Player Matchup

The Morrigan
The Morrigan
Davidflores0709
The Morrigan
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 84L
1,515 Elo+
Solo
Bellona
Bellona
DustySack9074
Bellona
Level 126
God Stats
0W - 2L
1,299 SR
Queue Stats
29W - 30L
1,486 Elo+
Party 1
Cliodhna
Cliodhna
GoldMenor99
Cliodhna
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 68L
1,471 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TimpyPimpy
Ah Muzen Cab
Level 145
God Stats
2W - 2L
1,466 SR
Queue Stats
126W - 116L
1,498 Elo+
Party 1
Yu Huang
Yu Huang
edwinlol665
Yu Huang
Level 140
God Stats
1W - 2L
1,376 SR
Queue Stats
134W - 127L
1,577 Elo+
Solo
Team Averages
Level 132
1,428 SR
1,509 Elo+

VS

Team Averages
Level 161
1,657 SR
1,491 Elo+
Charybdis
Charybdis
Catmaang
Charybdis
Level 134
God Stats
4W - 1L
1,729 SR
Queue Stats
230W - 229L
1,477 Elo+
Solo
Odin
Odin
Farmboy969
Odin
Level 178
God Stats
3W - 0L
1,547 SR
Queue Stats
138W - 144L
1,465 Elo+
Solo
Achilles
Achilles
Rum Avenue
Achilles
Level 180
God Stats
3W - 1L
1,471 SR
Queue Stats
201W - 203L
1,492 Elo+
Solo
Kuzenbo
Kuzenbo
Smash3dd_U
Kuzenbo
Level 206
God Stats
7W - 4L
1,596 SR
Queue Stats
617W - 688L
1,456 Elo+
Solo
Neith
Neith
gmansiya
Neith
Level 109
God Stats
4W - 0L
1,944 SR
Queue Stats
92W - 55L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Davidflores0709
The Morrigan
14
1 / 7 / 9
8,273
752
8,096
8,697
3,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
15
2 / 4 / 4
8,908
810
5,078
13,031
14,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
GoldMenor99
Cliodhna
12
1 / 6 / 4
7,623
693
3,840
9,534
3,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ah Muzen Cab
TimpyPimpy
Ah Muzen Cab
17
6 / 3 / 5
9,476
861
21,619
11,807
5,391
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Yu Huang
edwinlol665
Yu Huang
14
2 / 4 / 6
8,086
735
14,461
10,545
6,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Catmaang
Charybdis
16
6 / 3 / 11
10,446
950
15,138
8,775
3,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 2 / 19
9,095
827
4,896
13,233
10,481
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Achilles
Rum Avenue
Achilles
17
13 / 1 / 8
10,750
977
12,682
14,633
11,848
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Kuzenbo
Smash3dd_U
Kuzenbo
16
1 / 2 / 21
9,908
901
10,288
19,112
27,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
gmansiya
Neith
14
2 / 4 / 6
8,713
792
5,722
10,195
4,010
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
89
12
Kills
24
24
Deaths
12
28
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Catmaang
Charybdis
6
3
11
3.83
L
The Morrigan
Davidflores0709
The Morrigan
1
7
9
0.79
L
Bellona
2
4
4
1
W
2
2
19
5.75
L
Cliodhna
GoldMenor99
Cliodhna
1
6
4
0.5
W
Achilles
Rum Avenue
Achilles
13
1
8
17
W
Kuzenbo
Smash3dd_U
Kuzenbo
1
2
21
5.75
L
Ah Muzen Cab
TimpyPimpy
Ah Muzen Cab
6
3
5
2.83
L
Yu Huang
edwinlol665
Yu Huang
2
4
6
1.25
W
Neith
gmansiya
Neith
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,094
Damage
48,726
53,614
Taken
65,948
33,294
Mitigated
57,771
11,981
Healing
26,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Catmaang
Charybdis
15,138
6,392
2,002
1,721
8,775
3,433
2,734
910
7,684
0
35,771
L
The Morrigan
Davidflores0709
The Morrigan
8,096
851
651
342
8,697
3,326
186
1,657
6,762
18,747
2,006
L
Bellona
5,078
627
433
1,392
13,031
14,248
330
2,555
10,476
0
9,968
W
4,896
342
1,323
1,517
13,233
10,481
431
5,154
7,895
3,077
10,164
L
Cliodhna
GoldMenor99
Cliodhna
3,840
212
175
453
9,534
3,805
72
1,700
7,834
0
7,964
W
Achilles
Rum Avenue
Achilles
12,682
2,589
2,051
6,112
14,633
11,848
586
4,760
9,662
0
29,306
W
Kuzenbo
Smash3dd_U
Kuzenbo
10,288
2,203
4,505
5,421
19,112
27,999
596
6,477
12,315
22,283
281
L
Ah Muzen Cab
TimpyPimpy
Ah Muzen Cab
21,619
7,057
2,484
2,412
11,807
5,391
1,060
2,652
9,155
0
46,404
L
Yu Huang
edwinlol665
Yu Huang
14,461
635
640
2,999
10,545
6,524
0
2,840
7,705
24,077
0
W
Neith
gmansiya
Neith
5,722
1,476
521
1,270
10,195
4,010
428
3,092
6,847
0
18,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,366
Gold Earned
48,912
126
Minions Killed
173
0
Camps Cleared
0
1,038,558
Distance Traveled
991,550
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,446
950
73
7
0
201,716
0
L
The Morrigan
8,273
752
45
4
0
180,904
0
L
Bellona
8,908
810
13
1
0
233,955
0
W
Odin
9,095
827
20
2
0
197,532
0
L
Cliodhna
7,623
693
6
1
0
197,812
0
W
Achilles
10,750
977
29
3
0
205,539
0
W
Kuzenbo
9,908
901
12
1
0
185,329
0
L
Ah Muzen Cab
9,476
861
47
4
0
211,796
0
L
Yu Huang
8,086
735
15
1
0
214,091
0
W
Neith
8,713
792
39
4
0
201,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role