Player Matchup

Nike
Nike
ElerKingx
Nike
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,277 Elo+
Solo
Merlin
Merlin
Francisco Jr689
Merlin
Level 158
God Stats
15W - 10L
1,515 SR
Queue Stats
457W - 457L
1,447 Elo+
Solo
Vulcan
Vulcan
Snoop Ronn
Vulcan
Level 146
God Stats
9W - 6L
1,549 SR
Queue Stats
301W - 296L
1,413 Elo+
Solo
Chaac
Chaac
Tito_Lokito93
Chaac
Level 137
God Stats
6W - 2L
1,485 SR
Queue Stats
87W - 94L
1,435 Elo+
Solo
Yu Huang
Yu Huang
crownedcprcrn
Yu Huang
Level 142
God Stats
6W - 5L
1,475 SR
Queue Stats
288W - 283L
1,406 Elo+
Solo
Team Averages
Level 138
1,505 SR
1,395 Elo+

VS

Team Averages
Level 120
1,420 SR
1,452 Elo+
Ishtar
Ishtar
Brenpopo
Ishtar
Level 106
God Stats
2W - 6L
1,337 SR
Queue Stats
106W - 97L
1,488 Elo+
Solo
Hercules
Hercules
Evurest
Hercules
Level 107
God Stats
0W - 2L
1,359 SR
Queue Stats
233W - 220L
1,433 Elo+
Solo
Nike
Nike
IxEviscerate
Nike
Level 83
God Stats
1W - 2L
1,612 SR
Queue Stats
66W - 71L
1,520 Elo+
Solo
Achilles
Achilles
XK1ngxKarnageX
Achilles
Level 120
God Stats
1W - 2L
1,187 SR
Queue Stats
68W - 72L
1,367 Elo+
Solo
Nox
Nox
xXdl0olbXx
Nox
Level 183
God Stats
30W - 20L
1,606 SR
Queue Stats
1,292W - 1,359L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
0 / 2 / 12
6,329
1,266
5,653
5,661
5,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 1 / 4
7,241
1,448
4,398
3,256
1,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Vulcan
Snoop Ronn
Vulcan
10
3 / 2 / 3
6,309
1,262
4,154
3,089
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
4 / 2 / 6
6,720
1,344
3,554
7,310
5,931
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yu Huang
crownedcprcrn
Yu Huang
12
3 / 1 / 6
6,844
1,369
3,889
2,983
1,243
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Brenpopo
Ishtar
10
1 / 5 / 3
5,312
1,062
3,998
6,540
2,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hercules
Evurest
Hercules
5
0 / 1 / 0
4,383
877
856
1,329
1,092
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
4 / 4 / 2
5,909
1,182
3,959
7,869
6,015
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
10
1 / 2 / 1
5,774
1,155
2,625
5,975
4,533
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 2 / 0
5,426
1,085
913
2,516
811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
14
Kills
7
8
Deaths
14
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Brenpopo
Ishtar
1
5
3
0.5
W
Nike
0
2
12
3
L
Hercules
Evurest
Hercules
0
1
0
0
W
4
1
4
6
L
4
4
2
1.25
W
Vulcan
Snoop Ronn
Vulcan
3
2
3
2.25
W
4
2
6
3.5
L
Achilles
1
2
1
0.75
W
Yu Huang
crownedcprcrn
Yu Huang
3
1
6
6
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,648
Damage
12,351
22,299
Taken
24,229
14,722
Mitigated
14,622
4,526
Healing
4,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Brenpopo
Ishtar
3,998
2,821
370
147
6,540
2,171
0
3,934
2,556
0
7,382
W
Nike
5,653
417
78
455
5,661
5,063
300
101
5,560
1,368
8,133
L
Hercules
Evurest
Hercules
856
0
70
243
1,329
1,092
0
466
863
0
1,254
W
4,398
297
90
414
3,256
1,196
523
356
2,900
11,165
482
L
3,959
310
0
175
7,869
6,015
0
3,658
4,037
0
6,079
W
Vulcan
Snoop Ronn
Vulcan
4,154
130
151
336
3,089
1,289
1,160
193
2,896
9,673
98
W
3,554
553
300
1,889
7,310
5,931
641
263
7,047
0
7,275
L
Achilles
2,625
208
1,611
1,406
5,975
4,533
0
3,450
2,405
0
7,686
W
Yu Huang
crownedcprcrn
Yu Huang
3,889
184
267
546
2,983
1,243
1,088
0
2,983
10,633
0
L
913
61
0
0
2,516
811
0
1,329
1,147
5,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,443
Gold Earned
26,804
63
Minions Killed
29
0
Camps Cleared
0
539,982
Distance Traveled
329,364
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,312
1,062
5
1
0
88,009
0
W
Nike
6,329
1,266
6
1
0
121,716
0
L
Hercules
4,383
877
1
0
0
24,417
0
W
Merlin
7,241
1,448
21
4
0
112,727
0
L
Nike
5,909
1,182
2
0
0
89,720
0
W
Vulcan
6,309
1,262
15
3
0
95,979
0
W
Chaac
6,720
1,344
5
1
0
95,176
0
L
Achilles
5,774
1,155
5
1
0
90,347
0
W
Yu Huang
6,844
1,369
16
3
0
114,384
0
L
Nox
5,426
1,085
16
3
0
36,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role