Player Matchup

Artio
Artio
 
Artio
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Killercapibara
Neith
Level 137
God Stats
114W - 117L
1,553 SR
Queue Stats
1,073W - 1,051L
1,420 Elo+
Solo
Amaterasu
Amaterasu
Limited-Flaws
Amaterasu
Level 114
God Stats
5W - 3L
1,541 SR
Queue Stats
133W - 151L
1,499 Elo+
Solo
Fenrir
Fenrir
SirSav
Fenrir
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 45L
1,482 Elo+
Solo
Ra
Ra
XosotedX
Ra
Level 87
God Stats
45W - 38L
1,546 SR
Queue Stats
368W - 356L
1,518 Elo+
Solo
Team Averages
Level 115
1,528 SR
1,484 Elo+

VS

Team Averages
Level 112
1,483 SR
1,476 Elo+
Terra
Terra
 
Terra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Bl4s_4F
Hera
Level 127
God Stats
12W - 16L
1,325 SR
Queue Stats
56W - 50L
1,443 Elo+
Party 1
Fenrir
Fenrir
S4N7Y09_PM
Fenrir
Level 128
God Stats
8W - 4L
1,483 SR
Queue Stats
55W - 45L
1,458 Elo+
Party 1
Hercules
Hercules
angel2287
Hercules
Level 149
God Stats
3W - 4L
1,539 SR
Queue Stats
274W - 282L
1,490 Elo+
Solo
Chiron
Chiron
laugonza9
Chiron
Level 28
God Stats
3W - 4L
1,567 SR
Queue Stats
5W - 8L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
6 / 1 / 5
8,341
642
10,382
13,534
8,133
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

12
1 / 2 / 4
7,165
551
6,243
5,107
1,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
Limited-Flaws
Amaterasu
14
0 / 2 / 2
8,401
646
9,773
13,365
7,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
SirSav
Fenrir
12
2 / 2 / 4
6,757
520
4,242
9,824
3,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
6 / 0 / 4
8,258
635
8,984
4,520
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
1 / 3 / 3
5,751
442
3,094
10,742
6,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hera
Bl4s_4F
Hera
10
0 / 4 / 1
5,788
445
4,988
7,460
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
S4N7Y09_PM
Fenrir
12
3 / 3 / 0
6,414
493
3,512
10,276
3,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
angel2287
Hercules
12
2 / 2 / 1
6,620
509
8,943
14,321
13,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chiron
laugonza9
Chiron
9
1 / 4 / 2
5,469
421
5,213
10,028
2,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
15
Kills
7
7
Deaths
16
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
6
1
5
8.5
L
Terra
 
Terra
1
3
3
0.83
L
Hera
Bl4s_4F
Hera
0
4
1
0.13
W
1
2
4
1.5
W
Amaterasu
Limited-Flaws
Amaterasu
0
2
2
0.5
L
Fenrir
S4N7Y09_PM
Fenrir
3
3
0
1
W
Fenrir
SirSav
Fenrir
2
2
4
2
W
6
0
4
8
L
Hercules
angel2287
Hercules
2
2
1
1.25
L
Chiron
laugonza9
Chiron
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,624
Damage
25,750
46,350
Taken
52,827
22,523
Mitigated
28,542
21,714
Healing
14,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
10,382
951
108
6,519
13,534
8,133
126
3,364
10,170
33,100
1,425
L
Terra
 
Terra
3,094
401
827
2,765
10,742
6,952
0
4,352
5,969
15,365
0
L
Hera
Bl4s_4F
Hera
4,988
786
0
1,270
7,460
2,274
0
3,965
2,987
38,786
0
W
6,243
950
0
1,321
5,107
1,565
448
1,271
3,836
0
53,174
W
Amaterasu
Limited-Flaws
Amaterasu
9,773
4,124
0
5,758
13,365
7,659
0
0
12,681
0
61,838
L
Fenrir
S4N7Y09_PM
Fenrir
3,512
727
0
1,375
10,276
3,470
0
4,148
5,662
0
42,555
W
Fenrir
SirSav
Fenrir
4,242
1,388
0
5,973
9,824
3,452
0
594
9,160
0
43,793
W
8,984
661
372
1,663
4,520
1,714
350
2,853
1,667
55,434
1,142
L
Hercules
angel2287
Hercules
8,943
4,093
0
6,817
14,321
13,139
0
453
13,018
0
40,077
L
Chiron
laugonza9
Chiron
5,213
1,573
268
1,555
10,028
2,707
0
4,475
5,153
0
20,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,922
Gold Earned
30,042
445
Minions Killed
280
0
Camps Cleared
0
1,368,697
Distance Traveled
1,274,466
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,341
642
38
3
0
284,796
5
L
Terra
5,751
442
18
1
0
245,811
4
L
Hera
5,788
445
74
6
0
249,980
6
W
Neith
7,165
551
97
7
0
244,079
1
W
Amaterasu
8,401
646
125
10
0
273,391
3
L
Fenrir
6,414
493
80
6
0
284,429
0
W
Fenrir
6,757
520
80
6
0
278,627
0
W
Ra
8,258
635
105
8
0
287,804
1
L
Hercules
6,620
509
73
6
0
234,726
0
L
Chiron
5,469
421
35
3
0
259,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role