Player Matchup

Anubis
Anubis
AintThatGhost
Anubis
Level 151
God Stats
5W - 4L
1,691 SR
Queue Stats
162W - 151L
1,553 Elo+
Solo
Guan Yu
Guan Yu
Legit4
Guan Yu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,472 Elo+
Solo
Chaac
Chaac
PrincessxDank
Chaac
Level 122
God Stats
0W - 1L
1,424 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Robitotabi
Danzaburou
Level 279
God Stats
477W - 481L
1,563 SR
Queue Stats
1,652W - 1,651L
1,474 Elo+
Solo
Maman Brigitte
Maman Brigitte
brusscabuss
Maman Brigitte
Level 122
God Stats
11W - 9L
1,574 SR
Queue Stats
293W - 278L
1,491 Elo+
Solo
Team Averages
Level 143
1,550 SR
1,498 Elo+

VS

Team Averages
Level 124
1,382 SR
1,463 Elo+
Thoth
Thoth
BouncingDuke52
Thoth
Level 139
God Stats
1W - 1L
1,035 SR
Queue Stats
195W - 184L
1,501 Elo+
Solo
Nemesis
Nemesis
EchoesOfDust
Nemesis
Level 216
God Stats
5W - 3L
1,565 SR
Queue Stats
412W - 415L
1,503 Elo+
Solo
Izanami
Izanami
JoseGG2006
Izanami
Level 61
God Stats
6W - 11L
1,349 SR
Queue Stats
16W - 23L
1,405 Elo+
Solo
Khepri
Khepri
KJ TORCEPA
Khepri
Level 121
God Stats
6W - 7L
1,447 SR
Queue Stats
383W - 367L
1,492 Elo+
Solo
Nike
Nike
thehunterer
Nike
Level 83
God Stats
5W - 11L
1,514 SR
Queue Stats
149W - 140L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 1
8,755
547
9,242
9,426
3,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
Legit4
Guan Yu
10
0 / 1 / 2
6,743
421
3,030
11,006
7,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 5 / 0
8,884
555
2,718
12,997
9,436
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
Robitotabi
Danzaburou
13
2 / 3 / 0
7,792
487
8,536
8,333
2,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Maman Brigitte
brusscabuss
Maman Brigitte
15
2 / 6 / 1
8,120
508
6,909
15,019
4,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
8,698
544
6,471
8,159
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
EchoesOfDust
Nemesis
15
8 / 1 / 1
9,315
582
8,416
12,434
5,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
JoseGG2006
Izanami
15
1 / 3 / 2
8,574
536
3,976
7,342
2,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
KJ TORCEPA
Khepri
14
1 / 0 / 6
9,143
571
4,898
10,247
8,438
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

15
6 / 2 / 6
10,154
635
13,063
11,018
7,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
9
Kills
17
18
Deaths
9
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
1
3
3
0.83
W
Nemesis
EchoesOfDust
Nemesis
8
1
1
8.5
W
Izanami
JoseGG2006
Izanami
1
3
2
0.67
W
Khepri
KJ TORCEPA
Khepri
1
0
6
4
L
Guan Yu
Legit4
Guan Yu
0
1
2
1
L
2
5
0
0.4
L
Danzaburou
Robitotabi
Danzaburou
2
3
0
0.67
L
Maman Brigitte
brusscabuss
Maman Brigitte
2
6
1
0.42
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,435
Damage
36,824
56,781
Taken
49,200
28,001
Mitigated
24,916
17,659
Healing
14,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,242
219
0
4,104
9,426
3,704
291
5,010
4,368
62,118
763
W
6,471
272
0
2,701
8,159
1,994
0
5,788
2,371
57,822
0
W
Nemesis
EchoesOfDust
Nemesis
8,416
3,843
0
4,332
12,434
5,010
84
3,368
9,066
0
67,436
W
Izanami
JoseGG2006
Izanami
3,976
2,706
0
1,761
7,342
2,188
459
714
6,628
0
61,940
W
Khepri
KJ TORCEPA
Khepri
4,898
713
0
3,392
10,247
8,438
0
2,773
7,474
28,199
2,165
L
Guan Yu
Legit4
Guan Yu
3,030
379
279
1,535
11,006
7,643
0
2,124
8,743
0
20,750
L
2,718
149
0
2,738
12,997
9,436
573
889
11,598
0
45,513
L
Danzaburou
Robitotabi
Danzaburou
8,536
4,421
90
2,917
8,333
2,535
888
814
7,428
0
62,730
L
Maman Brigitte
brusscabuss
Maman Brigitte
6,909
219
0
5,996
15,019
4,683
0
1,986
12,865
65,949
1,205
W
13,063
842
0
1,867
11,018
7,286
386
3,724
7,294
0
61,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,294
Gold Earned
45,884
438
Minions Killed
447
0
Camps Cleared
0
1,511,551
Distance Traveled
1,610,348
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,755
547
124
8
0
270,111
2
W
Thoth
8,698
544
104
7
0
320,602
0
W
Nemesis
9,315
582
89
6
0
366,754
3
W
Izanami
8,574
536
120
8
0
310,916
0
W
Khepri
9,143
571
39
2
0
328,048
7
L
Guan Yu
6,743
421
44
3
0
310,574
3
L
Chaac
8,884
555
62
4
0
324,067
0
L
Danzaburou
7,792
487
100
6
0
266,249
0
L
Maman Brigitte
8,120
508
108
7
0
340,550
0
W
Nike
10,154
635
95
6
0
284,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role