Player Matchup

He Bo
He Bo
ReCane
He Bo
Level 208
God Stats
2W - 2L
1,594 SR
Queue Stats
35W - 48L
1,422 Elo+
Party 2
Sun Wukong
Sun Wukong
SkunkyDog
Sun Wukong
Level 151
God Stats
1W - 1L
1,703 SR
Queue Stats
36W - 45L
1,418 Elo+
Party 2
Artemis
Artemis
TheWeedMonster
Artemis
Level 129
God Stats
0W - 1L
1,712 SR
Queue Stats
4W - 2L
1,694 Elo+
Party 2
Team Averages
Level 163
1,670 SR
1,511 Elo+

VS

Team Averages
Level 104
1,528 SR
1,458 Elo+
Ra
Ra
CaptainMarina
Ra
Level 158
God Stats
19W - 18L
1,536 SR
Queue Stats
166W - 172L
1,468 Elo+
Party 1
Neith
Neith
EliotBlix
Neith
Level 49
God Stats
20W - 23L
1,555 SR
Queue Stats
45W - 53L
1,449 Elo+
Party 1
Kuzenbo
Kuzenbo
KicKTo78
Kuzenbo
Level 104
God Stats
29W - 30L
1,493 SR
Queue Stats
398W - 400L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ReCane
He Bo
14
0 / 5 / 0
8,801
677
10,399
13,556
4,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
SkunkyDog
Sun Wukong
15
0 / 3 / 0
8,754
673
7,212
16,684
16,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
0 / 2 / 0
8,853
681
9,074
9,394
3,021
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 6
10,693
823
8,553
9,777
5,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
EliotBlix
Neith
17
2 / 0 / 7
10,590
815
11,527
8,551
3,506
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
KicKTo78
Kuzenbo
18
6 / 0 / 4
11,199
861
14,958
16,709
20,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
10
10
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
W
Neith
EliotBlix
Neith
2
0
7
5.5
W
Kuzenbo
KicKTo78
Kuzenbo
6
0
4
8
L
He Bo
ReCane
He Bo
0
5
0
0
L
Sun Wukong
SkunkyDog
Sun Wukong
0
3
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,685
Damage
35,038
39,634
Taken
35,037
23,486
Mitigated
29,550
5,277
Healing
20,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,553
1,126
9,578
6,693
9,777
5,071
2,168
2,707
7,070
45,671
0
W
Neith
EliotBlix
Neith
11,527
3,191
0
2,424
8,551
3,506
1,195
2,305
6,246
0
37,654
W
Kuzenbo
KicKTo78
Kuzenbo
14,958
3,984
0
1,980
16,709
20,973
640
5,412
11,297
23,538
1,072
L
He Bo
ReCane
He Bo
10,399
210
70
1,484
13,556
4,159
0
7,003
5,735
28,764
0
L
Sun Wukong
SkunkyDog
Sun Wukong
7,212
402
0
1,902
16,684
16,306
0
7,556
7,755
0
37,130
L
9,074
2,355
0
1,821
9,394
3,021
0
5,648
3,097
0
32,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,408
Gold Earned
32,482
151
Minions Killed
171
0
Camps Cleared
0
693,362
Distance Traveled
722,676
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,693
823
80
6
0
237,472
5
W
Neith
10,590
815
64
5
0
252,787
0
W
Kuzenbo
11,199
861
27
2
0
232,417
1
L
He Bo
8,801
677
51
4
0
207,913
0
L
Sun Wukong
8,754
673
38
3
0
261,898
6
L
Artemis
8,853
681
62
5
0
223,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role