Player Matchup

Vulcan
Vulcan
BoogerTime
Vulcan
Level 99
God Stats
7W - 2L
1,700 SR
Queue Stats
209W - 227L
1,533 Elo+
Solo
Chaac
Chaac
Mouchoir
Chaac
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 132L
1,432 Elo+
Solo
Cerberus
Cerberus
Ms7DeadlySins
Cerberus
Level 144
God Stats
6W - 2L
1,668 SR
Queue Stats
337W - 355L
1,477 Elo+
Solo
Mercury
Mercury
SulkierCow
Mercury
Level 145
God Stats
1W - 1L
1,329 SR
Queue Stats
48W - 53L
1,470 Elo+
Solo
Anhur
Anhur
babbyboo12
Anhur
Level 156
God Stats
9W - 7L
1,544 SR
Queue Stats
662W - 668L
1,502 Elo+
Solo
Team Averages
Level 125
1,548 SR
1,483 Elo+

VS

Team Averages
Level 108
1,428 SR
1,397 Elo+
Bastet
Bastet
Fitdanceiro
Bastet
Level 83
God Stats
1W - 2L
1,442 SR
Queue Stats
430W - 455L
1,484 Elo+
Solo
Chaac
Chaac
Pinoxtle
Chaac
Level 58
God Stats
3W - 1L
1,840 SR
Queue Stats
41W - 64L
1,324 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tao_of_Jester
Morgan Le Fay
Level 125
God Stats
3W - 9L
1,251 SR
Queue Stats
604W - 613L
1,543 Elo+
Solo
Poseidon
Poseidon
YAGxSIxSALOCIN
Poseidon
Level 127
God Stats
9W - 12L
1,437 SR
Queue Stats
760W - 748L
1,464 Elo+
Solo
Cthulhu
Cthulhu
kunkomesias
Cthulhu
Level 149
God Stats
0W - 4L
1,173 SR
Queue Stats
23W - 113L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BoogerTime
Vulcan
17
9 / 1 / 9
11,027
1,002
19,281
6,326
2,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Mouchoir
Chaac
17
5 / 4 / 11
10,289
935
6,867
11,466
8,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
Ms7DeadlySins
Cerberus
16
2 / 2 / 17
9,512
865
6,410
10,805
7,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
SulkierCow
Mercury
14
2 / 4 / 12
8,841
804
5,846
9,570
3,429
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
16
3 / 4 / 13
9,378
853
4,633
10,462
3,587
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
2
0 / 0 / 0
3,272
297
0
0
0
Chaac
Pinoxtle
Chaac
15
2 / 6 / 7
8,537
776
7,971
13,393
12,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Tao_of_Jester
Morgan Le Fay
14
3 / 7 / 8
8,557
778
6,491
11,774
3,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
19
5 / 3 / 7
10,512
956
11,734
9,867
3,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
kunkomesias
Cthulhu
12
1 / 5 / 5
7,979
725
4,369
12,705
10,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
38
21
Kills
11
15
Deaths
21
62
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Vulcan
BoogerTime
Vulcan
9
1
9
13.5
L
Bastet
0
0
0
0
W
Chaac
Mouchoir
Chaac
5
4
11
2.63
W
Cerberus
Ms7DeadlySins
Cerberus
2
2
17
5.25
L
Chaac
Pinoxtle
Chaac
2
6
7
0.92
W
Mercury
SulkierCow
Mercury
2
4
12
2
L
Morgan Le Fay
Tao_of_Jester
Morgan Le Fay
3
7
8
1
L
Poseidon
5
3
7
2.83
W
Anhur
3
4
13
2.38
L
Cthulhu
kunkomesias
Cthulhu
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,037
Damage
30,565
48,629
Taken
47,739
25,945
Mitigated
29,498
18,407
Healing
9,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
BoogerTime
Vulcan
19,281
822
1,463
1,910
6,326
2,334
2,130
2,449
3,463
37,925
0
L
Bastet
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
Mouchoir
Chaac
6,867
774
126
3,006
11,466
8,854
1,259
4,388
6,642
0
16,621
W
Cerberus
Ms7DeadlySins
Cerberus
6,410
368
1,965
3,202
10,805
7,741
336
5,196
5,107
10,399
1,483
L
Chaac
Pinoxtle
Chaac
7,971
511
314
2,504
13,393
12,038
0
5,974
7,074
0
19,820
W
Mercury
SulkierCow
Mercury
5,846
1,796
864
2,493
9,570
3,429
942
3,358
5,868
0
15,328
L
Morgan Le Fay
Tao_of_Jester
Morgan Le Fay
6,491
907
602
1,603
11,774
3,572
0
7,839
3,562
11,901
102
L
Poseidon
11,734
603
850
2,624
9,867
3,879
1,332
2,810
6,920
42,877
130
W
Anhur
4,633
1,443
1,052
2,326
10,462
3,587
2,180
4,605
5,529
0
14,547
L
Cthulhu
kunkomesias
Cthulhu
4,369
0
105
1,185
12,705
10,009
0
7,517
4,860
8,880
420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,047
Gold Earned
38,857
137
Minions Killed
113
0
Camps Cleared
0
1,017,378
Distance Traveled
739,333
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,027
1,002
34
3
0
212,617
0
L
Bastet
3,272
297
0
0
0
0
0
W
Chaac
10,289
935
22
2
0
194,390
0
W
Cerberus
9,512
865
25
2
0
204,387
0
L
Chaac
8,537
776
16
1
0
200,567
0
W
Mercury
8,841
804
24
2
0
215,531
0
L
Morgan Le Fay
8,557
778
15
1
0
162,528
0
L
Poseidon
10,512
956
69
6
0
197,720
0
W
Anhur
9,378
853
32
3
0
190,453
0
L
Cthulhu
7,979
725
13
1
0
178,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role