Player Matchup

Poseidon
Poseidon
Gold I
Afrodi
Poseidon
Gold I
Level 158
God Stats
41W - 28L
1,675 SR
Queue Stats
185W - 197L
1,557 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold IV
ImNotTheFather64
Cu Chulainn
Gold IV
Level 167
God Stats
97W - 81L
1,627 SR
Queue Stats
535W - 602L
1,526 MMR
Party 2
Geb
Geb
Gold IV
tauross12
Geb
Gold IV
Level 123
God Stats
4W - 5L
1,545 SR
Queue Stats
58W - 118L
1,589 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 149
1,615 SR
1,557 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 95
1,567 SR
1,500 MMR
Hercules
Hercules
Bronze III
ElkHateMe
Hercules
Bronze III
Level 87
God Stats
0W - 3L
1,522 SR
Queue Stats
31W - 42L
1,500 MMR
Solo
Medusa
Medusa
Gold I
McCrawlee
Medusa
Gold I
Level 89
God Stats
11W - 11L
1,528 SR
Queue Stats
167W - 176L
1,776 MMR
Party 1
Vulcan
Vulcan
Gold V
newcam
Vulcan
Gold V
Level 109
God Stats
5W - 3L
1,652 SR
Queue Stats
122W - 145L
1,223 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Afrodi
Poseidon
18
7 / 3 / 9
12,041
926
14,182
9,203
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
ImNotTheFather64
Cu Chulainn
19
10 / 2 / 7
12,754
981
18,810
16,741
15,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

17
1 / 3 / 15
10,415
801
4,301
17,503
18,725
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
KumbhakarnaKuzenboCthulhuArachneHou Yi

VS

Bans
BacchusHeraNeithAphroditeDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ElkHateMe
Hercules
14
1 / 6 / 4
9,350
719
6,512
17,541
20,924
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
McCrawlee
Medusa
17
3 / 6 / 1
10,682
822
6,186
14,095
5,474
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Vulcan
newcam
Vulcan
14
3 / 6 / 2
9,841
757
7,772
9,342
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
18
Kills
7
8
Deaths
18
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Afrodi
Poseidon
7
3
9
3.83
L
Hercules
ElkHateMe
Hercules
1
6
4
0.5
W
Cu Chulainn
ImNotTheFather64
Cu Chulainn
10
2
7
6.75
L
Medusa
McCrawlee
Medusa
3
6
1
0.58
L
Vulcan
newcam
Vulcan
3
6
2
0.67
W
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,293
Damage
20,470
43,447
Taken
40,978
37,275
Mitigated
29,834
6,275
Healing
4,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Afrodi
Poseidon
14,182
1,728
286
1,744
9,203
3,284
2,415
1,760
7,355
57,056
0
L
Hercules
ElkHateMe
Hercules
6,512
1,301
0
3,011
17,541
20,924
491
10,156
7,311
763
13,491
W
Cu Chulainn
ImNotTheFather64
Cu Chulainn
18,810
2,675
0
2,615
16,741
15,266
353
3,725
12,925
12,623
58,377
L
Medusa
McCrawlee
Medusa
6,186
1,965
0
1,299
14,095
5,474
560
7,751
6,279
0
44,445
L
Vulcan
newcam
Vulcan
7,772
231
0
453
9,342
3,436
0
3,842
5,441
24,715
0
W
4,301
384
0
1,630
17,503
18,725
311
3,131
14,197
13,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,210
Gold Earned
29,873
203
Minions Killed
131
0
Camps Cleared
0
780,463
Distance Traveled
652,668
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,041
926
91
7
0
246,195
0
L
Hercules
9,350
719
20
2
0
211,257
0
W
Cu Chulainn
12,754
981
92
7
0
277,100
2
L
Medusa
10,682
822
63
5
0
223,236
0
L
Vulcan
9,841
757
48
4
0
218,175
0
W
Geb
10,415
801
20
2
0
257,168
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role