
0
500
4,577
1,349
211
1,496
3,081
0
6,967
L
Kumbhakarna
Envy-Fox-
Kumbhakarna
2,868
506
102
2,662
9,511
4,884
0
4,906
4,605
15,256
0
W
Vulcan
bake_bt705
Vulcan
4,810
546
0
20
1,769
544
519
533
1,236
36,038
1,702
W
Eset
4,646
104
137
1,211
4,695
1,205
139
1,693
2,814
35,159
845
L
4,256
971
0
1,321
4,282
1,283
0
1,891
2,391
30,441
688
L
Achilles
5,309
1,201
0
3,010
6,623
4,045
240
1,080
5,543
0
36,756
W
2,242
310
2,586
1,625
5,725
2,768
892
1,234
4,487
14,591
1,617
W
Chaac
5,079
492
98
2,377
8,499
4,749
286
1,895
6,498
0
19,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,848
Gold Earned
28,546
185
Minions Killed
211
0
Camps Cleared
0
950,882
Distance Traveled
1,049,874
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,664
566
26
3
0
236,121
0
L
Fenrir
4,727
473
42
4
0
212,729
0
L
Da Ji
4,432
443
9
1
0
132,499
0
L
Kumbhakarna
5,177
518
19
2
0
194,042
0
W
Vulcan
5,988
599
65
7
0
193,482
0
W
Eset
5,992
599
65
7
0
208,425
0
L
Hera
5,326
533
62
6
0
209,950
2
L
Achilles
6,186
619
53
5
0
201,662
0
W
Yemoja
5,967
597
25
3
0
195,494
0
W
Chaac
4,935
494
30
3
0
216,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role