Player Matchup

Danzaburou
Danzaburou
AthanTuPapá
Danzaburou
Level 159
God Stats
2W - 6L
1,510 SR
Queue Stats
556W - 452L
1,588 Elo+
Solo
Cabrakan
Cabrakan
FoolishHiena
Cabrakan
Level 87
God Stats
9W - 4L
1,708 SR
Queue Stats
128W - 134L
1,511 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FoolishKatze
Morgan Le Fay
Level 144
God Stats
3W - 2L
1,784 SR
Queue Stats
219W - 218L
1,551 Elo+
Party 1
Agni
Agni
FoolishWulf
Agni
Level 127
God Stats
3W - 3L
1,646 SR
Queue Stats
201W - 207L
1,532 Elo+
Party 1
Camazotz
Camazotz
bloodypro
Camazotz
Level 126
God Stats
0W - 3L
1,154 SR
Queue Stats
467W - 472L
1,559 Elo+
Solo
Team Averages
Level 129
1,560 SR
1,548 Elo+

VS

Team Averages
Level 146
1,658 SR
1,499 Elo+
Rama
Rama
 
Rama
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
MediocreSkillset
Poseidon
Level 118
God Stats
10W - 8L
1,525 SR
Queue Stats
590W - 605L
1,507 Elo+
Solo
Ymir
Ymir
Plasmatix69
Ymir
Level 141
God Stats
1W - 0L
1,849 SR
Queue Stats
64W - 57L
1,566 Elo+
Solo
Hun Batz
Hun Batz
RetzerBoyy
Hun Batz
Level 159
God Stats
6W - 3L
1,603 SR
Queue Stats
425W - 396L
1,484 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ziflab
Ah Muzen Cab
Level 136
God Stats
10W - 2L
1,811 SR
Queue Stats
122W - 123L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AthanTuPapá
Danzaburou
15
0 / 2 / 3
8,024
729
7,534
6,867
2,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
FoolishHiena
Cabrakan
12
0 / 4 / 2
7,265
660
1,833
10,021
13,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
FoolishKatze
Morgan Le Fay
13
1 / 3 / 2
7,322
666
8,377
7,573
3,225
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 2
7,770
706
6,446
5,707
2,170
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
bloodypro
Camazotz
14
3 / 6 / 2
8,180
744
6,716
13,066
7,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
2 / 1 / 11
8,522
775
4,909
5,236
1,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 1 / 12
8,758
796
7,615
4,779
1,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 1 / 12
9,524
866
3,791
8,473
7,002
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
RetzerBoyy
Hun Batz
15
4 / 0 / 11
9,051
823
10,310
8,395
6,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
Ziflab
Ah Muzen Cab
16
8 / 2 / 5
9,477
862
13,633
9,525
4,259
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
69
5
Kills
18
18
Deaths
5
11
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
1
11
7.5
L
Danzaburou
AthanTuPapá
Danzaburou
0
2
3
0.75
L
Cabrakan
FoolishHiena
Cabrakan
0
4
2
0.25
L
Morgan Le Fay
FoolishKatze
Morgan Le Fay
1
3
2
0.67
L
1
3
2
0.67
W
3
1
12
9
W
1
1
12
7
W
Hun Batz
RetzerBoyy
Hun Batz
4
0
11
9.5
W
Ah Muzen Cab
Ziflab
Ah Muzen Cab
8
2
5
5.25
L
Camazotz
bloodypro
Camazotz
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,906
Damage
40,258
43,234
Taken
36,408
29,433
Mitigated
21,563
8,902
Healing
14,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
4,909
3,831
1,016
1,406
5,236
1,910
786
2,327
2,909
0
16,512
L
Danzaburou
AthanTuPapá
Danzaburou
7,534
1,849
1,701
2,300
6,867
2,952
0
1,039
5,700
0
22,486
L
Cabrakan
FoolishHiena
Cabrakan
1,833
237
107
1,012
10,021
13,547
0
1,967
7,814
2,300
0
L
Morgan Le Fay
FoolishKatze
Morgan Le Fay
8,377
1,120
265
1,336
7,573
3,225
0
2,128
5,363
16,249
805
L
6,446
172
0
0
5,707
2,170
0
1,460
4,078
20,706
0
W
7,615
645
0
230
4,779
1,872
0
2,538
2,241
28,648
810
W
3,791
435
1,272
1,942
8,473
7,002
0
3,241
5,232
5,844
420
W
Hun Batz
RetzerBoyy
Hun Batz
10,310
395
2,894
3,058
8,395
6,520
62
3,150
5,245
0
18,469
W
Ah Muzen Cab
Ziflab
Ah Muzen Cab
13,633
4,438
1,060
1,790
9,525
4,259
472
4,845
4,680
0
29,119
L
Camazotz
bloodypro
Camazotz
6,716
328
419
1,762
13,066
7,539
0
4,348
8,492
0
14,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,561
Gold Earned
45,332
122
Minions Killed
146
0
Camps Cleared
0
1,026,789
Distance Traveled
1,135,441
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,522
775
32
3
0
210,258
0
L
Danzaburou
8,024
729
43
4
0
196,481
0
L
Cabrakan
7,265
660
3
0
0
232,109
0
L
Morgan Le Fay
7,322
666
27
2
0
182,992
0
L
Agni
7,770
706
37
3
0
197,512
0
W
Poseidon
8,758
796
31
3
0
247,372
0
W
Ymir
9,524
866
7
1
0
217,119
0
W
Hun Batz
9,051
823
35
3
0
252,312
0
W
Ah Muzen Cab
9,477
862
41
4
0
208,380
0
L
Camazotz
8,180
744
12
1
0
217,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role