Player Matchup

Mercury
Mercury
 
Mercury
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Imortal-Outlaw
Artemis
Level 151
God Stats
0W - 2L
1,186 SR
Queue Stats
93W - 93L
1,478 Elo+
Solo
Cabrakan
Cabrakan
Raptor Ya
Cabrakan
Level 77
God Stats
8W - 5L
1,618 SR
Queue Stats
185W - 199L
1,496 Elo+
Solo
Scylla
Scylla
X0XAprylX0X
Scylla
Level 61
God Stats
0W - 2L
1,247 SR
Queue Stats
116W - 122L
1,427 Elo+
Solo
Ymir
Ymir
aldrix69
Ymir
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,218 Elo+
Solo
Team Averages
Level 82
1,410 SR
1,424 Elo+

VS

Team Averages
Level 93
1,512 SR
1,430 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Musty065
Chiron
Level 51
God Stats
12W - 7L
1,608 SR
Queue Stats
145W - 138L
1,438 Elo+
Party 1
Cthulhu
Cthulhu
ShirazH96
Cthulhu
Level 99
God Stats
25W - 18L
1,563 SR
Queue Stats
170W - 167L
1,411 Elo+
Party 1
Lancelot
Lancelot
WardOrFeed
Lancelot
Level 41
God Stats
6W - 6L
1,460 SR
Queue Stats
37W - 55L
1,310 Elo+
Solo
Ix Chel
Ix Chel
Z-DeeCIm3_TaT3-z
Ix Chel
Level 127
God Stats
10W - 8L
1,428 SR
Queue Stats
121W - 97L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
0 / 2 / 0
5,371
537
2,544
7,968
2,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 5 / 1
4,837
484
3,093
6,707
1,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cabrakan
Raptor Ya
Cabrakan
8
2 / 3 / 0
5,000
500
4,523
9,534
4,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Scylla
10
0 / 4 / 1
5,186
519
2,261
4,479
972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
7
0 / 7 / 0
4,737
474
3,954
9,413
5,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
2 / 0 / 2
6,124
612
3,663
6,046
2,750
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
Musty065
Chiron
12
11 / 0 / 1
7,467
747
10,211
8,012
2,309
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
ShirazH96
Cthulhu
10
1 / 1 / 9
6,137
614
3,713
6,252
2,146
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Lancelot
WardOrFeed
Lancelot
11
2 / 1 / 5
5,966
597
3,638
5,742
2,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
5 / 0 / 1
6,739
674
4,011
2,719
861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
21
21
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
2
0
0
W
Ao Kuang
 
Ao Kuang
2
0
2
3
L
0
5
1
0.1
W
Chiron
Musty065
Chiron
11
0
1
11.5
L
Cabrakan
Raptor Ya
Cabrakan
2
3
0
0.67
W
Cthulhu
ShirazH96
Cthulhu
1
1
9
5.5
W
Lancelot
WardOrFeed
Lancelot
2
1
5
4.5
L
Scylla
0
4
1
0.13
W
5
0
1
5.5
L
Ymir
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,375
Damage
25,236
38,101
Taken
28,771
16,176
Mitigated
10,504
6,990
Healing
15,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,544
933
0
3,178
7,968
2,475
0
3,379
4,551
0
25,847
W
Ao Kuang
 
Ao Kuang
3,663
802
0
3,421
6,046
2,750
95
715
5,331
30,998
2,186
L
3,093
1,208
0
474
6,707
1,834
0
460
6,247
0
26,448
W
Chiron
Musty065
Chiron
10,211
7,328
440
5,069
8,012
2,309
544
2,758
5,214
0
43,767
L
Cabrakan
Raptor Ya
Cabrakan
4,523
1,077
0
2,716
9,534
4,999
0
2,857
6,587
25,543
0
W
Cthulhu
ShirazH96
Cthulhu
3,713
503
300
2,160
6,252
2,146
270
3,799
2,427
32,573
102
W
Lancelot
WardOrFeed
Lancelot
3,638
593
0
2,143
5,742
2,438
334
2,174
3,559
0
34,014
L
Scylla
2,261
51
0
250
4,479
972
0
2,558
1,763
28,914
0
W
4,011
381
374
1,704
2,719
861
0
1,093
1,502
43,049
564
L
Ymir
3,954
998
0
372
9,413
5,896
0
1,788
7,625
14,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,131
Gold Earned
32,433
236
Minions Killed
334
0
Camps Cleared
0
961,056
Distance Traveled
1,093,933
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,371
537
57
6
0
214,194
2
W
Ao Kuang
6,124
612
59
6
0
212,087
0
L
Artemis
4,837
484
37
4
0
166,719
0
W
Chiron
7,467
747
68
7
0
204,087
2
L
Cabrakan
5,000
500
49
5
0
215,310
0
W
Cthulhu
6,137
614
60
6
0
216,268
1
W
Lancelot
5,966
597
63
6
0
251,038
0
L
Scylla
5,186
519
69
7
0
184,052
0
W
Ix Chel
6,739
674
84
8
0
210,453
4
L
Ymir
4,737
474
24
2
0
180,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role