Player Matchup

Neith
Neith
Connorrrrr-ll
Neith
Level 69
God Stats
7W - 3L
1,702 SR
Queue Stats
62W - 63L
1,455 Elo+
Party 2
Baron Samedi
Baron Samedi
ThatGuyNamedFish
Baron Samedi
Level 149
God Stats
5W - 2L
1,677 SR
Queue Stats
130W - 117L
1,461 Elo+
Party 2
Gilgamesh
Gilgamesh
topgun67
Gilgamesh
Level 105
God Stats
17W - 21L
1,495 SR
Queue Stats
96W - 95L
1,451 Elo+
Solo
Team Averages
Level 108
1,625 SR
1,456 Elo+

VS

Team Averages
Level 67
1,648 SR
1,496 Elo+
Kuzenbo
Kuzenbo
Besha321
Kuzenbo
Level 126
God Stats
3W - 1L
1,824 SR
Queue Stats
7W - 7L
1,579 Elo+
Solo
Thoth
Thoth
Croquetadelefa
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,467 Elo+
Party 1
Anhur
Anhur
polYtus145
Anhur
Level 48
God Stats
3W - 5L
1,620 SR
Queue Stats
142W - 145L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 5
9,294
845
7,307
6,473
2,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
ThatGuyNamedFish
Baron Samedi
16
5 / 0 / 7
10,052
914
8,827
6,895
2,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
topgun67
Gilgamesh
14
3 / 2 / 8
9,113
828
5,473
11,762
4,967
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Besha321
Kuzenbo
12
1 / 3 / 1
7,599
691
9,950
12,238
13,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 8 / 1
7,861
715
5,613
8,573
2,361
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
14
0 / 2 / 1
7,403
673
3,537
5,157
1,661
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
13
Kills
2
2
Deaths
13
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Besha321
Kuzenbo
1
3
1
0.5
W
5
0
5
7.5
L
1
8
1
0.19
W
Baron Samedi
ThatGuyNamedFish
Baron Samedi
5
0
7
8.5
L
Anhur
0
2
1
0.25
W
Gilgamesh
topgun67
Gilgamesh
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,607
Damage
19,100
25,130
Taken
25,968
10,152
Mitigated
17,900
10,539
Healing
2,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Besha321
Kuzenbo
9,950
2,907
148
1,095
12,238
13,878
0
3,225
8,843
15,706
0
W
7,307
2,338
0
1,917
6,473
2,303
378
4,324
1,969
0
22,750
L
5,613
598
0
200
8,573
2,361
0
2,734
5,722
25,211
0
W
Baron Samedi
ThatGuyNamedFish
Baron Samedi
8,827
592
1,086
4,220
6,895
2,882
591
4,588
1,988
54,392
771
L
Anhur
3,537
1,417
0
1,330
5,157
1,661
0
2,379
2,778
0
26,401
W
Gilgamesh
topgun67
Gilgamesh
5,473
1,371
0
3,316
11,762
4,967
363
5,810
5,560
0
19,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,459
Gold Earned
22,863
177
Minions Killed
107
0
Camps Cleared
0
615,151
Distance Traveled
541,452
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,599
691
17
2
0
206,286
0
W
Neith
9,294
845
37
3
0
202,248
0
L
Thoth
7,861
715
42
4
0
163,680
0
W
Baron Samedi
10,052
914
103
9
0
187,685
0
L
Anhur
7,403
673
48
4
0
171,486
0
W
Gilgamesh
9,113
828
37
3
0
225,218
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role