Player Matchup

Vulcan
Vulcan
Ex3tic
Vulcan
Level 109
God Stats
1W - 1L
1,322 SR
Queue Stats
29W - 26L
1,521 Elo+
Party 1
Nut
Nut
MambaHebi
Nut
Level 158
God Stats
7W - 3L
1,500 SR
Queue Stats
252W - 269L
1,475 Elo+
Party 2
Hel
Hel
Syfze
Hel
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,521 Elo+
Party 1
Ganesha
Ganesha
XianTheCreator
Ganesha
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 31L
1,516 Elo+
Party 2
Merlin
Merlin
lil jorgerap
Merlin
Level 134
God Stats
183W - 194L
1,521 SR
Queue Stats
185W - 197L
1,470 Elo+
Solo
Team Averages
Level 126
1,469 SR
1,501 Elo+

VS

Team Averages
Level 124
1,517 SR
1,487 Elo+
Ullr
Ullr
DrWrecker
Ullr
Level 125
God Stats
9W - 4L
1,478 SR
Queue Stats
30W - 28L
1,531 Elo+
Solo
Discordia
Discordia
Tropical_Shogun
Discordia
Level 127
God Stats
37W - 37L
1,554 SR
Queue Stats
1,010W - 1,095L
1,533 Elo+
Solo
Tiamat
Tiamat
chaos angel 17
Tiamat
Level 154
God Stats
0W - 2L
1,399 SR
Queue Stats
70W - 65L
1,492 Elo+
Solo
Cthulhu
Cthulhu
exterminador805
Cthulhu
Level 63
God Stats
26W - 17L
1,585 SR
Queue Stats
288W - 333L
1,390 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jp565
Morgan Le Fay
Level 152
God Stats
34W - 28L
1,571 SR
Queue Stats
862W - 904L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Ex3tic
Vulcan
15
6 / 2 / 4
9,986
1,248
10,396
6,037
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 2 / 3
9,482
1,185
4,301
7,031
2,220
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Hel
Syfze
Hel
14
2 / 1 / 5
8,857
1,107
6,955
5,815
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

15
0 / 1 / 6
8,272
1,034
3,495
10,638
9,595
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Merlin
15
0 / 1 / 6
9,001
1,125
5,942
4,612
1,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

325

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
3 / 4 / 3
9,387
1,173
7,112
13,739
3,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Tropical_Shogun
Discordia
15
4 / 3 / 3
9,746
1,218
15,783
10,691
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 5 / 3
8,841
1,105
5,904
10,965
6,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 0 / 0
7,198
900
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
jp565
Morgan Le Fay
11
0 / 0 / 0
5,698
712
0
0
0

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
12
Kills
7
7
Deaths
12
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ullr
3
4
3
1.13
W
Vulcan
Ex3tic
Vulcan
6
2
4
4
W
4
2
3
2.75
W
Hel
Syfze
Hel
2
1
5
4.5
L
Discordia
Tropical_Shogun
Discordia
4
3
3
1.83
W
0
1
6
3
L
0
5
3
0.3
L
0
0
0
0
L
Morgan Le Fay
jp565
Morgan Le Fay
0
0
0
0
W
Merlin
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,089
Damage
28,799
34,133
Taken
35,395
17,201
Mitigated
13,601
9,875
Healing
1,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
7,112
1,263
0
398
13,739
3,739
0
11,137
2,602
0
14,792
W
Vulcan
Ex3tic
Vulcan
10,396
114
0
327
6,037
2,053
0
3,100
2,937
29,031
0
W
4,301
2,458
0
0
7,031
2,220
0
4,424
2,607
0
17,794
W
Hel
Syfze
Hel
6,955
0
4,691
3,946
5,815
2,071
0
3,370
2,445
16,964
965
L
Discordia
Tropical_Shogun
Discordia
15,783
164
0
240
10,691
2,871
0
7,435
3,256
30,193
0
W
3,495
849
65
259
10,638
9,595
0
6,468
4,170
6,564
44
L
5,904
727
0
402
10,965
6,991
0
7,528
3,437
34,771
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Morgan Le Fay
jp565
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
5,942
492
0
587
4,612
1,262
0
4,325
287
22,361
3,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,598
Gold Earned
40,870
148
Minions Killed
137
9
Camps Cleared
2
806,028
Distance Traveled
497,879
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,387
1,173
21
3
0
185,410
0
W
Vulcan
9,986
1,248
40
5
2
175,978
0
W
Nut
9,482
1,185
28
4
2
153,473
0
W
Hel
8,857
1,107
29
4
2
154,573
0
L
Discordia
9,746
1,218
27
3
1
170,325
0
W
Ganesha
8,272
1,034
0
0
0
168,980
0
L
Tiamat
8,841
1,105
89
11
1
142,144
0
L
Cthulhu
7,198
900
0
0
0
0
0
L
Morgan Le Fay
5,698
712
0
0
0
0
0
W
Merlin
9,001
1,125
51
6
3
153,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role