Player Matchup

Cupid
Cupid
Henstrike
Cupid
Level 66
God Stats
5W - 5L
1,388 SR
Queue Stats
161W - 148L
1,537 Elo+
Solo
Ymir
Ymir
LordTurco2402
Ymir
Level 84
God Stats
13W - 4L
1,629 SR
Queue Stats
25W - 9L
1,693 Elo+
Solo
Anubis
Anubis
Montimer2612
Anubis
Level 88
God Stats
25W - 18L
1,583 SR
Queue Stats
209W - 159L
1,531 Elo+
Solo
Ah Puch
Ah Puch
MrItalianLodbrok
Ah Puch
Level 136
God Stats
3W - 2L
1,778 SR
Queue Stats
353W - 329L
1,444 Elo+
Solo
Thor
Thor
TarmanganiKing
Thor
Level 102
God Stats
2W - 2L
1,344 SR
Queue Stats
116W - 120L
1,426 Elo+
Solo
Team Averages
Level 95
1,544 SR
1,526 Elo+

VS

Team Averages
Level 89
1,562 SR
1,490 Elo+
Cerberus
Cerberus
ADN0S11
Cerberus
Level 88
God Stats
7W - 5L
1,698 SR
Queue Stats
152W - 136L
1,490 Elo+
Solo
Ne Zha
Ne Zha
DooBYZz
Ne Zha
Level 88
God Stats
22W - 20L
1,517 SR
Queue Stats
209W - 210L
1,485 Elo+
Solo
Zhong Kui
Zhong Kui
SantexReapx
Zhong Kui
Level 122
God Stats
38W - 33L
1,534 SR
Queue Stats
442W - 435L
1,470 Elo+
Solo
Tyr
Tyr
TheNewRize
Tyr
Level 77
God Stats
0W - 2L
1,230 SR
Queue Stats
40W - 55L
1,480 Elo+
Solo
Danzaburou
Danzaburou
YBh x Rambo
Danzaburou
Level 68
God Stats
11W - 7L
1,831 SR
Queue Stats
178W - 221L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Henstrike
Cupid
12
1 / 1 / 3
6,984
537
6,670
6,683
2,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
7 / 1 / 1
7,878
606
7,138
11,918
11,312
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
13
6 / 0 / 2
8,359
643
13,659
8,225
3,409
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 4 / 2
6,361
489
8,347
6,864
2,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
2 / 1 / 1
6,978
537
5,052
10,015
3,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ADN0S11
Cerberus
9
0 / 3 / 3
5,824
448
3,872
13,680
8,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
DooBYZz
Ne Zha
10
1 / 4 / 2
6,201
477
3,009
13,829
5,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Zhong Kui
SantexReapx
Zhong Kui
13
1 / 3 / 0
6,913
532
3,698
7,434
4,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 5 / 0
6,169
475
3,280
13,369
5,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
YBh x Rambo
Danzaburou
13
5 / 1 / 1
7,284
560
10,451
7,793
2,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
16
Kills
7
7
Deaths
16
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ADN0S11
Cerberus
0
3
3
0.5
L
Ne Zha
DooBYZz
Ne Zha
1
4
2
0.5
W
Cupid
Henstrike
Cupid
1
1
3
2.5
W
7
1
1
7.5
W
Anubis
6
0
2
7
W
0
4
2
0.25
L
Zhong Kui
SantexReapx
Zhong Kui
1
3
0
0.33
W
2
1
1
2.5
L
0
5
0
0
L
Danzaburou
YBh x Rambo
Danzaburou
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,866
Damage
24,310
43,705
Taken
56,105
22,405
Mitigated
26,367
15,600
Healing
17,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ADN0S11
Cerberus
3,872
290
16
5,875
13,680
8,510
0
5,886
7,646
14,936
0
L
Ne Zha
DooBYZz
Ne Zha
3,009
965
0
2,521
13,829
5,205
0
5,650
7,841
0
37,342
W
Cupid
Henstrike
Cupid
6,670
3,647
654
2,696
6,683
2,398
1,666
2,569
4,114
0
43,054
W
7,138
1,901
0
2,191
11,918
11,312
0
3,025
8,893
21,732
2,096
W
Anubis
13,659
243
0
4,683
8,225
3,409
116
872
7,353
51,505
3,126
W
8,347
98
0
738
6,864
2,028
0
200
6,664
38,757
1,289
L
Zhong Kui
SantexReapx
Zhong Kui
3,698
786
0
3,400
7,434
4,952
567
1,206
6,164
43,267
10,681
W
5,052
1,124
0
4,638
10,015
3,258
0
646
9,369
0
56,563
L
3,280
284
0
3,141
13,369
5,103
0
9,876
3,493
0
32,948
L
Danzaburou
YBh x Rambo
Danzaburou
10,451
2,112
0
2,058
7,793
2,597
26
4,601
2,676
0
53,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,560
Gold Earned
32,391
371
Minions Killed
357
0
Camps Cleared
0
1,184,312
Distance Traveled
1,267,609
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,824
448
46
4
0
255,158
0
L
Ne Zha
6,201
477
57
4
0
273,630
0
W
Cupid
6,984
537
80
6
0
218,083
0
W
Ymir
7,878
606
28
2
0
257,200
5
W
Anubis
8,359
643
96
7
0
228,499
0
W
Ah Puch
6,361
489
75
6
0
230,197
2
L
Zhong Kui
6,913
532
95
7
0
239,462
0
W
Thor
6,978
537
92
7
0
250,333
2
L
Tyr
6,169
475
62
5
0
258,071
1
L
Danzaburou
7,284
560
97
7
0
241,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role