Player Matchup

Sol
Sol
Cloregaming
Sol
Level 11
God Stats
1W - 4L
1,320 SR
Queue Stats
5W - 6L
1,426 Elo+
Party 2
Raijin
Raijin
Honyonyaninopoko
Raijin
Level 105
God Stats
33W - 26L
1,597 SR
Queue Stats
258W - 267L
1,491 Elo+
Party 2
Zeus
Zeus
Johnori21
Zeus
Level 126
God Stats
15W - 21L
1,437 SR
Queue Stats
832W - 830L
1,419 Elo+
Solo
Thanatos
Thanatos
SilentBill115
Thanatos
Level 97
God Stats
15W - 12L
1,584 SR
Queue Stats
124W - 142L
1,420 Elo+
Party 2
Danzaburou
Danzaburou
Skellig325
Danzaburou
Level 62
God Stats
4W - 12L
1,287 SR
Queue Stats
60W - 81L
1,425 Elo+
Party 2
Team Averages
Level 80
1,445 SR
1,436 Elo+

VS

Team Averages
Level 108
1,527 SR
1,477 Elo+
Surtr
Surtr
 
Surtr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Miglito22
Shiva
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 22L
1,464 Elo+
Solo
Poseidon
Poseidon
RemyTheChef
Poseidon
Level 74
God Stats
8W - 9L
1,478 SR
Queue Stats
79W - 86L
1,456 Elo+
Party 1
Athena
Athena
TheCookMan
Athena
Level 68
God Stats
34W - 25L
1,602 SR
Queue Stats
48W - 39L
1,487 Elo+
Party 1
Izanami
Izanami
xxphilxx
Izanami
Level 159
God Stats
84W - 80L
1,554 SR
Queue Stats
387W - 372L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 4 / 0
8,599
661
10,708
10,821
3,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
1 / 3 / 1
7,786
599
3,653
9,551
4,374
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Zeus
9
0 / 6 / 1
5,586
430
6,121
7,428
1,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
SilentBill115
Thanatos
11
1 / 3 / 3
6,701
515
3,139
12,462
4,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Skellig325
Danzaburou
11
1 / 3 / 1
6,732
518
2,817
7,770
1,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
6 / 3 / 5
7,588
584
10,637
13,110
5,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Shiva
Miglito22
Shiva
12
2 / 1 / 3
7,094
546
3,142
7,036
5,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
RemyTheChef
Poseidon
13
4 / 5 / 1
7,965
613
6,185
7,812
2,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Athena
TheCookMan
Athena
12
1 / 0 / 7
7,626
587
3,950
12,064
12,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
xxphilxx
Izanami
13
6 / 1 / 3
8,135
626
7,348
6,067
1,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
10
Kills
19
19
Deaths
10
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
6
3
5
2.83
L
7
4
0
1.75
L
1
3
1
0.5
L
Zeus
0
6
1
0.08
W
Shiva
Miglito22
Shiva
2
1
3
3.5
W
Poseidon
RemyTheChef
Poseidon
4
5
1
0.9
L
Thanatos
SilentBill115
Thanatos
1
3
3
0.83
L
Danzaburou
Skellig325
Danzaburou
1
3
1
0.5
W
Athena
TheCookMan
Athena
1
0
7
4.5
W
Izanami
xxphilxx
Izanami
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,438
Damage
31,262
48,032
Taken
46,089
15,285
Mitigated
27,552
18,224
Healing
14,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
10,637
4,019
0
5,149
13,110
5,683
0
4,628
8,335
1,418
44,287
L
10,708
4,408
0
4,352
10,821
3,180
145
4,817
6,004
53,249
1,326
L
3,653
607
0
3,551
9,551
4,374
569
1,187
7,957
59,802
750
L
Zeus
6,121
656
0
842
7,428
1,531
0
1,555
5,830
20,912
1,004
W
Shiva
Miglito22
Shiva
3,142
164
0
2,198
7,036
5,176
0
2,920
4,052
0
31,404
W
Poseidon
RemyTheChef
Poseidon
6,185
1,231
0
1,881
7,812
2,468
908
5,495
2,317
49,345
1,421
L
Thanatos
SilentBill115
Thanatos
3,139
1,018
0
6,998
12,462
4,331
0
1,374
11,088
0
43,512
L
Danzaburou
Skellig325
Danzaburou
2,817
1,006
0
2,481
7,770
1,869
0
1,644
6,126
0
30,638
W
Athena
TheCookMan
Athena
3,950
1,131
0
2,973
12,064
12,230
0
5,050
6,634
15,346
0
W
Izanami
xxphilxx
Izanami
7,348
4,812
0
2,470
6,067
1,995
255
970
4,813
0
72,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,404
Gold Earned
38,408
360
Minions Killed
376
0
Camps Cleared
0
1,176,418
Distance Traveled
1,315,463
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,588
584
70
5
0
290,802
0
L
Sol
8,599
661
84
6
0
241,694
0
L
Raijin
7,786
599
104
8
0
218,199
0
L
Zeus
5,586
430
45
3
0
201,753
0
W
Shiva
7,094
546
64
5
0
242,302
0
W
Poseidon
7,965
613
81
6
0
234,981
0
L
Thanatos
6,701
515
80
6
0
271,751
0
L
Danzaburou
6,732
518
47
4
0
243,021
0
W
Athena
7,626
587
21
2
0
281,123
1
W
Izanami
8,135
626
140
11
0
266,255
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role