Player Matchup

Loki
Loki
Gold II
 
Loki
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Gold V
ABC188
Xing Tian
Gold V
Level 124
God Stats
248W - 216L
1,584 SR
Queue Stats
936W - 970L
1,351 MMR
Solo
Odin
Odin
Silver I
AcEEE13
Odin
Silver I
Level 152
God Stats
1W - 1L
1,329 SR
Queue Stats
74W - 84L
1,266 MMR
Party 1
Scylla
Scylla
Gold V
MonkeyDiOssi
Scylla
Gold V
Level 159
God Stats
8W - 3L
1,580 SR
Queue Stats
127W - 129L
1,450 MMR
Party 2
Anhur
Anhur
Gold V
cαℓιcσ
Anhur
Gold V
Level 146
God Stats
36W - 39L
1,494 SR
Queue Stats
133W - 141L
1,340 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 147
1,497 SR
1,381 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,497 SR
1,370 MMR
Merlin
Merlin
Bronze III
Dalieban
Merlin
Bronze III
Level 108
God Stats
0W - 1L
1,732 SR
Queue Stats
4W - 10L
1,283 MMR
Solo
Ullr
Ullr
Gold V
Qwidra-
Ullr
Gold V
Level 128
God Stats
2W - 5L
1,384 SR
Queue Stats
59W - 63L
1,467 MMR
Solo
Pele
Pele
Gold IV
Riveeraax
Pele
Gold IV
Level 142
God Stats
2W - 3L
1,572 SR
Queue Stats
36W - 41L
1,410 MMR
Solo
Ymir
Ymir
Silver II
djlefa
Ymir
Silver II
Level 53
God Stats
2W - 6L
1,313 SR
Queue Stats
22W - 30L
1,324 MMR
Solo
Tyr
Tyr
Gold IV
luisseijo
Tyr
Gold IV
Level 155
God Stats
5W - 8L
1,481 SR
Queue Stats
291W - 313L
1,364 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
2 / 0 / 1
6,652
665
7,387
6,699
1,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
ABC188
Xing Tian
10
3 / 0 / 11
6,113
611
6,208
9,527
6,021
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
AcEEE13
Odin
11
7 / 0 / 5
6,336
634
4,112
4,356
1,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
11
1 / 2 / 1
5,685
569
1,779
4,540
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 0 / 3
7,224
722
5,129
3,766
1,263
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bans
ThanatosRatatoskrArachneMedusa

VS

Bans
AthenaMulanBake KujiraSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dalieban
Merlin
9
1 / 4 / 0
5,124
512
2,325
4,586
1,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
Qwidra-
Ullr
7
0 / 2 / 0
4,320
432
2,454
3,825
738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Pele
8
0 / 5 / 0
4,614
461
2,694
8,713
1,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ymir
djlefa
Ymir
6
1 / 5 / 0
4,241
424
5,099
8,343
2,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 0
5,345
535
2,117
10,185
5,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
18
Kills
2
2
Deaths
18
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
0
1
2.5
W
Xing Tian
ABC188
Xing Tian
3
0
11
8.5
W
Odin
AcEEE13
Odin
7
0
5
9.5
L
Merlin
Dalieban
Merlin
1
4
0
0.25
W
Scylla
1
2
1
0.75
L
Ullr
Qwidra-
Ullr
0
2
0
0
L
Pele
0
5
0
0
W
5
0
3
6.5
L
Ymir
djlefa
Ymir
1
5
0
0.2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,615
Damage
14,689
28,888
Taken
35,652
11,894
Mitigated
12,349
9,719
Healing
6,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,387
1,858
0
1,980
6,699
1,998
0
0
6,699
0
54,299
W
Xing Tian
ABC188
Xing Tian
6,208
487
0
2,268
9,527
6,021
0
3,912
5,519
24,230
0
W
Odin
AcEEE13
Odin
4,112
1,362
0
2,319
4,356
1,499
0
367
3,967
0
31,885
L
Merlin
Dalieban
Merlin
2,325
111
0
311
4,586
1,186
0
2,028
2,398
23,670
829
W
Scylla
1,779
86
0
720
4,540
1,113
0
2,090
2,188
35,584
0
L
Ullr
Qwidra-
Ullr
2,454
681
0
326
3,825
738
0
994
2,831
0
19,767
L
Pele
2,694
442
0
2,737
8,713
1,948
0
999
7,714
0
27,804
W
5,129
2,303
0
2,432
3,766
1,263
476
675
3,091
0
51,914
L
Ymir
djlefa
Ymir
5,099
2,145
0
991
8,343
2,662
0
3,806
4,537
13,505
0
L
2,117
329
0
2,580
10,185
5,815
0
0
10,185
0
39,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,010
Gold Earned
23,644
352
Minions Killed
245
0
Camps Cleared
0
1,048,063
Distance Traveled
1,002,081
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,652
665
80
8
0
220,044
0
W
Xing Tian
6,113
611
30
3
0
197,088
4
W
Odin
6,336
634
57
6
0
250,787
0
L
Merlin
5,124
512
62
6
0
192,668
1
W
Scylla
5,685
569
90
9
0
187,513
2
L
Ullr
4,320
432
31
3
0
195,377
3
L
Pele
4,614
461
56
6
0
231,641
0
W
Anhur
7,224
722
95
10
0
192,631
4
L
Ymir
4,241
424
21
2
0
186,754
0
L
Tyr
5,345
535
75
8
0
195,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role