Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Suratery
Surtr
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 168L
1,521 Elo+
Solo
Olorun
Olorun
danslaststand
Olorun
Level 149
God Stats
7W - 4L
1,695 SR
Queue Stats
211W - 230L
1,550 Elo+
Solo
Team Averages
Level 128
1,539 SR
1,514 Elo+

VS

Team Averages
Level 104
1,500 SR
1,507 Elo+
Rama
Rama
B33LZ3BUG
Rama
Level 100
God Stats
4W - 3L
1,472 SR
Queue Stats
114W - 121L
1,485 Elo+
Party 1
Olorun
Olorun
Chi-Andronicus
Olorun
Level 102
God Stats
7W - 5L
1,568 SR
Queue Stats
279W - 283L
1,490 Elo+
Solo
Ishtar
Ishtar
FuzzyBear4052
Ishtar
Level 84
God Stats
2W - 1L
1,490 SR
Queue Stats
182W - 177L
1,531 Elo+
Solo
Loki
Loki
THEE WALF
Loki
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 91L
1,500 Elo+
Party 1
Tiamat
Tiamat
zerocriss
Tiamat
Level 159
God Stats
3W - 4L
1,471 SR
Queue Stats
305W - 298L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
1 / 3 / 6
5,845
1,169
4,244
4,367
1,351
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
 
Hades
9
2 / 4 / 2
5,186
1,037
3,582
5,212
2,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
 
Arachne
1
0 / 0 / 0
1,326
265
0
0
0
Surtr
Suratery
Surtr
8
1 / 4 / 3
4,982
996
2,442
5,665
3,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
4 / 1 / 4
6,865
1,373
6,236
5,393
1,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
1 / 0 / 7
5,798
1,160
2,388
4,141
2,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 3 / 5
6,052
1,210
4,048
5,553
2,133
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 2 / 6
5,390
1,078
4,990
4,143
1,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
11
3 / 2 / 5
6,074
1,215
2,306
3,463
1,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Tiamat
zerocriss
Tiamat
12
4 / 1 / 5
6,371
1,274
3,177
4,154
3,588
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
8
Kills
12
12
Deaths
8
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
3
6
1.33
L
Hades
 
Hades
2
4
2
0.75
L
Arachne
 
Arachne
0
0
0
0
W
Rama
1
0
7
4.5
W
3
3
5
1.83
W
1
2
6
2
L
Surtr
Suratery
Surtr
1
4
3
0.63
W
Loki
3
2
5
2.75
L
4
1
4
6
W
Tiamat
zerocriss
Tiamat
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,504
Damage
16,909
20,637
Taken
21,454
9,907
Mitigated
11,421
5,786
Healing
7,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,244
2,398
92
171
4,367
1,351
0
1,130
3,201
0
11,162
L
Hades
 
Hades
3,582
0
583
714
5,212
2,743
0
1,720
3,386
6,500
0
L
Arachne
 
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
Rama
2,388
1,372
837
1,368
4,141
2,886
0
2,397
1,707
0
8,501
W
4,048
1,180
651
1,083
5,553
2,133
1,018
1,394
4,054
10,980
378
W
4,990
2,695
677
1,069
4,143
1,399
0
2,651
1,492
0
11,861
L
Surtr
Suratery
Surtr
2,442
803
116
565
5,665
3,987
56
2,381
3,248
127
3,778
W
Loki
2,306
46
0
0
3,463
1,415
0
1,317
2,113
0
3,651
L
6,236
2,887
436
3,109
5,393
1,826
123
1,653
3,635
15,384
707
W
Tiamat
zerocriss
Tiamat
3,177
167
668
1,320
4,154
3,588
118
1,707
2,447
8,798
256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,204
Gold Earned
29,685
50
Minions Killed
65
0
Camps Cleared
0
406,072
Distance Traveled
489,450
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,845
1,169
17
3
0
102,875
0
L
Hades
5,186
1,037
5
1
0
99,692
0
L
Arachne
1,326
265
0
0
0
0
0
W
Rama
5,798
1,160
16
3
0
84,666
0
W
Olorun
6,052
1,210
13
3
0
104,501
0
W
Ishtar
5,390
1,078
18
4
0
82,939
0
L
Surtr
4,982
996
2
0
0
97,103
0
W
Loki
6,074
1,215
6
1
0
98,567
0
L
Olorun
6,865
1,373
26
5
0
106,402
0
W
Tiamat
6,371
1,274
12
2
0
118,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role