Player Matchup

He Bo
He Bo
Diamond II
FoberManiac
He Bo
Diamond II
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 38L
2,322 MMR
Solo
Hera
Hera
Diamond I
Js4huntok
Hera
Diamond I
Level 138
God Stats
28W - 14L
1,733 SR
Queue Stats
264W - 240L
2,409 MMR
Solo
Fenrir
Fenrir
Diamond I
Lаmp
Fenrir
Diamond I
Level 183
God Stats
66W - 40L
1,731 SR
Queue Stats
183W - 143L
2,400 MMR
Solo
Xing Tian
Xing Tian
Diamond II
StuccoDyer
Xing Tian
Diamond II
Level 159
God Stats
44W - 32L
1,612 SR
Queue Stats
330W - 293L
2,322 MMR
Solo
Odin
Odin
Diamond III
TheFakeVixen
Odin
Diamond III
Level 148
God Stats
8W - 1L
2,016 SR
Queue Stats
40W - 19L
2,341 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 151
1,718 SR
2,359 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 164
1,465 SR
2,445 MMR
Maman Brigitte
Maman Brigitte
Diamond I
Hánaroo
Maman Brigitte
Diamond I
Level 167
God Stats
0W - 1L
1,239 SR
Queue Stats
148W - 110L
2,902 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond II
ItzNani
Baron Samedi
Diamond II
Level 88
God Stats
0W - 1L
1,201 SR
Queue Stats
68W - 58L
2,295 MMR
Solo
Mercury
Mercury
Masters
Logaids
Mercury
Masters
Level 171
God Stats
5W - 6L
1,659 SR
Queue Stats
209W - 159L
2,375 MMR
Solo
Cabrakan
Cabrakan
Masters
SKG42
Cabrakan
Masters
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
505W - 474L
2,364 MMR
Party 1
Rama
Rama
Diamond III
XxChipixX4016
Rama
Diamond III
Level 233
God Stats
1W - 1L
1,724 SR
Queue Stats
454W - 424L
2,291 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 2
8,582
660
12,503
10,253
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
14
4 / 1 / 11
8,819
678
8,207
5,273
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
Lаmp
Fenrir
17
17 / 1 / 2
9,996
769
13,628
8,365
3,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
StuccoDyer
Xing Tian
13
0 / 2 / 6
7,609
585
6,177
11,098
6,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 1 / 11
7,907
608
5,104
9,518
6,789
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
Chang'eSurtrCliodhnaBastet

VS

Bans
KuzenboLokiSerqetThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Hánaroo
Maman Brigitte
13
3 / 7 / 0
7,257
558
3,406
11,302
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Baron Samedi
ItzNani
Baron Samedi
13
1 / 5 / 2
7,189
553
8,752
11,406
8,088
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
Logaids
Mercury
13
1 / 7 / 2
7,271
559
2,412
11,802
4,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cabrakan
SKG42
Cabrakan
9
1 / 5 / 2
6,596
507
3,723
11,802
11,582
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 7 / 2
7,067
544
4,091
13,434
4,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
31
Kills
6
7
Deaths
31
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
2
2
4
L
Maman Brigitte
Hánaroo
Maman Brigitte
3
7
0
0.43
L
Baron Samedi
ItzNani
Baron Samedi
1
5
2
0.4
W
Hera
4
1
11
9.5
L
Mercury
Logaids
Mercury
1
7
2
0.29
W
Fenrir
Lаmp
Fenrir
17
1
2
18
L
Cabrakan
SKG42
Cabrakan
1
5
2
0.4
W
Xing Tian
StuccoDyer
Xing Tian
0
2
6
1.5
W
3
1
11
8.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,619
Damage
22,384
44,507
Taken
59,746
21,384
Mitigated
31,497
10,014
Healing
11,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,503
2,100
90
2,583
10,253
2,933
152
907
9,346
56,108
1,050
L
Maman Brigitte
Hánaroo
Maman Brigitte
3,406
624
0
1,212
11,302
2,643
0
5,871
5,016
40,929
0
L
Baron Samedi
ItzNani
Baron Samedi
8,752
1,088
124
4,147
11,406
8,088
0
3,649
7,008
47,055
2,702
W
Hera
8,207
2,704
0
500
5,273
1,690
1,048
2,345
2,928
51,614
1,343
L
Mercury
Logaids
Mercury
2,412
1,304
0
536
11,802
4,483
0
1,496
10,108
0
49,088
W
Fenrir
Lаmp
Fenrir
13,628
4,855
0
4,049
8,365
3,807
437
2,136
6,229
0
70,437
L
Cabrakan
SKG42
Cabrakan
3,723
1,266
0
1,436
11,802
11,582
0
5,007
6,555
15,483
505
W
Xing Tian
StuccoDyer
Xing Tian
6,177
286
0
750
11,098
6,165
114
6,772
4,326
40,292
0
W
5,104
1,476
0
2,042
9,518
6,789
0
2,868
6,650
0
18,763
L
4,091
3,460
0
3,553
13,434
4,701
0
9,332
4,102
0
51,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,913
Gold Earned
35,380
418
Minions Killed
380
0
Camps Cleared
0
1,489,457
Distance Traveled
1,292,681
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,582
660
104
8
0
312,229
0
L
Maman Brigitte
7,257
558
96
7
0
300,092
1
L
Baron Samedi
7,189
553
84
6
0
205,378
3
W
Hera
8,819
678
120
9
0
282,720
4
L
Mercury
7,271
559
78
6
0
299,855
0
W
Fenrir
9,996
769
103
8
0
320,105
0
L
Cabrakan
6,596
507
25
2
0
251,159
5
W
Xing Tian
7,609
585
75
6
0
273,378
0
W
Odin
7,907
608
16
1
0
301,025
6
L
Rama
7,067
544
97
7
0
236,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role