Player Matchup

Hades
Hades
Darth Kimball92
Hades
Level 155
God Stats
7W - 2L
1,776 SR
Queue Stats
69W - 91L
1,417 Elo+
Party 1
Cupid
Cupid
HomelessBallin1
Cupid
Level 153
God Stats
4W - 0L
1,840 SR
Queue Stats
75W - 96L
1,427 Elo+
Party 1
Da Ji
Da Ji
roloful
Da Ji
Level 113
God Stats
1W - 1L
1,337 SR
Queue Stats
64W - 59L
1,473 Elo+
Solo
Team Averages
Level 140
1,651 SR
1,439 Elo+

VS

Team Averages
Level 132
1,525 SR
1,478 Elo+
Ishtar
Ishtar
BASEDINJAPAN
Ishtar
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 115L
1,416 Elo+
Solo
Nu Wa
Nu Wa
OGAssassinZz
Nu Wa
Level 124
God Stats
5W - 2L
1,831 SR
Queue Stats
56W - 49L
1,549 Elo+
Solo
Fenrir
Fenrir
realivantion
Fenrir
Level 128
God Stats
1W - 5L
1,243 SR
Queue Stats
79W - 80L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 5
12,053
861
10,081
15,124
8,449
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
6 / 1 / 0
12,276
877
6,649
12,685
4,230
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
roloful
Da Ji
17
0 / 1 / 6
11,323
809
3,057
11,089
3,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
17
3 / 6 / 2
10,579
756
4,625
13,913
8,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

19
2 / 2 / 3
11,356
811
16,682
8,072
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
5
0 / 0 / 0
6,034
431
0
0
0

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
8
Kills
5
5
Deaths
8
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ishtar
3
6
2
0.67
W
2
3
5
1.5
W
6
1
0
6
L
2
2
3
1.75
L
Fenrir
0
0
0
0
W
Da Ji
roloful
Da Ji
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,787
Damage
21,307
38,898
Taken
21,985
16,551
Mitigated
10,589
18,558
Healing
3,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
4,625
1,839
0
1,905
13,913
8,087
0
5,494
8,322
0
22,913
W
10,081
262
525
5,650
15,124
8,449
417
4,787
9,922
66,045
927
W
6,649
2,778
1,127
8,017
12,685
4,230
4,041
5,134
7,128
0
51,131
L
16,682
4,911
0
1,144
8,072
2,502
26
4,228
3,724
51,742
0
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Da Ji
roloful
Da Ji
3,057
383
0
3,239
11,089
3,872
112
5,641
5,085
0
51,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,652
Gold Earned
27,969
272
Minions Killed
117
0
Camps Cleared
0
791,083
Distance Traveled
464,989
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,579
756
41
3
0
234,033
0
W
Hades
12,053
861
114
8
0
233,490
8
W
Cupid
12,276
877
82
6
0
272,598
2
L
Nu Wa
11,356
811
76
5
0
230,956
3
L
Fenrir
6,034
431
0
0
0
0
0
W
Da Ji
11,323
809
76
5
0
284,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role